Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
All mods
Displays each player's damage contributions during the teleporter fight
Last updated: a year ago
Scrap more items at once at the scrapper using a in-game slider
Last updated: a year ago
aaaaand down he goes.
Last updated: a year ago
A simple skin mod for a friend
Last updated: a year ago
This mod is a bitcoin miner and will explode your pc (not actually it's just a bad mod)
Last updated: a year ago
Makes the primordial teleporter set to loop by default instead of going to the moon. Server-side and vanilla compatible.
Last updated: a year ago
Fixes RoR2 by making End Cities 3x less common.
Last updated: a year ago
Adds the Reaper from DEADBOLT as a skin for Driver.
Last updated: a year ago
Adds new items that are counterparts to existing items.
Last updated: a year ago
They will feel pain they've never imagined!
Last updated: a year ago
Adds Adam Smithson from 'Hell is Others' as a playable survivor in Risk of Rain 2.
Last updated: a year ago
badly made skin mods using guilty gear models
Last updated: a year ago
A mod based on MrCounterMax's MoreOST Mod that uses The Ender Magnolia and Ender Lilies OSTs. Shoutout to Mili
Last updated: a year ago
Lucy, I'm going to the moon...
Last updated: a year ago
Kiritsugu (Fate Zero) Skin for Driver
Last updated: a year ago
[Basic Seekers of the Storm support] This mod adds more music, fine-picked to be alligned to the Man Vs Nature mod. Original work done by MsCounterMax.
Last updated: a year ago
Makes Shadow the Hedgehog say "Damn, not here!" whenever you die.
Last updated: a year ago
This mod adds music primarily from Christodolou's work (DEADBOLT, RoR1/R, RoR2), but it also adds a few more that are suitable to the game. Features are mainly edits on MrCounterMax's Osts mod and OriginalSoundtrack, but also has support for custom stages!
Last updated: a year ago
Conquesting it (Any suggestions for improvement would help. But steps for blender, not just 'This arm needs to be fixed').
Last updated: a year ago