All mods
Adds Bandit and makes him closer to how he played in RoR1. Highly customizable! Comes with additional experimental tweaks that can be enabled in the config.
Last updated: 5 years ago
Fight off an endless horde of undercooked Turkeys. Bring fire.
Last updated: 5 years ago
Improves mobility for loader by improving grapple fist and spiked fist.
Last updated: 5 years ago
Makes the bustling fungus always active on engineer turrets, even when moving.
Last updated: 5 years ago
Makes the hover a toggle so your finger doesn't cramp.
Last updated: 5 years ago
Makes the artificer hit hard and move fast, but also very fragile.
Last updated: 5 years ago
Adds lemurian with better skills as a playable character
Last updated: 5 years ago
Adds HAN-D to RoR2. Highly configurable and fun!
Last updated: 5 years ago
FIXED: Sends a chat message when a lunar coin drops, now with pinging support
Last updated: 5 years ago
Various console commands for 'debugging'.
Last updated: 5 years ago
Prevents triple terminals from rolling three question marks.
Last updated: 5 years ago
Enemies appear prespawned on the first stage.
Last updated: 5 years ago
Makes the size of rusty lockboxes dependent on the amount of rusted keys on the team.
Last updated: 5 years ago
Loads custom sound banks, TMP fonts, and language files
Last updated: 5 years ago
Make the whole World Griefing
Last updated: 5 years ago
Increases the charge rate of the teleporter at a configurable rate after you have defeated the boss.
Last updated: 5 years ago
Makes Blood Shrines viable into the late game.
Last updated: 5 years ago
shows loading custom sound files
Last updated: 5 years ago
Changes the game font to a pixelfont
Last updated: 5 years ago
Disables autopickup on configured items
Last updated: 5 years ago
Now with config and keys to control it ingame
Last updated: 5 years ago
Disables out of bounds teleport
Last updated: 5 years ago