using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Obeliskial_Content;
using Obeliskial_Essentials;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("com.binbin.thetrickster")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Shaun Eello, The Trickster")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+646f4850173fcdedd936efe2a803488002a283bd")]
[assembly: AssemblyProduct("TheMagician")]
[assembly: AssemblyTitle("com.binbin.thetrickster")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace TheMagician
{
[BepInPlugin("com.binbin.thetrickster", "TheMagician", "1.0.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInProcess("AcrossTheObelisk.exe")]
public class Plugin : BaseUnityPlugin
{
internal int ModDate = int.Parse(DateTime.Today.ToString("yyyyMMdd"));
private readonly Harmony harmony = new Harmony("com.binbin.thetrickster");
internal static ManualLogSource Log;
public static string characterName = "Shaun";
public static string subclassName = "Trickster";
public static string debugBase = "Binbin - Testing " + characterName + " ";
private void Awake()
{
Log = ((BaseUnityPlugin)this).Logger;
Log.LogInfo((object)"com.binbin.thetrickster 1.0.0 has loaded!");
Essentials.RegisterMod("TheMagician", "binbin", characterName + ", The " + subclassName, "1.0.0", ModDate, "https://github.com/binbinmods/magician", (string[])null, characterName, 100, new string[3] { "content", "hero", "trait" }, "", true);
harmony.PatchAll();
}
internal static void LogDebug(string msg)
{
Log.LogDebug((object)(debugBase + msg));
}
internal static void LogInfo(string msg)
{
Log.LogInfo((object)(debugBase + msg));
}
internal static void LogError(string msg)
{
Log.LogError((object)(debugBase + msg));
}
}
public class CustomFunctions
{
public enum AppliesTo
{
None,
Global,
Monsters,
Heroes,
ThisHero
}
public enum CharacterHas
{
Perk,
Item,
Trait
}
public enum IsAuraOrCurse
{
Aura,
Curse,
Both
}
public static string perkBase = "<RenameThisForPerks>";
public static void PLog(string s)
{
Plugin.Log.LogDebug((object)(Plugin.debugBase + s));
}
public static void TraitHeal(ref Character _character, Character _target, int healAmount, string traitName)
{
//IL_0031: Unknown result type (might be due to invalid IL or missing references)
//IL_0037: Expected O, but got Unknown
int num = healAmount;
if (_target.GetHpLeftForMax() < healAmount)
{
num = _target.GetHpLeftForMax();
}
if (num > 0)
{
_target.ModifyHp(num, true, true);
CastResolutionForCombatText val = new CastResolutionForCombatText();
val.heal = num;
if (_target.HeroItem != null)
{
((CharacterItem)_target.HeroItem).ScrollCombatTextDamageNew(val);
EffectsManager.Instance.PlayEffectAC("healimpactsmall", true, ((CharacterItem)_target.HeroItem).CharImageT, false, 0f);
}
else
{
((CharacterItem)_target.NPCItem).ScrollCombatTextDamageNew(val);
EffectsManager.Instance.PlayEffectAC("healimpactsmall", true, ((CharacterItem)_target.NPCItem).CharImageT, false, 0f);
}
_target.SetEvent((EventActivation)15, (Character)null, 0, "");
_character.SetEvent((EventActivation)14, _target, 0, "");
((CharacterItem)_character.HeroItem).ScrollCombatText(Texts.Instance.GetText("traits_" + traitName, ""), (CombatScrollEffectType)7);
}
}
public static void TraitHealHero(ref Character _character, ref Hero _target, int healAmount, string traitName)
{
//IL_005a: Unknown result type (might be due to invalid IL or missing references)
//IL_0060: Expected O, but got Unknown
if (_target == null || !((Character)_target).IsHero || !((Character)_target).Alive)
{
return;
}
int num = healAmount;
if (((Character)_target).GetHpLeftForMax() < healAmount)
{
num = ((Character)_target).GetHpLeftForMax();
}
if (num > 0)
{
((Character)_target).ModifyHp(num, true, true);
CastResolutionForCombatText val = new CastResolutionForCombatText();
val.heal = num;
if (((Character)_target).HeroItem != null)
{
((CharacterItem)((Character)_target).HeroItem).ScrollCombatTextDamageNew(val);
EffectsManager.Instance.PlayEffectAC("healimpactsmall", true, ((CharacterItem)((Character)_target).HeroItem).CharImageT, false, 0f);
}
else
{
((CharacterItem)((Character)_target).NPCItem).ScrollCombatTextDamageNew(val);
EffectsManager.Instance.PlayEffectAC("healimpactsmall", true, ((CharacterItem)((Character)_target).NPCItem).CharImageT, false, 0f);
}
((Character)_target).SetEvent((EventActivation)15, (Character)null, 0, "");
_character.SetEvent((EventActivation)14, (Character)(object)_target, 0, "");
((CharacterItem)_character.HeroItem).ScrollCombatText(Texts.Instance.GetText("traits_" + traitName, ""), (CombatScrollEffectType)7);
}
}
public static void WhenYouGainXGainY(string ACGained, string targetAC, string ACtoApply, int nGained, int nToApply, float multiplier, ref Character _character, string traitName)
{
if ((!((Object)(object)MatchManager.Instance == (Object)null) || ACGained != null || IsLivingHero(_character)) && !(targetAC == ACtoApply) && ACGained == targetAC)
{
int num = Mathf.RoundToInt((float)(nGained + nToApply) * multiplier);
_character.SetAuraTrait(_character, ACtoApply, num);
((CharacterItem)_character.HeroItem).ScrollCombatText(Texts.Instance.GetText("traits_" + traitName, ""), (CombatScrollEffectType)7);
}
}
public static void WhenYouPlayXGainY(CardType desiredCardType, string desiredAuraCurse, int n_charges, CardData castedCard, ref Character _character, string traitName)
{
//IL_0033: Unknown result type (might be due to invalid IL or missing references)
if ((Object)(object)MatchManager.Instance != (Object)null && (Object)(object)castedCard != (Object)null && (Object)(object)_character.HeroData != (Object)null && castedCard.GetCardTypes().Contains(desiredCardType))
{
_character.SetAuraTrait(_character, desiredAuraCurse, n_charges);
((CharacterItem)_character.HeroItem).ScrollCombatText(Texts.Instance.GetText("traits_" + traitName, ""), (CombatScrollEffectType)7);
}
}
public static void ReduceCostByStacks(CardType cardType, string auraCurseName, int nCharges, ref Character _character, ref List<string> heroHand, ref List<CardData> cardDataList, string traitName, bool applyToAllCards)
{
//IL_0066: Unknown result type (might be due to invalid IL or missing references)
if (!((Object)(object)_character.HeroData != (Object)null))
{
return;
}
int num = Mathf.FloorToInt((float)(_character.EffectCharges(auraCurseName) / nCharges));
if (num <= 0)
{
return;
}
for (int i = 0; i < heroHand.Count; i++)
{
CardData cardData = MatchManager.Instance.GetCardData(heroHand[i]);
