All mods
Buff Egocentrism with stats, rules, toggles, etc. Configurable. Now with skills!
Last updated: 6 hours ago
Large content addition to Simulacrum. Adds 80+ Augments, makes Simulacrum beatable, 2 Simulacrum Artifacts, recolor skins for reaching wave 50 and a lot of extras for the gamemode.
Last updated: 19 hours ago
They are Sticky-Bomb and we are here to rework items and be sad about SotS and stuff.
Last updated: a day ago
Fixes some bugs
Last updated: a day ago
Adds randomly-selected color schemes to stages.
Last updated: a day ago
Quality of life changes to chests, terminals, scrapper, duplicator, turrets and drones. - Hide when empty and highlighting.
Last updated: a day ago
Changes the scoreboard a little bit. (Can be configured)
Last updated: a day ago
Overhauled DPS Meter back from the good old days. (Can be configured)
Last updated: a day ago
Allows certain on-kill effects to trigger off of kill assists. Server-side and Vanilla-compatible.
Last updated: 2 days ago
Lunar Coins become a per-run currency via artifact. Seperate configs for drop chance, BTB costs, etc.
Last updated: 2 days ago
Contains a variety of tweaks and features designed for the modpack EclipsedShores.
Last updated: 3 days ago
A full game rebalance that aims to bring the game closer to RoR1. Highly configurable!
Last updated: 3 days ago
Yet another HUD/UI mod — fuller item descriptions; equipment icon cooldown visual; run difficulty tooltip; loot panel; railgunner accuracy panel — [ client-side ]
Last updated: 4 days ago
Spawn a portal inside the Rescue Ship to loop after defeating Mithrix; Configure pressure plates to stay pressed down for a duration; Quit to Lobby button; Teleport out of bounds items; and other small gameplay changes (check the README!) — [ server-side ]
Last updated: 4 days ago
Adds in a bunch of potential enemies to Void Fields, now with configs & modded enemy supports! SimulacrumAdditions support.
Last updated: 4 days ago
Share items using a /drop chat command — [ server-side ] — compatible with SotS and earlier patches
Last updated: 4 days ago
Vanilla-compatible fixes to basegame content. Some are server-side, some are client-side.
Last updated: 5 days ago
Gives Merc Skins, Blight Acrid colored effects. Adds a lot of information and visual Quality of Life. (This mod no longer affects game play)
Last updated: a week ago
Combat Director Tweaks and Elite Stacking
Last updated: a week ago
Changes to Eclipse gamemode for a faster, more aggressive experience. Configurable
Last updated: a week ago
Makes False Son dialogue and descriptions more interesting.
Last updated: a week ago
Gives more opportunities to summon Aurelionite and increases her power.
Last updated: a week ago
Adds 'Mega Tempest', a difficulty meant to be very hard.
Last updated: a week ago
Fixes RiskUI
Last updated: a week ago