Decompiled source of KeepWorking v1.0.0

KeepWorking.dll

Decompiled 5 days ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using Eremite.Buildings;
using Eremite.Characters;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = ".NET Standard 2.0")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: AssemblyCompany("KeepWorking")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Example Mod for Against The Storm")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+d6ada77561ccfe85ca4c2c807fd24c8c3fc0d51c")]
[assembly: AssemblyProduct("KeepWorking")]
[assembly: AssemblyTitle("KeepWorking")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace KeepWorking
{
	[BepInPlugin("hugh.keepworking", "Keep Working", "1.0.0")]
	public class KeepWorkingPlugin : BaseUnityPlugin
	{
		internal static ManualLogSource Log;

		internal static Harmony HarmonyInstance;

		private void Awake()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			Log = ((BaseUnityPlugin)this).Logger;
			HarmonyInstance = new Harmony("hugh.keepworking");
			HarmonyInstance.PatchAll();
			Log.LogInfo((object)"[KeepWorking] Loaded v1.0.0 (Smart Patch: block only PrepareForMoving).");
		}
	}
	internal static class KeepWorkingState
	{
		private static readonly HashSet<int> RelocateAfterTask = new HashSet<int>();

		public static void Mark(int actorId)
		{
			if (actorId > 0)
			{
				RelocateAfterTask.Add(actorId);
			}
		}

		public static bool IsMarked(int actorId)
		{
			return actorId > 0 && RelocateAfterTask.Contains(actorId);
		}

		public static void Clear(int actorId)
		{
			if (actorId > 0)
			{
				RelocateAfterTask.Remove(actorId);
			}
		}
	}
	[HarmonyPatch(typeof(BuildingMover), "ResetWorkers")]
	internal static class BuildingMover_ResetWorkers_Patch
	{
		private static bool Prefix(BuildingMover __instance)
		{
			try
			{
				FieldInfo fieldInfo = AccessTools.Field(typeof(BuildingMover), "original");
				object? value = fieldInfo.GetValue(__instance);
				Building val = (Building)((value is Building) ? value : null);
				ProductionBuilding val2 = (ProductionBuilding)(object)((val is ProductionBuilding) ? val : null);
				if ((Object)(object)val2 == (Object)null)
				{
					return false;
				}
				int[] workers = val2.Workers;
				foreach (int num in workers)
				{
					if (num > 0)
					{
						KeepWorkingState.Mark(num);
						KeepWorkingPlugin.Log.LogDebug((object)$"[KeepWorking] Marked actor {num} for relocation after task.");
					}
				}
				return false;
			}
			catch (Exception arg)
			{
				KeepWorkingPlugin.Log.LogError((object)$"[KeepWorking] Error in ResetWorkers prefix: {arg}");
				return true;
			}
		}
	}
	[HarmonyPatch(typeof(ActorTask), "PrepareForMoving")]
	internal static class ActorTask_PrepareForMoving_Patch
	{
		private static bool Prefix(ActorTask __instance)
		{
			try
			{
				FieldInfo fieldInfo = AccessTools.Field(typeof(ActorTask), "actor");
				object? value = fieldInfo.GetValue(__instance);
				Actor val = (Actor)((value is Actor) ? value : null);
				if ((Object)(object)val == (Object)null)
				{
					return true;
				}
				if (!KeepWorkingState.IsMarked(val.Id))
				{
					return true;
				}
				KeepWorkingPlugin.Log.LogDebug((object)$"[KeepWorking] Blocked PrepareForMoving() for actor {val.Id} (movement only).");
				return false;
			}
			catch (Exception arg)
			{
				KeepWorkingPlugin.Log.LogError((object)$"[KeepWorking] Error in PrepareForMoving prefix: {arg}");
				return true;
			}
		}
	}
	[HarmonyPatch(typeof(ActorTask), "Complete")]
	internal static class ActorTask_Complete_Patch
	{
		private static void Postfix(ActorTask __instance)
		{
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			//IL_0056: Unknown result type (might be due to invalid IL or missing references)
			//IL_005c: Invalid comparison between Unknown and I4
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0064: Invalid comparison between Unknown and I4
			try
			{
				FieldInfo fieldInfo = AccessTools.Field(typeof(ActorTask), "actor");
				object? value = fieldInfo.GetValue(__instance);
				Actor val = (Actor)((value is Actor) ? value : null);
				if ((Object)(object)val == (Object)null || !KeepWorkingState.IsMarked(val.Id))
				{
					return;
				}
				ActorTaskType type = __instance.Type;
				if ((int)type == 208 || (int)type == 209)
				{
					KeepWorkingState.Clear(val.Id);
					if (!val.HasWorkplace())
					{
						KeepWorkingPlugin.Log.LogDebug((object)$"[KeepWorking] Actor {val.Id} idle but has no workplace.");
						return;
					}
					val.ChangeBehaviour((ActorTaskType)302);
					FieldInfo fieldInfo2 = AccessTools.Field(typeof(Actor), "brain");
					object? value2 = fieldInfo2.GetValue(val);
					ActorBrain val2 = (ActorBrain)((value2 is ActorBrain) ? value2 : null);
					val2.RebuildStack();
					KeepWorkingPlugin.Log.LogDebug((object)$"[KeepWorking] Actor {val.Id} relocated after idle cycle.");
				}
			}
			catch (Exception arg)
			{
				KeepWorkingPlugin.Log.LogError((object)$"[KeepWorking] Error in Complete postfix: {arg}");
			}
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "KeepWorking";

		public const string PLUGIN_NAME = "KeepWorking";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}