Decompiled source of RevertStunBuff v1.0.0

plugins/viliger-RevertStunBuff/RevertStunBuff.dll

Decompiled 3 days ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using EntityStates;
using IL.RoR2;
using Mono.Cecil.Cil;
using MonoMod.Cil;
using RoR2;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("RevertStunBuff")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("RevertStunBuff")]
[assembly: AssemblyTitle("RevertStunBuff")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace RevertStunBuff;

[BepInPlugin("com.Viliger.RevertStunBuff", "RevertStunBuff", "1.0.0")]
public class RevertStunBuffPlugin : BaseUnityPlugin
{
	public const string Author = "Viliger";

	public const string ModName = "RevertStunBuff";

	public const string Version = "1.0.0";

	public const string GUID = "com.Viliger.RevertStunBuff";

	private void Awake()
	{
		//IL_0007: Unknown result type (might be due to invalid IL or missing references)
		//IL_0011: Expected O, but got Unknown
		SetStateOnHurt.SetStunInternal += new Manipulator(SetStateOnHurt_SetStunInternal);
	}

	private void SetStateOnHurt_SetStunInternal(ILContext il)
	{
		//IL_000e: Unknown result type (might be due to invalid IL or missing references)
		//IL_0014: Expected O, but got Unknown
		//IL_0043: Unknown result type (might be due to invalid IL or missing references)
		//IL_0049: Expected O, but got Unknown
		//IL_0103: Unknown result type (might be due to invalid IL or missing references)
		//IL_010f: Unknown result type (might be due to invalid IL or missing references)
		//IL_0141: Unknown result type (might be due to invalid IL or missing references)
		ILLabel test1 = null;
		ILCursor val = new ILCursor(il);
		if (!val.TryGotoNext((MoveType)0, new Func<Instruction, bool>[1]
		{
			(Instruction x) => ILPatternMatchingExt.MatchBrfalse(x, ref test1)
		}))
		{
			((BaseUnityPlugin)this).Logger.LogWarning((object)"Failed to IL hook RoR2::SetStateOnHurt::SetStunInternal: couldn't get jump index.");
		}
		val = new ILCursor(il);
		int num2 = default(int);
		int num = default(int);
		if (val.TryGotoNext((MoveType)0, new Func<Instruction, bool>[5]
		{
			(Instruction x) => ILPatternMatchingExt.MatchLdarg(x, ref num2),
			(Instruction x) => ILPatternMatchingExt.MatchLdfld<SetStateOnHurt>(x, "targetStateMachine"),
			(Instruction x) => ILPatternMatchingExt.MatchCallvirt<EntityStateMachine>(x, "get_state"),
			(Instruction x) => ILPatternMatchingExt.MatchIsinst<StunState>(x),
			(Instruction x) => ILPatternMatchingExt.MatchLdarg(x, ref num)
		}))
		{
			val.Emit(OpCodes.Ldarg_0);
			val.Emit(OpCodes.Ldarg_1);
			val.EmitDelegate<Action<SetStateOnHurt, float>>((Action<SetStateOnHurt, float>)delegate(SetStateOnHurt self, float stunDuration)
			{
				EntityState state = self.targetStateMachine.state;
				StunState val2 = (StunState)(object)((state is StunState) ? state : null);
				if (val2.timeRemaining < stunDuration)
				{
					val2.ExtendStun(stunDuration - val2.timeRemaining);
				}
			});
			val.Emit(OpCodes.Br_S, (object)test1);
		}
		else
		{
			((BaseUnityPlugin)this).Logger.LogWarning((object)"Failed to IL hook RoR2::SetStateOnHurt::SetStunInternal: couldn't apply stun mod.");
		}
	}
}