


The purpose of this mod is to help introduce more possible playstyles. This means that certain powerful cards/combos will be nerfed slightly, and underpowered cards/combos will be buffed.
There will also be reworks to several cards, as well as completely new cards.
This patch will attempt to keep things balanced, so won't be introducing too many overpowered cards/ideas, but rather should flesh out concepts that are already in the game.
The mod will be packaged into several "modules". You are welcome to turn off any of the modules you think are not fun for the game, though I would recommend leaving them all in.
All of the modules created by me start with "Binbin Balances" though if other community members wish to contribute their own modules, I am more than happy to include them.
Please, offer feedback either on balance or on any suggestions you might have. I would greatly appreciate all of it! Feel free to directly message me on Discord, or post in the modding community of the Across the Obelisk Discord.
Lastly, this mod will be continually updated with new cards, modules, and will also eventually grow to include bug fixes, and mechanics changes (as well as potentially new game modes).
The first module for items are targeting items such as Dart Pouch or Imp Statuette which add cards to your deck. In general, these items are not very good since they dilute your deck with mediocre cards.
Modified Cards: Belphyor's Pipe Dart Pouch Imp Statuette Large Pouch Searing Dagger Small Pouch Stormcaller Feather Weapon Pouch
The focus on these is mostly to improve the corrupted versions of common and uncommon items, giving them a bit more longevity and utility throughout a run
Modified Cards: Alarm Bell Ball of Wool Cooling SErvos Obsidian Ring Primal Neckalce Razor Slingshot Soap
Minor buffs to some pets that are rarely or never taken.
Modified Cards: Fenny Bunny Lianty
Some overused cards will receive some nerfs. This will mostly come in the form of increasing the rarity of the card, increasing the cost of the card, or making the card vanish.
Targets mostly: low cost draw cards, undercosted cards, cards that provide too much benefit, and cards that deal too much damage for their cost.
Modified Cards: Carnage Clarity Cold Snap Enrage Expected Prophecy Helping Hand Repetition Training Scavenge Setup
Balance patch to help make thorns more viable. Focuses on improving the card quality of thorns cards.
Modified Cards: Amulet of Thorns Garden of Thorns Heart of Thorns Horned Helmet Screwdriver Shield of Thorns Shoulder Plate Spiked Ball Spiked Bracers Spiked Shield Spiked Shoulderpads Stockade Thorny Ring Thousand Needles Torment of Thorns Yggdrasil Root
This module is intended to go along with the release of the Nenukil Update, and add some more synergies for comps that want to focus around speeding up allies or slowing down enemies.
New Cards: Blitz Circle of Healing Thermal Exchange
Modified Cards Debilitate Delay Response Desperate Prayer Disengage Gunshot Hit and Run Ice Shot Ignite Maim Precise Strike Quick Shot Ray of Frost Rupture Searing Touch
Obeliskial_importing direcotryObeliskial_importing directory of the mod to the Obeliskial_importing directory of the game.This has been updated for version 1.4.5.
Hope you enjoy it and if have any issues, ping me in Discord or make a post in the modding #support-and-requests channel of the official Across the Obelisk Discord.
Please do not donate to me. If you wish to support me, I would prefer it if you just gave me feedback.