A content pack for Obeliskial Content that contains 3 new heroes, 2 new pets, 4 new quests and some poetry.
and 

Sharpshooter: At the start of your turn, gain 1 Sharp
or 
Gotta Go Fast: Fast on this hero increases piercing damage by 3 per stack and cannot be dispelled unless specified.
or
Fleet Feet: Fast on all heroes can stack and cannot be dispelled unless specified. +1 Fast charges.
or 
Ranged Specialist: When you play a Ranged Attack, reduce the cost of all Ranged Attacks in your hand by 1 until discarded. (2 times/turn)
or
Smooth Operator: At the start of your turn, discover 5 random Skills from any class and choose 1 to add to your hand (cost 0).


Pacemaker: At the start of your turn, gain 1 Regeneration and suffer 1 Spark.
or 
Life Insurance: When you play a Defense, reduce the cost of the highest cost Healing Spell in your hand by 1 until discarded. When you play a Healing Spell, reduce the cost of the highest cost Defense in your hand by 1 until discarded. (3 times/turn)
or
Druidic Duality: When you play a Healer card, reduce the cost of the highest cost Mage card in your hand by 1 until discarded. When you play a Mage card, reduce the cost of the highest cost Healer card in your hand by 1 until discarded. (3 times/turn)
or 
Friendly Old Wolf: +1 charges for all auras.
or
Rude Old Wolf: +1 charges for all curses.



Dark Rituals: +1 Dark charges and gain access to Ancient Darkness prestige deck.

or 
Crepuscular: At the end of each turn, apply 1 Dark to each combatant for each unique curse it has.
or
Vengeance: When damaged, apply 1 Dark and Purge 1 aura from all monsters (1 time/turn)
+
or 
Dark Designs: When you play a Shadow Spell, reduce the cost of the highest cost Shadow Spell in your hand by 3 until discarded (2 times/turn)
or
Unwilling Sacrifice: At the start of your turn, add 1 Unwilling Sacrifice to your hand.



| Fast Install Package Description | Download Link |
|---|---|
| Act 1 Alternate Subzone and OCP#1: Heroes and Pets and Obeliskial Options | Download |
| Act 1 Alternate Subzone and OCP#1: Heroes and Pets | Download |
| OCP#1: Heroes and Pets and Obeliskial Options | Download |
| OCP#1: Heroes and Pets (this mod only) | Download |
Binks/Charls: go visit them and ask what it would take to get them back in the adventuring business.
Hanshek: take our oldest friends down to the deep, deep dark.
Binks: visit Binks and then take two gems to the north Upper Void path.
Charls: visit Charls and then take 3000 gold (or Magnus) to the Happy Owl Inn in Faeborg.
Hanshek: take Magnus, Andrin, Evelyn or Reginald to the Pit in the Hatch, and then either: (a) visit two altars; or (b) visit the corrupt orb in Ulminin. Finally, go to the corrupt bell in the southernmost path of the Lower Void.
Open a github issue or make a post in the modding #support-and-requests channel of the official Across the Obelisk Discord.
I make mods because I love it, not because I want to make money from it. If you really, really want to donate to me, my preferred non-profit organisations are Greyhound Adoptions WA (paypal) or Headache Australia.