Act 1 enemies have decreased max hp, resists, and experience reward.
Act 1 enemies no longer have stacking evasion/fast/buffer
Rabbits/Montys are no longer immune to shackle
Reduced number of Montys per fight in Act 2/3
Increased number of Montys per fight in Acts 2 and 3.
Added Harder Mode
Added Speed/HP changes in later acts
Increased Aura/Curse application in later acts on Harder Mode
Updated spawn logic.
Initial testing release.