if (cardData.GetCardFinalCost() > 0 && (cardData.GetCardTypes().Contains(cardType) || applyToAllCards))
{
cardDataList.Add(cardData);
}
}
for (int j = 0; j < cardDataList.Count; j++)
{
CardData obj = cardDataList[j];
obj.EnergyReductionTemporal += num;
MatchManager.Instance.UpdateHandCards();
CardItem cardFromTableByIndex = MatchManager.Instance.GetCardFromTableByIndex(cardDataList[j].InternalId);
cardFromTableByIndex.PlayDissolveParticle();
cardFromTableByIndex.ShowEnergyModification(-num);
((CharacterItem)_character.HeroItem).ScrollCombatText(Texts.Instance.GetText("traits_" + traitName, ""), (CombatScrollEffectType)7);
MatchManager.Instance.CreateLogCardModification(cardDataList[j].InternalId, MatchManager.Instance.GetHero(_character.HeroIndex));
}
}
public static void ReduceCardTypeCostUntilDiscarded(CardType cardType, int amountToReduce, ref Character _character, ref List<string> heroHand, ref List<CardData> cardDataList, string traitName)
{
//IL_004f: Unknown result type (might be due to invalid IL or missing references)
if (_character.HeroData == null)
{
return;
}
if (amountToReduce <= 0)
{
return;
}
for (int i = 0; i < heroHand.Count; i++)
{
CardData cardData = MatchManager.Instance.GetCardData(heroHand[i]);
if (cardData != null && cardData.GetCardFinalCost() > 0 && cardData.HasCardType(cardType))
{
cardDataList.Add(cardData);
}
}
for (int j = 0; j < cardDataList.Count; j++)
{
CardData val = cardDataList[j];
if (val != null)
{
val.EnergyReductionTemporal += amountToReduce;
MatchManager.Instance.UpdateHandCards();
CardItem cardFromTableByIndex = MatchManager.Instance.GetCardFromTableByIndex(val.InternalId);
cardFromTableByIndex.PlayDissolveParticle();
cardFromTableByIndex.ShowEnergyModification(-amountToReduce);
((CharacterItem)_character.HeroItem).ScrollCombatText(Texts.Instance.GetText("traits_" + traitName, ""), (CombatScrollEffectType)7);
MatchManager.Instance.CreateLogCardModification(val.InternalId, MatchManager.Instance.GetHero(_character.HeroIndex));
}
}
}
public static void AddImmunityToHero(string immunity, ref Hero _character)
{
if (_character != null && !((Character)_character).AuracurseImmune.Contains(immunity))
{
((Character)_character).AuracurseImmune.Add(immunity);
}
}
public static void IncreaseChargesByStacks(string auraCurseToModify, float stacks_per_bonus, string auraCurseDependent, ref Character _character)
{
int auraCharges = _character.GetAuraCharges(auraCurseDependent);
int num = Mathf.FloorToInt((float)auraCharges / stacks_per_bonus);
_character.ModifyAuraCurseQuantity(auraCurseToModify, num);
}
public static AuraCurseData GetAuraCurseData(string auraCurse)
{
return Globals.Instance.GetAuraCurseData(auraCurse);
}
public static string TextChargesLeft(int currentCharges, int chargesTotal)
{
int num = currentCharges;
int num2 = chargesTotal;
return "<br><color=#FFF>" + num + "/" + num2 + "</color>";
}
public static void Duality(ref Character _character, ref CardData _castedCard, CardClass class1, CardClass class2, string _trait)
{
//IL_0089: Unknown result type (might be due to invalid IL or missing references)
//IL_008a: Unknown result type (might be due to invalid IL or missing references)
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_008d: Unknown result type (might be due to invalid IL or missing references)
//IL_007f: Unknown result type (might be due to invalid IL or missing references)
//IL_0080: Unknown result type (might be due to invalid IL or missing references)
//IL_0082: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
//IL_0092: Unknown result type (might be due to invalid IL or missing references)
//IL_0097: Unknown result type (might be due to invalid IL or missing references)
//IL_0108: Unknown result type (might be due to invalid IL or missing references)
//IL_010d: Unknown result type (might be due to invalid IL or missing references)
//IL_017e: Unknown result type (might be due to invalid IL or missing references)
//IL_0183: Unknown result type (might be due to invalid IL or missing references)
if (MatchManager.Instance == null || _castedCard == null)
{
return;
}
TraitData traitData = Globals.Instance.GetTraitData(_trait);
if (MatchManager.Instance.activatedTraits != null && MatchManager.Instance.activatedTraits.ContainsKey(_trait) && MatchManager.Instance.activatedTraits[_trait] > traitData.TimesPerTurn - 1)
{
return;
}
for (int i = 0; i < 2; i++)
{
CardClass val;
CardClass val2;
if (i == 0)
{
val = class1;
val2 = class2;
}
else
{
val = class2;
val2 = class1;
}
if (_castedCard.CardClass != val)
{
continue;
}
if (MatchManager.Instance.CountHeroHand(-1) == 0 || _character.HeroData == null)
{
break;
}
List<CardData> list = new List<CardData>();
List<string> heroHand = MatchManager.Instance.GetHeroHand(_character.HeroIndex);
int num = 0;
for (int j = 0; j < heroHand.Count; j++)
{
CardData cardData = MatchManager.Instance.GetCardData(heroHand[j]);
if (cardData != null && cardData.CardClass == val2 && _character.GetCardFinalCost(cardData) > num)
{
num = _character.GetCardFinalCost(cardData);
}
}
if (num <= 0)
{
break;
}
for (int k = 0; k < heroHand.Count; k++)
{
CardData cardData2 = MatchManager.Instance.GetCardData(heroHand[k]);
if (cardData2 != null && cardData2.CardClass == val2 && _character.GetCardFinalCost(cardData2) >= num)
{
list.Add(cardData2);
}
}
if (list.Count <= 0)
{
break;
}
CardData val3 = ((list.Count != 1) ? list[MatchManager.Instance.GetRandomIntRange(0, list.Count, "trait", "")] : list[0]);
if (val3 != null)
{
if (!MatchManager.Instance.activatedTraits.ContainsKey(_trait))
{
MatchManager.Instance.activatedTraits.Add(_trait, 1);
}
else
{
Dictionary<string, int> activatedTraits = MatchManager.Instance.activatedTraits;
int value = activatedTraits[_trait] + 1;
activatedTraits[_trait] = value;
}
MatchManager.Instance.SetTraitInfoText();
int num2 = 1;
val3.EnergyReductionTemporal += num2;
MatchManager.Instance.GetCardFromTableByIndex(val3.InternalId).ShowEnergyModification(-num2);
MatchManager.Instance.UpdateHandCards();
((CharacterItem)_character.HeroItem).ScrollCombatText(Texts.Instance.GetText("traits_" + traitData.TraitName, "") + TextChargesLeft(MatchManager.Instance.activatedTraits[_trait], traitData.TimesPerTurn), (CombatScrollEffectType)7);
MatchManager.Instance.CreateLogCardModification(val3.InternalId, MatchManager.Instance.GetHero(_character.HeroIndex));
}
break;
}
}
