Mods uploaded by DGH
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1-12 of 12 results
Builders have icons over their head, making it easy to determine when you get a new builder and what they're doing. This synergizes well with the mark-for-leave, Stormwalker-style feature of my MoreHotkeys mod.
465
A moveable HUD element in bottom right that shows the current trader or arriving trader and the time of depature or arrival respectively.
420
KeepWorking lets workers finish their current task even while their workplace (e.g, Woodcutter's camp, Crude Workstation) is being moved, preventing wasted progress.
699
Make your starting caravan population more evenly distributed among races. For example, instead of having 8 humans and 1 beaver you have 3 humans, 3 beavers and 2 harpies.
391
1-12 of 12 results