Decompiled source of IDodgedThat v1.0.2

plugins/viliger-IDodgedThat/IDodgedThat.dll

Decompiled a day ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using RoR2;
using RoR2.Skills;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("IDodgedThat")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("IDodgedThat")]
[assembly: AssemblyTitle("IDodgedThat")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace WhatKilledMe;

[BepInPlugin("com.Viliger.IDodgedThat", "IDodgedThat", "1.0.2")]
public class IDodgedThatPlugin : BaseUnityPlugin
{
	public const string Author = "Viliger";

	public const string ModName = "IDodgedThat";

	public const string Version = "1.0.2";

	public const string GUID = "com.Viliger.IDodgedThat";

	public const string LanguageFolder = "Language";

	public static ConfigEntry<bool> UseSkillDefNames;

	private void Awake()
	{
		UseSkillDefNames = ((BaseUnityPlugin)this).Config.Bind<bool>("Death Log", "Output SkillDef Names", true, "Outputs SkillDef name if nameToken is null or empty for that skillDef.");
		GlobalEventManager.onCharacterDeathGlobal += GlobalEventManager_onCharacterDeathGlobal;
		Language.collectLanguageRootFolders += Language_collectLanguageRootFolders;
	}

	private void GlobalEventManager_onCharacterDeathGlobal(DamageReport damageReport)
	{
		//IL_0001: Unknown result type (might be due to invalid IL or missing references)
		//IL_0007: Invalid comparison between Unknown and I4
		//IL_00e5: Unknown result type (might be due to invalid IL or missing references)
		//IL_00ec: Expected O, but got Unknown
		if ((int)damageReport.victimTeamIndex == 1 && Object.op_Implicit((Object)(object)damageReport.victimBody) && damageReport.victimBody.isPlayerControlled)
		{
			string text = Language.GetString("WHAT_KILLED_ME_SOMETHING");
			string text2 = "";
			if (Object.op_Implicit((Object)(object)damageReport.attackerBody))
			{
				text = Util.GetBestBodyName(((Component)damageReport.attackerBody).gameObject);
				text2 = string.Format(Language.GetString("WHAT_KILLED_ME_DAMAGE_SOURCE"), AttemptToGetSkill(damageReport));
			}
			string baseToken = "WHAT_KILLED_ME_NORMAL_DEATH";
			if (damageReport.isFriendlyFire)
			{
				baseToken = "WHAT_KILLED_ME_FRIENDLY_FIRE";
			}
			else if (IsDamageVoidFog(damageReport.damageInfo))
			{
				baseToken = "WHAT_KILLED_ME_VOID_FOG";
				text = "";
				text2 = "";
			}
			else if (IsDamageVoidDeath(damageReport.damageInfo))
			{
				baseToken = "WHAT_KILLED_ME_JAILED";
				text2 = "";
			}
			else if (damageReport.isFallDamage)
			{
				baseToken = "WHAT_KILLED_ME_WEAK_ASS_KNEES";
				text = "";
				text2 = "";
			}
			string bestMasterName = Util.GetBestMasterName(damageReport.victimMaster);
			SimpleChatMessage val = new SimpleChatMessage();
			val.baseToken = baseToken;
			val.paramTokens = new string[5]
			{
				bestMasterName,
				text,
				damageReport.damageDealt.ToString("F0"),
				damageReport.combinedHealthBeforeDamage.ToString("F0"),
				text2
			};
			Chat.SendBroadcastChat((ChatMessageBase)(object)val);
		}
	}

	private bool IsDamageVoidFog(DamageInfo damageInfo)
	{
		//IL_0001: Unknown result type (might be due to invalid IL or missing references)
		//IL_0008: Invalid comparison between Unknown and I4
		//IL_0010: Unknown result type (might be due to invalid IL or missing references)
		//IL_0016: Unknown result type (might be due to invalid IL or missing references)
		//IL_0018: Invalid comparison between Unknown and I4
		//IL_0020: Unknown result type (might be due to invalid IL or missing references)
		//IL_0027: Unknown result type (might be due to invalid IL or missing references)
		//IL_002a: Invalid comparison between Unknown and I4
		if ((int)damageInfo.damageColorIndex == 9 && (damageInfo.damageType.damageType & 2) == 2)
		{
			return (damageInfo.damageType.damageType & 0x40) == 64;
		}
		return false;
	}

	private string AttemptToGetSkill(DamageReport damageReport)
	{
		//IL_002d: Unknown result type (might be due to invalid IL or missing references)
		//IL_0061: Unknown result type (might be due to invalid IL or missing references)
		//IL_0095: Unknown result type (might be due to invalid IL or missing references)
		//IL_00c9: Unknown result type (might be due to invalid IL or missing references)
		CharacterBody attackerBody = damageReport.attackerBody;
		if (!Object.op_Implicit((Object)(object)attackerBody) || !Object.op_Implicit((Object)(object)attackerBody.skillLocator))
		{
			return "";
		}
		if (((Enum)damageReport.damageInfo.damageType.damageSource).HasFlag((Enum)(object)(DamageSource)1))
		{
			return GetSkillString(attackerBody.skillLocator.primary);
		}
		if (((Enum)damageReport.damageInfo.damageType.damageSource).HasFlag((Enum)(object)(DamageSource)2))
		{
			return GetSkillString(attackerBody.skillLocator.secondary);
		}
		if (((Enum)damageReport.damageInfo.damageType.damageSource).HasFlag((Enum)(object)(DamageSource)4))
		{
			return GetSkillString(attackerBody.skillLocator.utility);
		}
		if (((Enum)damageReport.damageInfo.damageType.damageSource).HasFlag((Enum)(object)(DamageSource)8))
		{
			return GetSkillString(attackerBody.skillLocator.special);
		}
		return "";
	}

	private string GetSkillString(GenericSkill skill)
	{
		if (Object.op_Implicit((Object)(object)skill))
		{
			SkillDef val = ((skill.currentSkillOverride < 0) ? skill.skillDef : skill.skillOverrides[skill.currentSkillOverride].skillDef);
			if (Object.op_Implicit((Object)(object)val))
			{
				if (!string.IsNullOrEmpty(val.skillNameToken))
				{
					return Language.GetString(val.skillNameToken);
				}
				if (UseSkillDefNames.Value)
				{
					return val.skillName;
				}
			}
		}
		return "";
	}

	private bool IsDamageVoidDeath(DamageInfo damageInfo)
	{
		//IL_0006: Unknown result type (might be due to invalid IL or missing references)
		//IL_0010: Unknown result type (might be due to invalid IL or missing references)
		//IL_0016: Invalid comparison between Unknown and I4
		return (damageInfo.damageType.damageType & 0x10000) == 65536;
	}

	private void Language_collectLanguageRootFolders(List<string> folders)
	{
		folders.Add(Path.Combine(Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location), "Language"));
	}
}