public static void PermanentyReduceXWhenYouPlayY(ref Character _character, ref CardData _castedCard, CardType reduceThis, CardType whenYouPlayThis, int amountToReduce, string _trait)
{
//IL_0077: Unknown result type (might be due to invalid IL or missing references)
//IL_00c8: Unknown result type (might be due to invalid IL or missing references)
//IL_00ca: Invalid comparison between Unknown and I4
//IL_0141: Unknown result type (might be due to invalid IL or missing references)
if (MatchManager.Instance == null || _castedCard == null)
{
return;
}
TraitData traitData = Globals.Instance.GetTraitData(_trait);
if ((MatchManager.Instance.activatedTraits != null && MatchManager.Instance.activatedTraits.ContainsKey(_trait) && MatchManager.Instance.activatedTraits[_trait] > traitData.TimesPerTurn - 1) || !_castedCard.GetCardTypes().Contains(whenYouPlayThis) || MatchManager.Instance.CountHeroHand(-1) == 0 || _character.HeroData == null)
{
return;
}
List<CardData> list = new List<CardData>();
List<string> heroHand = MatchManager.Instance.GetHeroHand(_character.HeroIndex);
if ((int)reduceThis == 0)
{
for (int i = 0; i < heroHand.Count; i++)
{
CardData cardData = MatchManager.Instance.GetCardData(heroHand[i]);
if (cardData != null)
{
list.Add(cardData);
}
}
}
else
{
for (int j = 0; j < heroHand.Count; j++)
{
CardData cardData2 = MatchManager.Instance.GetCardData(heroHand[j]);
if (cardData2 != null && cardData2.GetCardTypes().Contains(reduceThis))
{
list.Add(cardData2);
}
}
}
if (!MatchManager.Instance.activatedTraits.ContainsKey(_trait))
{
MatchManager.Instance.activatedTraits.Add(_trait, 1);
}
else
{
Dictionary<string, int> activatedTraits = MatchManager.Instance.activatedTraits;
int value = activatedTraits[_trait] + 1;
activatedTraits[_trait] = value;
}
CardData val = list[MatchManager.Instance.GetRandomIntRange(0, list.Count, "trait", "")];
val.EnergyReductionPermanent += amountToReduce;
MatchManager.Instance.GetCardFromTableByIndex(val.InternalId).ShowEnergyModification(-amountToReduce);
MatchManager.Instance.UpdateHandCards();
((CharacterItem)_character.HeroItem).ScrollCombatText(Texts.Instance.GetText("traits_" + _trait, "") + TextChargesLeft(MatchManager.Instance.activatedTraits[_trait], traitData.TimesPerTurn), (CombatScrollEffectType)7);
MatchManager.Instance.CreateLogCardModification(val.InternalId, MatchManager.Instance.GetHero(_character.HeroIndex));
}
public static int CountAllStacks(string auraCurse, Hero[] teamHero = null, NPC[] teamNpc = null, bool includeHeroes = true, bool includeNpcs = true)
{
if ((Object)(object)MatchManager.Instance == (Object)null)
{
return 0;
}
if (teamHero == null)
{
teamHero = MatchManager.Instance.GetTeamHero();
}
if (teamNpc == null)
{
teamNpc = MatchManager.Instance.GetTeamNPC();
}
int num = 0;
if (includeHeroes)
{
for (int i = 0; i < teamHero.Length; i++)
{
if (IsLivingHero((Character)(object)teamHero[i]))
{
num += ((Character)teamHero[i]).GetAuraCharges(auraCurse);
}
}
}
if (includeNpcs)
{
for (int j = 0; j < teamNpc.Length; j++)
{
if (IsLivingNPC((Character)(object)teamNpc[j]))
{
num += ((Character)teamNpc[j]).GetAuraCharges(auraCurse);
}
}
}
return num;
}
public static void DealIndirectDamageToAllMonsters(DamageType damageType, int amount)
{
//IL_004e: Unknown result type (might be due to invalid IL or missing references)
Plugin.Log.LogDebug((object)(Plugin.debugBase + "Dealing Indirect Damage"));
if ((Object)(object)MatchManager.Instance == (Object)null)
{
return;
}
NPC[] teamNPC = MatchManager.Instance.GetTeamNPC();
foreach (NPC val in teamNPC)
{
if (IsLivingNPC((Character)(object)val))
{
((Character)val).IndirectDamage(damageType, amount, (AudioClip)null, "", "", "");
}
}
}
public static List<int> GetValidCharacters(Character[] characters)
{
Plugin.LogDebug("GetValidCharacters");
List<string> list = new List<string>();
foreach (Character val in characters)
{
list.Append(val.SourceName);
}
Plugin.LogDebug("characterList" + string.Join(",", list));
List<int> list2 = new List<int>();
for (int j = 0; j < characters.Length; j++)
{
if (characters[j].Alive && characters[j] != null)
{
list2.Add(j);
}
}
Plugin.LogDebug("GetValidCharacters END");
return list2;
}
public static Character GetFrontCharacter(Character[] characters)
{
List<int> validCharacters = GetValidCharacters(characters);
Plugin.LogDebug("Front Character - Valid Character indices: " + string.Join(",", validCharacters));
int num = validCharacters.First();
Character val = characters[num];
Plugin.LogDebug("Front Character - Front Character: " + val.SourceName);
return val;
}
public static Character GetBackCharacter(Character[] characters)
{
List<int> validCharacters = GetValidCharacters(characters);
int num = validCharacters.Last();
return characters[num];
}
public static Character GetRandomCharacter(Character[] array)
{
if (array == null)
{
Plugin.Log.LogDebug((object)(Plugin.debugBase + "Null Array"));
}
List<Character> list = new List<Character>();
for (int i = 0; i < array.Length; i++)
{
if (array[i] == null)
{
Plugin.Log.LogDebug((object)(Plugin.debugBase + "Null index"));
continue;
}
Character val = array[i];
if (val.Alive && val != null)
{
list.Add(val);
}
}
if (list.Count == 0)
{
return null;
}
int randomIntRange = MatchManager.Instance.GetRandomIntRange(0, list.Count, "default", "");
if (randomIntRange < list.Count)
{
return list[randomIntRange];
}
if (list[randomIntRange] == null)
{
return null;
}
return list[0];
}
public static bool IsLivingHero(Character _character)
{
return _character != null && _character.Alive && _character.IsHero;
}
public static bool IsLivingNPC(Character _character)
{
return _character != null && _character.Alive && !_character.IsHero;
}
public static bool CharacterHasPerkForSet(string perkName, bool flag, AtOManager __instance, Character _characterTarget)
{
return flag && _characterTarget != null && __instance.CharacterHavePerk(_characterTarget.SubclassName, perkBase + perkName);
}
public static bool CharacterHasPerkForConsume(string perkName, bool flag, AtOManager __instance, Character _characterCaster)
{
return flag && _characterCaster != null && __instance.CharacterHavePerk(_characterCaster.SubclassName, perkBase + perkName);
}
public static bool TeamHasPerk(string perkName)
{
if ((Object)(object)AtOManager.Instance == (Object)null)
{
return false;
}
return AtOManager.Instance.TeamHavePerk(perkBase + perkName) || AtOManager.Instance.TeamHavePerk(perkName);
}
