Some mods may be broken due to the recent Alloyed Collective update.
All mods
Makes all survivors use the standard camera angle and positioning.
Last updated: 2 years ago
Give items to players at the start of the game.
Last updated: 2 years ago
Replaces Phase Round with Full Metal Jacket (from ROR1).
Last updated: 2 years ago
Adds an Alternate primary as Bandit's Revolver with 6 shots for 600% damage each (Reload and firing speed scale with attack speed). not tested for multiplayer
Last updated: 2 years ago
Shrine that lets you reroll white, green, and red items. With a chance to upgrade them, downgrade them, or even destroy them!
Last updated: 2 years ago
Adds item descriptions to items before picking them up.
Last updated: 2 years ago
Gives Driver a House skin, including dynamic bones!.
Last updated: 2 years ago
Raidriar, The God King, over Mercenary
Last updated: 2 years ago
Ocelot from MGS3 as a skin for Deputy
Last updated: 2 years ago
just simple skin of my strawberry floof avatar as railgunner
Last updated: 2 years ago
Robomando-themed skin for Commando
Last updated: 2 years ago
Comission Skin of Sei from VA-11 Hall-A
Last updated: 2 years ago
Always appears on Sky Meadow, but the amount of printers is reduced by half there.
Last updated: 2 years ago
Gundam Heavyarms commando skin
Last updated: 2 years ago
Scavengers only drop one item instead of a sack with 10. Up to 5 (configurable) scavengers per stage can drop an item.
Last updated: 2 years ago
Makes bands more lore-accurate.
Last updated: 2 years ago
Transforms Void Exploded Commandos into VoidFiend and spawns an umbra.
Last updated: 2 years ago
Ao iniciar o jogo os jogadores recebem automaticamente um equipamento de elite aleatório no slot 2 de equipamento.
Last updated: 2 years ago
Adds a small window of time to jump after walking off a platform. See readme.
Last updated: 2 years ago
Add enemies from Survivors of the Void while charging the rescue ship on the moon.
Last updated: 2 years ago