All mods
adds a shitty elite that doesn't work very well
Last updated: a year ago
Adds a fully functional 5th team (ROGUE_TEAM) to Risk of Rain 2. working on a custom director. By the way: They hate, Everybody. Even you!
Last updated: a month ago
Mod to add a secondary keybind for sprinting
Last updated: 2 months ago
Mod of ImNoland's character Bao over Mercenary.
Last updated: 5 months ago
Currently only adds config options for Void Fog. Future plans are config options for Simulacrum.
Last updated: 8 months ago
Reduces Loader's health and armor to the default health that medium survivors use.
Last updated: a year ago
Adds configurtability to multiplayer credit scaling.
Last updated: a month ago
Adds a configurable option to adjust the turn rate of Seeker's Reprieve skill.
Last updated: 4 months ago
In addition to improving the Japanese translation
Last updated: 6 months ago
Returns the Blessed Culture and Golden Fruit to their former BIGFRUIT and MUSHROOMDRIP glory.
Last updated: a year ago
Mod that allows teleporting only when players are ready
Last updated: 4 months ago
Animated GIF overlay in top-left HUD corner
Last updated: 2 weeks ago
Just my spot to test some idea's and figure out how to mod RoR2. Hope you enjoy! (WIP)
Last updated: 2 years ago
Makes Access Nodes a chance to spawn on stage 3, instead of guaranteed. Still guaranteed later in the run.
Last updated: a month ago
A reminder for those of us who can't be bothered to look and see if Meditate is off of cooldown or not.
Last updated: 3 months ago
Egocentrism? I hardly know 'er-ism...?
Last updated: 2 years ago
Mod that replaces all portals visuals with Majime and Shijima from Shimeji Simulation, also affects bazaar seers
Last updated: a month ago
Gives the Wandering CHEF additional semi-random recipes each run. Configurable!
Last updated: 2 weeks ago
does nothing unless? nah dont install unless told to
Last updated: 2 years ago