public static bool IfCharacterHas(Character characterOfInterest, CharacterHas characterHas, string id, AppliesTo appliesTo = AppliesTo.Global, string _type = "", string onlyThisType = "")
{
if (appliesTo == AppliesTo.None || characterOfInterest == null || (Object)(object)AtOManager.Instance == (Object)null)
{
return false;
}
if (_type != "" && onlyThisType != _type)
{
return false;
}
bool flag = (characterOfInterest.IsHero && appliesTo == AppliesTo.Heroes) || (!characterOfInterest.IsHero && appliesTo == AppliesTo.Monsters) || appliesTo == AppliesTo.Global || (appliesTo == AppliesTo.ThisHero && characterOfInterest.IsHero);
bool flag2 = false;
if (appliesTo == AppliesTo.ThisHero)
{
switch (characterHas)
{
case CharacterHas.Item:
flag2 = AtOManager.Instance.CharacterHaveItem(characterOfInterest.SubclassName, perkBase + id) || AtOManager.Instance.CharacterHaveItem(characterOfInterest.SubclassName, id);
break;
case CharacterHas.Perk:
flag2 = AtOManager.Instance.CharacterHavePerk(characterOfInterest.SubclassName, perkBase + id) || AtOManager.Instance.CharacterHavePerk(characterOfInterest.SubclassName, id);
break;
case CharacterHas.Trait:
flag2 = AtOManager.Instance.CharacterHaveTrait(characterOfInterest.SubclassName, perkBase + id) || AtOManager.Instance.CharacterHaveTrait(characterOfInterest.SubclassName, id);
break;
}
}
else
{
switch (characterHas)
{
case CharacterHas.Item:
flag2 = AtOManager.Instance.TeamHaveItem(perkBase + id, -1, false) || AtOManager.Instance.TeamHaveItem(id, -1, false);
break;
case CharacterHas.Perk:
flag2 = AtOManager.Instance.TeamHavePerk(perkBase + id) || AtOManager.Instance.TeamHavePerk(id);
break;
case CharacterHas.Trait:
flag2 = AtOManager.Instance.TeamHaveTrait(perkBase + id) || AtOManager.Instance.TeamHaveTrait(id);
break;
}
}
return flag2 && flag;
}
public static bool TeamHasPerkGACM(Character characterOfInterest, string perkName, AppliesTo appliesTo = AppliesTo.Global, string _type = "", string onlyThisType = "")
{
if (appliesTo == AppliesTo.None || characterOfInterest == null || (Object)(object)AtOManager.Instance == (Object)null)
{
return false;
}
if (_type != "" && onlyThisType != _type)
{
return false;
}
bool flag = (characterOfInterest.IsHero && appliesTo == AppliesTo.Heroes) || (!characterOfInterest.IsHero && appliesTo == AppliesTo.Monsters) || appliesTo == AppliesTo.Global;
bool flag2 = AtOManager.Instance.TeamHavePerk(perkBase + perkName) || AtOManager.Instance.TeamHavePerk(perkName);
return flag2 && flag;
}
public static bool CharacterHasPerkGACM(Character characterOfInterest, string perkName, AppliesTo appliesTo = AppliesTo.Global)
{
if (appliesTo == AppliesTo.None || characterOfInterest == null || (Object)(object)AtOManager.Instance == (Object)null)
{
return false;
}
bool flag = (characterOfInterest.IsHero && appliesTo == AppliesTo.Heroes) || (!characterOfInterest.IsHero && appliesTo == AppliesTo.Monsters) || appliesTo == AppliesTo.Global;
bool flag2 = AtOManager.Instance.CharacterHavePerk(characterOfInterest.SubclassName, perkBase + perkName) || AtOManager.Instance.CharacterHavePerk(characterOfInterest.SubclassName, perkName);
return flag2 && flag;
}
public static bool TeamHasTraitGACM(Character characterOfInterest, string perkName, AppliesTo appliesTo = AppliesTo.Global, string _type = "", string onlyThisType = "")
{
if (appliesTo == AppliesTo.None || characterOfInterest == null || (Object)(object)AtOManager.Instance == (Object)null)
{
return false;
}
if (_type != "" && onlyThisType != _type)
{
return false;
}
bool flag = (characterOfInterest.IsHero && appliesTo == AppliesTo.Heroes) || (!characterOfInterest.IsHero && appliesTo == AppliesTo.Monsters) || appliesTo == AppliesTo.Global;
bool flag2 = AtOManager.Instance.TeamHaveTrait(perkBase + perkName) || AtOManager.Instance.TeamHavePerk(perkName);
return flag2 && flag;
}
public static bool CharacterHasTraitGACM(Character characterOfInterest, string perkName, AppliesTo appliesTo = AppliesTo.Global, string _type = "", string onlyThisType = "")
{
if (appliesTo == AppliesTo.None || characterOfInterest == null || (Object)(object)AtOManager.Instance == (Object)null)
{
return false;
}
if (_type != "" && onlyThisType != _type)
{
return false;
}
bool flag = (characterOfInterest.IsHero && appliesTo == AppliesTo.Heroes) || (!characterOfInterest.IsHero && appliesTo == AppliesTo.Monsters) || appliesTo == AppliesTo.Global;
bool flag2 = AtOManager.Instance.CharacterHaveTrait(characterOfInterest.SubclassName, perkBase + perkName) || AtOManager.Instance.TeamHavePerk(perkName);
return flag2 && flag;
}
public static bool TeamHasPerkForSet(string perkName, bool flag, AtOManager __instance, Character _characterTarget)
{
return _characterTarget != null && __instance.TeamHavePerk(perkBase + perkName) && flag;
}
public static bool TeamHasPerkForConsume(string perkName, bool flag, AtOManager __instance, Character _characterCaster)
{
if ((Object)(object)__instance == (Object)null)
{
return false;
}
return _characterCaster != null && (__instance.TeamHavePerk(perkBase + perkName) || __instance.TeamHavePerk(perkName)) && flag;
}
public static bool CharacterObjectHavePerk(Character _character, string _perkID)
{
if (_character == null || (Object)(object)AtOManager.Instance == (Object)null)
{
return false;
}
return AtOManager.Instance.CharacterHavePerk(_character.SubclassName, perkBase + _perkID) || AtOManager.Instance.CharacterHavePerk(_character.SubclassName, _perkID);
}
public static void PlayCardForFree(string cardToCast)
{
if (cardToCast != null && !((Object)(object)Globals.Instance == (Object)null))
{
CardData cardData = Globals.Instance.GetCardData(cardToCast, true);
if ((Object)(object)cardData == (Object)null)
{
PLog("Invalid CardName");
}
else
{
((MonoBehaviour)MatchManager.Instance).StartCoroutine(MatchManager.Instance.CastCard((CardItem)null, true, cardData, 0, -1, true));
}
}
}
public static void PlaySoundEffect(Character _character, string ACeffect)
{
if ((Object)(object)_character.HeroItem != (Object)null)
{
EffectsManager.Instance.PlayEffectAC(ACeffect, true, ((CharacterItem)_character.HeroItem).CharImageT, false, 0f);
}
}
public static void DisplayRemainingChargesForTrait(ref Character _character, TraitData traitData)
{
if ((Object)(object)_character.HeroItem != (Object)null)
{
((CharacterItem)_character.HeroItem).ScrollCombatText(Texts.Instance.GetText("traits_" + traitData.TraitName, "") + TextChargesLeft(MatchManager.Instance.activatedTraits[traitData.TraitName], traitData.TimesPerTurn), (CombatScrollEffectType)7);
