Some mods may be broken due to the recent Alloyed Collective update.
Decompiled source of IDodgedThat v1.0.4
plugins/viliger-IDodgedThat/IDodgedThat.dll
Decompiled 2 weeks agousing System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using RoR2; using RoR2.Skills; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("IDodgedThat")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("IDodgedThat")] [assembly: AssemblyTitle("IDodgedThat")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace WhatKilledMe; [BepInPlugin("com.Viliger.IDodgedThat", "IDodgedThat", "1.0.4")] public class IDodgedThatPlugin : BaseUnityPlugin { public const string Author = "Viliger"; public const string ModName = "IDodgedThat"; public const string Version = "1.0.4"; public const string GUID = "com.Viliger.IDodgedThat"; public const string LanguageFolder = "Language"; public static ConfigEntry<bool> UseSkillDefNames; private void Awake() { UseSkillDefNames = ((BaseUnityPlugin)this).Config.Bind<bool>("Death Log", "Output SkillDef Names", true, "Outputs SkillDef name if nameToken is null or empty for that skillDef."); GlobalEventManager.onCharacterDeathGlobal += GlobalEventManager_onCharacterDeathGlobal; Language.collectLanguageRootFolders += Language_collectLanguageRootFolders; } private void GlobalEventManager_onCharacterDeathGlobal(DamageReport damageReport) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Invalid comparison between Unknown and I4 //IL_00f2: Unknown result type (might be due to invalid IL or missing references) //IL_00f9: Expected O, but got Unknown if ((int)damageReport.victimTeamIndex != 1 || !Object.op_Implicit((Object)(object)damageReport.victimBody) || !damageReport.victimBody.isPlayerControlled) { return; } string text = Language.GetString("WHAT_KILLED_ME_SOMETHING"); string text2 = ""; if (Object.op_Implicit((Object)(object)damageReport.attackerBody)) { text = Util.GetBestBodyName(((Component)damageReport.attackerBody).gameObject); string text3 = AttemptToGetSkill(damageReport); if (!Utility.IsNullOrWhiteSpace(text3)) { text2 = string.Format(Language.GetString("WHAT_KILLED_ME_DAMAGE_SOURCE"), text3); } } string baseToken = "WHAT_KILLED_ME_NORMAL_DEATH"; if (damageReport.isFriendlyFire) { baseToken = "WHAT_KILLED_ME_FRIENDLY_FIRE"; } else if (IsDamageVoidFog(damageReport.damageInfo)) { baseToken = "WHAT_KILLED_ME_VOID_FOG"; text = ""; text2 = ""; } else if (IsDamageVoidDeath(damageReport.damageInfo)) { baseToken = "WHAT_KILLED_ME_JAILED"; text2 = ""; } else if (damageReport.isFallDamage) { baseToken = "WHAT_KILLED_ME_WEAK_ASS_KNEES"; text = ""; text2 = ""; } string bestMasterName = Util.GetBestMasterName(damageReport.victimMaster); SimpleChatMessage val = new SimpleChatMessage(); val.baseToken = baseToken; val.paramTokens = new string[5] { bestMasterName, text, damageReport.damageDealt.ToString("F0"), damageReport.combinedHealthBeforeDamage.ToString("F0"), text2 }; Chat.SendBroadcastChat((ChatMessageBase)(object)val); } private bool IsDamageVoidFog(DamageInfo damageInfo) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Invalid comparison between Unknown and I4 //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Invalid comparison between Unknown and I4 //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Invalid comparison between Unknown and I4 if ((int)damageInfo.damageColorIndex == 9 && (damageInfo.damageType.damageType & 2) == 2) { return (damageInfo.damageType.damageType & 0x40) == 64; } return false; } private string AttemptToGetSkill(DamageReport damageReport) { //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0095: Unknown result type (might be due to invalid IL or missing references) //IL_00c9: Unknown result type (might be due to invalid IL or missing references) CharacterBody attackerBody = damageReport.attackerBody; if (!Object.op_Implicit((Object)(object)attackerBody) || !Object.op_Implicit((Object)(object)attackerBody.skillLocator)) { return ""; } if (((Enum)damageReport.damageInfo.damageType.damageSource).HasFlag((Enum)(object)(DamageSource)1)) { return GetSkillString(attackerBody.skillLocator.primary); } if (((Enum)damageReport.damageInfo.damageType.damageSource).HasFlag((Enum)(object)(DamageSource)2)) { return GetSkillString(attackerBody.skillLocator.secondary); } if (((Enum)damageReport.damageInfo.damageType.damageSource).HasFlag((Enum)(object)(DamageSource)4)) { return GetSkillString(attackerBody.skillLocator.utility); } if (((Enum)damageReport.damageInfo.damageType.damageSource).HasFlag((Enum)(object)(DamageSource)8)) { return GetSkillString(attackerBody.skillLocator.special); } return ""; } private string GetSkillString(GenericSkill skill) { if (Object.op_Implicit((Object)(object)skill)) { SkillDef val = ((skill.currentSkillOverride < 0) ? skill.skillDef : skill.skillOverrides[skill.currentSkillOverride].skillDef); if (Object.op_Implicit((Object)(object)val)) { if (!Utility.IsNullOrWhiteSpace(val.skillDescriptionToken)) { string @string = Language.GetString(skill.skillNameToken); if (!Utility.IsNullOrWhiteSpace(@string) && !@string.Equals(skill.skillNameToken)) { return @string; } if (UseSkillDefNames.Value) { return val.skillName; } } else if (UseSkillDefNames.Value) { return val.skillName; } } } return ""; } private bool IsDamageVoidDeath(DamageInfo damageInfo) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Invalid comparison between Unknown and I4 return (damageInfo.damageType.damageType & 0x10000) == 65536; } private void Language_collectLanguageRootFolders(List<string> folders) { folders.Add(Path.Combine(Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location), "Language")); } }