


A content pack for Obeliskial Content that redo Thuls' traits.
But because of my ability, there are some little bugs about Nightstalker, Venomous Shade and Shadow Execution. They shouldn't cause game broken, just need to reload combat after you load the old save.
I will try to fix all bugs.

PS: It has 12 chances per turn.


PS: It has 11 chances per turn.

Nightstalker: At the start of the combat gain 2 Stealth. When you play a "Skill" or "Enchantment" card, you don't lose Stealth. (2 times/turn)
Silent Fang: Poison +1, poison on enemies will deal half damage at their turn begin and deal half damage at their turn end. After you play a "Small Weapon" card, put a "Nick" card into your hand (have 5% probability gain Corrupted version). (6 times/turn)
Venomous Shade: Nightstalker has two additional chances. Poison on enemies don't deal damage instead reduce all resistance 0.3% per charge. When you gain Stealth, apply 5 Poison to all enemies.
Venomshadow: Silent Fang has two additional chances and has 10% probability instead of 5%. When you deal damage with a hit, apply 1 Poison. Poison on enemies increases damage received 0.1 per charge.
Shadow Execution: Stealth +1, Nightstalker has two additional chances. Once per combat, you don't lose Stealth when you cast a "Melee Attack" card and gain double bonus from Stealth.
I'll be modifying this data frequently to make balance. So the picture maybe isn't the true number. You can check them out at the Tome of Knowledge in game.
I will keep watching for cards strength, try to make sure these cards display their strength that should be there.
Hope you enjoy it and if have any idea or bug, just open a github issue or make a post in the modding #support-and-requests channel of the official Across the Obelisk Discord.
I make mods just because I want, not making money. But if you want to donate to me, you can Click it, and I thank you so much!