}
}
public static void IncrementTraitActivations(TraitData traitData)
{
string id = traitData.Id;
if (!MatchManager.Instance.activatedTraits.ContainsKey(id))
{
MatchManager.Instance.activatedTraits.Add(id, 1);
}
else
{
MatchManager.Instance.activatedTraits[id]++;
}
MatchManager.Instance.SetTraitInfoText();
}
public static void IncrementTraitActivations(string traitId)
{
TraitData traitData = Globals.Instance.GetTraitData(traitId);
IncrementTraitActivations(traitData);
}
public static bool CanIncrementTraitActivations(TraitData traitData)
{
Plugin.LogDebug("canIncrementTraitActivations");
if ((Object)(object)traitData == (Object)null)
{
return false;
}
string id = traitData.Id;
if ((Object)(object)MatchManager.Instance == (Object)null)
{
return false;
}
if (MatchManager.Instance.activatedTraits == null)
{
return false;
}
if (MatchManager.Instance.activatedTraits.ContainsKey(id) && MatchManager.Instance.activatedTraits[id] > traitData.TimesPerTurn - 1)
{
return false;
}
if (!MatchManager.Instance.activatedTraits.ContainsKey(id))
{
MatchManager.Instance.activatedTraits.Add(id, 0);
}
return true;
}
public static bool CanIncrementTraitActivations(string traitId)
{
TraitData traitData = Globals.Instance.GetTraitData(traitId);
return CanIncrementTraitActivations(traitData);
}
public static void ModifyAllAurasOrCursesByPercent(int percentToModify, IsAuraOrCurse isAuraOrCurse, Character _characterTarget, Character _characterCaster)
{
if (percentToModify == 0 || _characterTarget == null || !_characterTarget.Alive)
{
return;
}
int num = 0;
int num2 = 0;
int num3 = 0;
int num4 = 0;
if ((isAuraOrCurse == IsAuraOrCurse.Aura || isAuraOrCurse == IsAuraOrCurse.Both) && percentToModify > 0)
{
num = percentToModify;
}
if ((isAuraOrCurse == IsAuraOrCurse.Aura || isAuraOrCurse == IsAuraOrCurse.Both) && percentToModify < 0)
{
num2 = Math.Abs(percentToModify);
}
if ((isAuraOrCurse == IsAuraOrCurse.Curse || isAuraOrCurse == IsAuraOrCurse.Both) && percentToModify > 0)
{
num3 = percentToModify;
}
if ((isAuraOrCurse == IsAuraOrCurse.Curse || isAuraOrCurse == IsAuraOrCurse.Both) && percentToModify < 0)
{
num4 = Math.Abs(percentToModify);
}
if (_characterTarget == null || !_characterTarget.Alive)
{
return;
}
for (int i = 0; i < 4; i++)
{
if ((i == 0 && num <= 0) || (i == 1 && num3 <= 0) || (i == 2 && num2 <= 0) || (i == 3 && num4 <= 0))
{
continue;
}
List<string> list = new List<string>();
List<int> list2 = new List<int>();
for (int j = 0; j < _characterTarget.AuraList.Count; j++)
{
if (_characterTarget.AuraList[j] != null && (Object)(object)_characterTarget.AuraList[j].ACData != (Object)null && _characterTarget.AuraList[j].GetCharges() > 0 && !(_characterTarget.AuraList[j].ACData.Id == "furnace"))
{
bool flag = false;
if ((i == 0 || i == 2) && _characterTarget.AuraList[j].ACData.IsAura)
{
flag = true;
}
else if ((i == 1 || i == 3) && !_characterTarget.AuraList[j].ACData.IsAura)
{
flag = true;
}
if (flag)
{
list.Add(_characterTarget.AuraList[j].ACData.Id);
list2.Add(_characterTarget.AuraList[j].GetCharges());
}
}
}
if (list.Count <= 0)
{
continue;
}
for (int k = 0; k < list.Count; k++)
{
int num5 = i switch
{
0 => Functions.FuncRoundToInt((float)((double)list2[k] * (double)num / 100.0)),
1 => Functions.FuncRoundToInt((float)((double)list2[k] * (double)num3 / 100.0)),
2 => list2[k] - Functions.FuncRoundToInt((float)((double)list2[k] * (double)num2 / 100.0)),
_ => list2[k] - Functions.FuncRoundToInt((float)((double)list2[k] * (double)num4 / 100.0)),
};
switch (i)
{
case 0:
case 1:
{
AuraCurseData val = AtOManager.Instance.GlobalAuraCurseModificationByTraitsAndItems("set", list[k], _characterCaster, _characterTarget);
if ((Object)(object)val != (Object)null)
{
int maxCharges = val.GetMaxCharges();
if (maxCharges > -1 && list2[k] + num5 > maxCharges)
{
num5 = maxCharges - list2[k];
}
_characterTarget.SetAura(_characterCaster, val, num5, false, (CardClass)11, false, false);
}
break;
}
case 2:
case 3:
if (num5 <= 0)
{
num5 = 1;
}
_characterTarget.ModifyAuraCurseCharges(list[k], num5);
_characterTarget.UpdateAuraCurseFunctions((AuraCurseData)null, 0, -1);
break;
}
}
}
}
public static void ApplyAuraCurseToAll(string acToApply, int nToApply, AppliesTo appliesTo, Character sourceCharacter = null, bool useCharacterMods = false, bool isPreventable = true)
{
Plugin.LogInfo("ApplyAuraCurseToAll");
if ((Object)(object)MatchManager.Instance == (Object)null)
{
Plugin.LogError("No MatchManager");
return;
}
if (sourceCharacter == null && useCharacterMods)
{
Plugin.LogError("No Source Character");
return;
}
AuraCurseData auraCurseData = GetAuraCurseData(acToApply);
if ((Object)(object)auraCurseData == (Object)null)
{
Plugin.LogError("Improper AuraCurse");
return;
}
Hero[] teamHero = MatchManager.Instance.GetTeamHero();
NPC[] teamNPC = MatchManager.Instance.GetTeamNPC();
switch (appliesTo)
{
case AppliesTo.Heroes:
{
Hero[] array2 = teamHero;
foreach (Hero val2 in array2)
{
if (IsLivingHero((Character)(object)val2))
{
((Character)val2).SetAura(sourceCharacter, auraCurseData, nToApply, false, (CardClass)11, useCharacterMods, isPreventable);
}
}
break;
}
case AppliesTo.Global:
{
Hero[] array3 = teamHero;
foreach (Hero val3 in array3)
{
if (IsLivingHero((Character)(object)val3))
{
((Character)val3).SetAura(sourceCharacter, auraCurseData, nToApply, false, (CardClass)11, useCharacterMods, isPreventable);
}
}
NPC[] array4 = teamNPC;
foreach (NPC val4 in array4)
{
if (IsLivingNPC((Character)(object)val4))
{
((Character)val4).SetAura(sourceCharacter, auraCurseData, nToApply, false, (CardClass)11, useCharacterMods, isPreventable);
}
}
break;
}
case AppliesTo.Monsters:
{
NPC[] array = teamNPC;
foreach (NPC val in array)
{
if (IsLivingNPC((Character)(object)val))
{
((Character)val).SetAura(sourceCharacter, auraCurseData, nToApply, false, (CardClass)11, useCharacterMods, isPreventable);
}
}
break;
}
}
}
public static string CollectionToString(Collection<object> values)
{
return string.Join(",", values);
}
public static string CollectionToString(Dictionary<string, int> dictionary)
{
return "{" + string.Join(",", dictionary.Select((KeyValuePair<string, int> kv) => kv.Key + "=" + kv.Value).ToArray()) + "}";
}
public static void DrawCards(int numToDraw)
{
MatchManager.Instance.NewCard(numToDraw, (CardFrom)0, "");
}
public static void GainEnergy(Character _character, int energyToGain, TraitData traitData = null)
{
