All mods
Changes each starting deck to only the unique hero card. Allows you to have decks under 15 cards, or build them from scratch. You still can not remove cards while under the 15 limit.
Last updated: 2 years ago
Sacrifice HP to add random cards to your deck each combat.
Last updated: 2 years ago
Korean user feedbacked Patched translations, updated for Sands of Ulminin.
Last updated: 3 days ago
Modifying healer's cards for Malukah's trait mod
Last updated: a month ago
Make Malukah gain more curse or support
Last updated: a month ago
Modifying mage's element cards for Evelyn's trait mod
Last updated: 2 months ago
redo Evelyn's traits, element cards and one perk
Last updated: 2 months ago
Modify cards for Zek's trait mod
Last updated: 2 months ago
Zek is better at curse or corrupting Cold cards now
Last updated: 2 months ago
Highlights all paths from the current node to the one under the mouse cursor.
Last updated: 3 months ago
Deutsche Übersetzung, Update auf SoU.
Last updated: 10 months ago
Disables all in-game Paradox integration.
Last updated: 10 months ago
redo two enchantments for Sylvie to make her arrows deal magic damage. redo ranged attack cards and Sylvie's initial cards and traits for fitting
Last updated: 11 months ago
Russian translation | Русская локализация
Last updated: 11 months ago
What's better than Yogger? Yoggest (a very big boye).
Last updated: 11 months ago
Custom translations, updated for Sands of Ulminin.
Last updated: a year ago
Revert the Death's Reach audio to the pre-Sands of Ulminin sound.
Last updated: a year ago
Adds Charls and Binks as skins, and renames skins.
Last updated: a year ago
Extends skin support and adds scrolling.
Last updated: a year ago
Adds enemy appearances as skins for heroes.
Last updated: a year ago
Enables ultrafast game speed setting.
Last updated: a year ago
Shows health percentage in combat.
Last updated: a year ago
MMHOOK generation at runtime.
Last updated: a year ago