if (!IsLivingHero(_character))
{
Plugin.LogDebug("GainEnergy - Invalid Character");
return;
}
Plugin.LogDebug("GainEnergy - Modifying Energy");
_character.ModifyEnergy(energyToGain, true);
if (_character.HeroItem != null)
{
Plugin.LogDebug("GainEnergy - Setting Effect AC");
EffectsManager.Instance.PlayEffectAC("energy", true, ((CharacterItem)_character.HeroItem).CharImageT, false, 0f);
if (!((Object)(object)traitData == (Object)null))
{
}
}
}
public static void StealAuraCurses(ref Character characterStealing, ref Character characterToStealFrom, int nToSteal, IsAuraOrCurse isAuraOrCurse = IsAuraOrCurse.Aura)
{
if (isAuraOrCurse == IsAuraOrCurse.Both)
{
Plugin.LogDebug("Must Specify Aura or Curse to Steal");
return;
}
if (characterStealing == null || characterToStealFrom == null || !characterStealing.Alive || !characterToStealFrom.Alive)
{
Plugin.LogDebug("Character to Steal from or Character Stealing is not a valid living character");
return;
}
List<string> list = new List<string>();
List<int> list2 = new List<int>();
int num = 0;
if (characterToStealFrom != null)
{
for (int i = 0; i < characterToStealFrom.AuraList.Count; i++)
{
if (num >= nToSteal)
{
break;
}
bool flag = characterToStealFrom.AuraList[i] != null && (Object)(object)characterToStealFrom.AuraList[i].ACData != (Object)null;
bool flag2 = ((isAuraOrCurse == IsAuraOrCurse.Aura) ? characterToStealFrom.AuraList[i].ACData.IsAura : (!characterToStealFrom.AuraList[i].ACData.IsAura));
bool flag3 = characterToStealFrom.AuraList[i].ACData.Removable && characterToStealFrom.AuraList[i].GetCharges() > 0;
if (flag && flag2 && flag3)
{
list.Add(characterToStealFrom.AuraList[i].ACData.Id);
list2.Add(characterToStealFrom.AuraList[i].GetCharges());
num++;
}
}
}
if (num <= 0)
{
return;
}
characterToStealFrom.HealCursesName(list, "");
for (int j = 0; j < list.Count; j++)
{
if (characterStealing != null && characterStealing.Alive)
{
characterStealing.SetAura(characterToStealFrom, Globals.Instance.GetAuraCurseData(list[j]), list2[j], false, (CardClass)11, true, true);
}
}
}
public static List<string> GetDeck(Character character)
{
return character.Cards;
}
public static List<CardData> GetDeckCardData(Character character)
{
List<CardData> list = new List<CardData>();
foreach (string card in character.Cards)
{
list.Add(Globals.Instance.GetCardData(card, true));
}
return list;
}
public static int CountAllACOnCharacter(Character character, IsAuraOrCurse isAuraOrCurse)
{
int num = 0;
foreach (Aura aura in character.AuraList)
{
bool flag = true;
switch (isAuraOrCurse)
{
case IsAuraOrCurse.Aura:
flag = aura.ACData.IsAura;
break;
case IsAuraOrCurse.Curse:
flag = !aura.ACData.IsAura;
break;
case IsAuraOrCurse.Both:
flag = true;
break;
}
if (flag)
{
num += aura.AuraCharges;
}
}
return num;
}
public static void ReduceCardCost(ref CardData cardData, Character currentCharacter = null, int amountToReduce = 1, bool isPermanent = false)
{
if ((Object)(object)MatchManager.Instance == (Object)null)
{
Plugin.LogError("Null MatchManager");
}
else if (!((Object)(object)cardData == (Object)null))
{
if (currentCharacter == null)
{
currentCharacter = (Character)(object)MatchManager.Instance.GetHeroHeroActive();
}
if (isPermanent)
{
CardData obj = cardData;
obj.EnergyReductionPermanent += amountToReduce;
}
else
{
CardData obj2 = cardData;
obj2.EnergyReductionTemporal += amountToReduce;
}
MatchManager.Instance.GetCardFromTableByIndex(cardData.InternalId).ShowEnergyModification(-amountToReduce);
MatchManager.Instance.UpdateHandCards();
MatchManager.Instance.CreateLogCardModification(cardData.InternalId, MatchManager.Instance.GetHero(currentCharacter.HeroIndex));
}
}
public static CardData GetRandomHighestCostCard(CardType cardType, List<string> heroHand = null)
{
//IL_006a: Unknown result type (might be due to invalid IL or missing references)
//IL_00de: Unknown result type (might be due to invalid IL or missing references)
if ((Object)(object)MatchManager.Instance == (Object)null)
{
Plugin.LogError("Null MatchManager");
return null;
}
if (heroHand == null)
{
heroHand = MatchManager.Instance.GetHeroHand(MatchManager.Instance.GetHeroActive());
}
int num = 0;
List<CardData> list = new List<CardData>();
for (int i = 0; i < heroHand.Count; i++)
{
CardData cardData = MatchManager.Instance.GetCardData(heroHand[i]);
if (cardData != null && cardData.GetCardTypes().Contains(cardType) && cardData.GetCardFinalCost() > num)
{
num = cardData.GetCardFinalCost();
}
}
if (num <= 0)
{
return null;
}
for (int j = 0; j < heroHand.Count; j++)
{
CardData cardData2 = MatchManager.Instance.GetCardData(heroHand[j]);
if (cardData2 != null && cardData2.GetCardTypes().Contains(cardType) && cardData2.GetCardFinalCost() >= num)
{
list.Add(cardData2);
}
}
if (list.Count <= 0)
{
return null;
}
return (list.Count != 1) ? list[MatchManager.Instance.GetRandomIntRange(0, list.Count, "default", "")] : list[0];
}
public static List<CardData> GetCardsFromHand(CardType cardType = 0, int equalOrAboveCertainCost = 0, int lessThanOrEqualToThisCost = 100)
{
//IL_0056: Unknown result type (might be due to invalid IL or missing references)
//IL_005e: Unknown result type (might be due to invalid IL or missing references)
Character heroHeroActive = (Character)(object)MatchManager.Instance.GetHeroHeroActive();
List<string> heroHand = MatchManager.Instance.GetHeroHand(heroHeroActive.HeroIndex);
List<CardData> list = new List<CardData>();
for (int i = 0; i < heroHand.Count; i++)
{
CardData cardData = MatchManager.Instance.GetCardData(heroHand[i]);
if ((Object)(object)cardData != (Object)null && cardData.GetCardFinalCost() > 0 && (cardData.GetCardTypes().Contains(cardType) || (int)cardType == 0) && cardData.GetCardFinalCost() >= equalOrAboveCertainCost && cardData.GetCardFinalCost() <= lessThanOrEqualToThisCost)
{
list.Add(cardData);
}
}
return list;
}
public static List<CardData> GetCardsFromHand(List<string> heroHand, CardType cardType = 0, int equalOrAboveCertainCost = 0, int lessThanOrEqualToThisCost = 100)
{
//IL_0041: Unknown result type (might be due to invalid IL or missing references)
//IL_0049: Unknown result type (might be due to invalid IL or missing references)
Plugin.LogDebug("GetCardsFromHand");
List<CardData> list = new List<CardData>();
for (int i = 0; i < heroHand.Count; i++)
{
CardData cardData = MatchManager.Instance.GetCardData(heroHand[i]);
if ((Object)(object)cardData != (Object)null && cardData.GetCardFinalCost() > 0 && (cardData.GetCardTypes().Contains(cardType) || (int)cardType == 0) && cardData.GetCardFinalCost() >= equalOrAboveCertainCost && cardData.GetCardFinalCost() <= lessThanOrEqualToThisCost)
{
list.Add(cardData);
}
}
return list;
}
public static CardData GetRightmostCard(List<string> heroHand)
{
Plugin.LogDebug("GetRightmostCard");
return MatchManager.Instance.GetCardData(heroHand.Last());
}
}
[HarmonyPatch]
internal class Traits
{
public static string heroName = "shaun eello";
public static string subclassname = "trickster";
public static string debugBase = "Binbin - Testing " + heroName + " ";
public static string[] myTraitList = new string[9] { "trickstermagictrick", "tricksterpractice", "tricksterstudy", "trickstertrickupyoursleeve", "tricksterlearnrealmagic", "trickstersecretpocket", "tricksterimprovise", "tricksterdistractingact", "tricksterdrawpower" };
public static int cardsPlayedPerTurn = 0;
public static string trait0 = "trickstermagictrick";
public static string trait2a = "trickstertrickupyoursleeve";
public static string trait2b = "tricksterlearnrealmagic";
public static string trait4a = "tricksterdistractingact";
public static string trait4b = "tricksterdrawpower";
public static void DoCustomTrait(string _trait, ref Trait __instance)
{
//IL_0012: Unknown result type (might be due to invalid IL or missing references)
//IL_0017: Unknown result type (might be due to invalid IL or missing references)
//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
EventActivation value = Traverse.Create((object)__instance).Field("theEvent").GetValue<EventActivation>();
Character value2 = Traverse.Create((object)__instance).Field("character").GetValue<Character>();
Character value3 = Traverse.Create((object)__instance).Field("target").GetValue<Character>();
int value4 = Traverse.Create((object)__instance).Field("auxInt").GetValue<int>();
string value5 = Traverse.Create((object)__instance).Field("auxString").GetValue<string>();
CardData value6 = Traverse.Create((object)__instance).Field("castedCard").GetValue<CardData>();
Traverse.Create((object)__instance).Field("character").SetValue((object)value2);
Traverse.Create((object)__instance).Field("target").SetValue((object)value3);
Traverse.Create((object)__instance).Field("theEvent").SetValue((object)value);
Traverse.Create((object)__instance).Field("auxInt").SetValue((object)value4);
Traverse.Create((object)__instance).Field("auxString").SetValue((object)value5);
Traverse.Create((object)__instance).Field("castedCard").SetValue((object)value6);
TraitData traitData = Globals.Instance.GetTraitData(_trait);
List<CardData> list = new List<CardData>();
List<string> heroHand = MatchManager.Instance.GetHeroHand(value2.HeroIndex);
Hero[] teamHero = MatchManager.Instance.GetTeamHero();
NPC[] teamNPC = MatchManager.Instance.GetTeamNPC();
if (_trait == trait0)
{
Plugin.LogDebug(_trait);
Character val = (Character)(object)teamHero.First();
Plugin.LogDebug("Trait: " + _trait + " - Front hero: " + val.SourceName);
val.SetAuraTrait(value2, "evasion", 1);
Plugin.LogDebug("Trait: " + _trait + " - Evasion set");
((CharacterItem)value2.HeroItem).ScrollCombatText(Texts.Instance.GetText("traits_" + _trait, ""), (CombatScrollEffectType)7);
}
else if (_trait == trait2a)
{
Plugin.LogDebug(_trait);
if (CustomFunctions.CanIncrementTraitActivations(_trait) && value6.HasCardType((CardType)14))
{
Plugin.LogDebug($"Trait: {_trait} Casted Card - {value6.Id}. IsSmallWeap - {value6.HasCardType((CardType)14)}");
CustomFunctions.PlayCardForFree("tricksterspecialdraw");
MatchManager instance = MatchManager.Instance;
if ((Object)(object)instance != (Object)null)
{
Plugin.LogDebug("Decrement globalVanishCardsNum - draw");
int value7 = Traverse.Create((object)instance).Field("GlobalVanishCardsNum").GetValue<int>();
value7--;
Traverse.Create((object)instance).Field("GlobalVanishCardsNum").SetValue((object)value7);
}
CustomFunctions.IncrementTraitActivations(_trait);
((CharacterItem)value2.HeroItem).ScrollCombatText(Texts.Instance.GetText("traits_" + _trait, ""), (CombatScrollEffectType)7);
}
}
else if (_trait == trait2b)
{
Plugin.LogDebug(_trait);
CardData cardData = CustomFunctions.GetRandomHighestCostCard((CardType)16, heroHand);
CardData cardData2 = CustomFunctions.GetRandomHighestCostCard((CardType)20, heroHand);
CardData cardData3 = CustomFunctions.GetRandomHighestCostCard((CardType)13);
CustomFunctions.ReduceCardCost(ref cardData, value2);
CustomFunctions.ReduceCardCost(ref cardData2, value2);
CustomFunctions.ReduceCardCost(ref cardData3, value2);
((CharacterItem)value2.HeroItem).ScrollCombatText(Texts.Instance.GetText("traits_" + _trait, ""), (CombatScrollEffectType)7);
}
else if (_trait == trait4a)
{
Plugin.LogDebug(_trait);
Plugin.LogDebug(string.Format("{0} nStealth = {1}", _trait, value2.GetAuraCharges("stealth")));
if ((Object)(object)value6 != (Object)null && value2.GetAuraCharges("stealth") <= 0 && value6.Id != "tricksterspecialstealth" && value6.Id != "tricksterspecialdraw")
{
Plugin.LogDebug(string.Format("Trait: {0} Gaining Stealth - {1}", _trait, value2.GetAuraCharges("stealth")));
CustomFunctions.PlayCardForFree("tricksterspecialstealth");
MatchManager instance2 = MatchManager.Instance;
if ((Object)(object)instance2 != (Object)null)
{
Plugin.LogDebug("Decrement globalVanishCardsNum - stealth");
int value8 = Traverse.Create((object)instance2).Field("GlobalVanishCardsNum").GetValue<int>();
value8--;
Traverse.Create((object)instance2).Field("GlobalVanishCardsNum").SetValue((object)value8);
}
((CharacterItem)value2.HeroItem).ScrollCombatText(Texts.Instance.GetText("traits_" + _trait, ""), (CombatScrollEffectType)7);
}
}
else if (_trait == trait4b)
{
}
}
[HarmonyPostfix]
[HarmonyPatch(typeof(MatchManager), "NewCard")]
public static void NewCardPostfix(MatchManager __instance, int numCards, CardFrom fromPlace, string comingFromCardId = "")
{
Hero heroHeroActive = __instance.GetHeroHeroActive();
if (CustomFunctions.IsLivingHero((Character)(object)heroHeroActive) && ((Character)heroHeroActive).HaveTrait(trait4b))
{
Plugin.LogDebug(string.Format("Trait: {0} Gaining Powerful - {1}", trait4a, ((Character)heroHeroActive).GetAuraCharges("powerful")));
((Character)heroHeroActive).SetAura((Character)(object)heroHeroActive, CustomFunctions.GetAuraCurseData("powerful"), 1, true, (CardClass)11, true, true);
((CharacterItem)((Character)heroHeroActive).HeroItem).ScrollCombatText(Texts.Instance.GetText("traits_" + trait4b, ""), (CombatScrollEffectType)7);
}
}
[HarmonyPrefix]
[HarmonyPatch(typeof(Trait), "DoTrait")]
public static bool DoTrait(EventActivation _theEvent, string _trait, Character _character, Character _target, int _auxInt, string _auxString, CardData _castedCard, ref Trait __instance)
{
//IL_005b: Unknown result type (might be due to invalid IL or missing references)
if ((Object)(object)MatchManager.Instance == (Object)null)
{
return false;
}
Traverse.Create((object)__instance).Field("character").SetValue((object)_character);
Traverse.Create((object)__instance).Field("target").SetValue((object)_target);
Traverse.Create((object)__instance).Field("theEvent").SetValue((object)_theEvent);
Traverse.Create((object)__instance).Field("auxInt").SetValue((object)_auxInt);
Traverse.Create((object)__instance).Field("auxString").SetValue((object)_auxString);
Traverse.Create((object)__instance).Field("castedCard").SetValue((object)_castedCard);
if (Content.medsCustomTraitsSource.Contains(_trait) && myTraitList.Contains(_trait))
{
DoCustomTrait(_trait, ref __instance);
return false;
}
return true;
}
public static void UnsetMage(AtOManager __instance)
{
if ((Object)(object)__instance == (Object)null || !Globals.Instance.SubClass.ContainsKey("trickster"))
{
return;
}
Hero[] value = Traverse.Create((object)__instance).Field("teamAtO").GetValue<Hero[]>();
if (value == null)
{
Plugin.LogError("null teamAtO");
return;
}
int num = -1;
for (int i = 0; i < 4; i++)
{
if (((Character)value[i]).SubclassName == "trickster")
{
num = i;
}
}
if (num == -1)
{
Plugin.LogDebug("trickster not found");
return;
}
Plugin.LogDebug("Unsetting mage subclass inside conditions");
Globals.Instance.SubClass["trickster"].HeroClassSecondary = (HeroClass)(((Character)value[num]).HaveTrait("tricksterlearnrealmagic") ? 1 : 6);
}
[HarmonyPostfix]
[HarmonyPatch(typeof(AtOManager), "BeginAdventure")]
public static void BeginAdventurePostfix(AtOManager __instance)
{
UnsetMage(__instance);
}
[HarmonyPostfix]
[HarmonyPatch(typeof(AtOManager), "Instantiate")]
public static void HeroSelectionManagerInstantiatePostfix(HeroSelectionManager __instance)
{
UnsetMage(AtOManager.Instance);
}
[HarmonyPostfix]
[HarmonyPatch(typeof(AtOManager), "SaveGame")]
public static void SaveGamePostfix(AtOManager __instance)
{
UnsetMage(__instance);
}
[HarmonyPostfix]
[HarmonyPatch(typeof(AtOManager), "LoadGame")]
public static void LoadGamePostfix(AtOManager __instance)
{
UnsetMage(__instance);
}
[HarmonyPrefix]
[HarmonyPatch(typeof(AtOManager), "HeroLevelUp")]
public static bool HeroLevelUpPrefix(ref AtOManager __instance, int heroIndex, string traitId)
{
//IL_00f7: Unknown result type (might be due to invalid IL or missing references)
//IL_00fc: Unknown result type (might be due to invalid IL or missing references)
Plugin.LogDebug("HeroLevelUpPrefix");
Hero[] value = Traverse.Create((object)__instance).Field("teamAtO").GetValue<Hero[]>();
if (value == null)
{
Plugin.LogError("null teamAtO");
return true;
}
Hero val = value[heroIndex];
Plugin.LogDebug("Level up before conditions for subclass " + ((Character)val).SubclassName + " trait id " + traitId);
string text = trait2b;
if (((Character)val).SubclassName == subclassname && traitId == trait2b)
{
TraitData traitData = Globals.Instance.GetTraitData(traitId);
if ((Object)(object)traitData != (Object)null && traitId == text)
{
Plugin.LogDebug("Setting mage subclass inside conditions");
Globals.Instance.SubClass[((Character)val).SubclassName].HeroClassSecondary = (HeroClass)1;
}
}
HeroClass heroClassSecondary = Globals.Instance.SubClass[((Character)val).SubclassName].HeroClassSecondary;
Plugin.LogDebug("Hopefully finished setting mage subclass - " + ((object)(HeroClass)(ref heroClassSecondary)).ToString());
return true;
}
[HarmonyPostfix]
[HarmonyPatch(typeof(AtOManager), "GlobalAuraCurseModificationByTraitsAndItems")]
public static void GlobalAuraCurseModificationByTraitsAndItemsPostfix(ref AtOManager __instance, ref AuraCurseData __result, string _type, string _acId, Character _characterCaster, Character _characterTarget)
{
Plugin.LogInfo("GACM");
Character characterOfInterest = ((_type == "set") ? _characterTarget : _characterCaster);
if (_acId == "powerful" && CustomFunctions.IfCharacterHas(characterOfInterest, CustomFunctions.CharacterHas.Trait, trait4b, CustomFunctions.AppliesTo.ThisHero))
{
Plugin.LogInfo("Shaun has " + trait4b);
AuraCurseData obj = __result;
obj.MaxCharges += 5;
AuraCurseData obj2 = __result;
obj2.MaxMadnessCharges += 5;
AuraCurseData obj3 = __result;
obj3.AuraConsumed += 2;
}
}
[HarmonyPrefix]
[HarmonyPatch(typeof(CharacterItem), "fOnMouseUp")]
public static void fOnMouseUpPrefix()
{
Plugin.LogDebug("fOnMouseUpPrefix - PRE");
if (MatchManager.Instance.justCasted && (Object)(object)MatchManager.Instance != (Object)null)
{
Plugin.LogDebug("fOnMouseUpPrefix - POST");
Character heroHeroActive = (Character)(object)MatchManager.Instance.GetHeroHeroActive();
if (heroHeroActive.GetAuraCharges("stealth") <= 0)
{
Plugin.LogDebug(string.Format("Trait: {0} Gaining Stealth - {1}", trait4a, heroHeroActive.GetAuraCharges("stealth")));
heroHeroActive.SetAuraTrait(heroHeroActive, "stealth", 1);
((CharacterItem)heroHeroActive.HeroItem).ScrollCombatText(Texts.Instance.GetText("traits_" + trait4a, ""), (CombatScrollEffectType)7);
}
Plugin.LogDebug("fOnMouseUpPrefix - POST Stealth");
}
}
[HarmonyPostfix]
[HarmonyPatch(typeof(MatchManager), "JustCastedCo")]
public static IEnumerator JustCastedCoWrapper(IEnumerator result)
{
Plugin.LogDebug("JustCastedCoWrapper - PRE");
while (result.MoveNext())
{
Plugin.LogDebug("JustCastedCoWrapper - Inside1");
yield return result.Current;
Plugin.LogDebug("JustCastedCoWrapper - Inside2");
}
Plugin.LogDebug("JustCastedCoWrapper - POST");
Character _character = (Character)(object)MatchManager.Instance.GetHeroHeroActive();
if (_character.GetAuraCharges("stealth") <= 0)
{
Plugin.LogDebug(string.Format("Trait: {0} Gaining Stealth - {1}", trait4a, _character.GetAuraCharges("stealth")));
_character.SetAuraTrait(_character, "stealth", 1);
((CharacterItem)_character.HeroItem).ScrollCombatText(Texts.Instance.GetText("traits_" + trait4a, ""), (CombatScrollEffectType)7);
}
Plugin.LogDebug("JustCastedCoWrapper - POST Stealth");
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "com.binbin.thetrickster";
public const string PLUGIN_NAME = "TheMagician";
public const string PLUGIN_VERSION = "1.0.0";
}
}