Against the Storm
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ForestCreator

《风暴之城》(Against the Storm) 的超级作弊 Mod,让你像森林造物主一样掌控一切,高难度的游戏也会变得超级简单。

A super-cheat mod for Against the Storm. Master everything like the Forest Creator himself — even the hardest difficulty becomes trivially easy.


功能

Features

住房

Housing

  • 住房容量 ×10(GetHouseCapacity ×10)

    Housing capacity ×10

开局

Embark

  • 起始点数 100,初始可选上限 27

    100 starting points, up to 27 picks

  • 初始可选额外物品:植物纤维、香草、海洋精华、铜条、昆虫输送线、染料输送线、管道、肥料;另加可选组合「1 费 10 个管道」「1 费 10 个肥料」

    Extra starting goods: plant fibre, herbs, sea essence, copper bars, insect conveyor, dye conveyor, pipes, fertilizer; plus two 1-point picks giving 10 pipes or 10 fertilizer

  • 开局可选项移除所有采集/种植建筑:采集营地(觅食/草药/设阱/渔屋/收割/石匠营地)与种植建筑(小农场/种植园/香草园/卤水作坊)的蓝图不再占用开局拾取

    All gathering and farming buildings are removed from the starting offer, so they never take up a pick

  • 开局自动解锁采集/种植建筑:正式采集营地、高级集雨器、沃土(肥沃田地)、所有种植建筑开局直接可建造(加入基础建筑解锁池,无需蓝图或拾取)

    Auto-unlock all gathering camps, the advanced rain collector, fertile soil, and every farming building — buildable from the start without blueprints or picks

  • 开局自动注入基石(不占可选槽,直接生效):搬运车、双重运输系统、过于勤劳的木工、伐木税、强劲之水、强化斧(+50)、迷失荒野

    Seven cornerstones applied automatically at game start without taking a pick slot: Hauling Cart in All Warehouses, 2 Hauling Carts in Main Warehouse, Accidental Barrels, Amber for Wood, Woodcutting speed for water, Lumber Speed +50, Villager for glade

  • 开局主仓库物品补足到200:开局时仓库已有物品数量自动补到200(超过200的不动)

    Every item already in the main warehouse is topped up to 200 at game start (items above 200 are left alone)

建筑

Buildings

  • 集雨器、高级集雨器连续放置

    Rain collectors and advanced rain collectors can be placed continuously

  • 商栈可移动

    Trading posts can be moved

  • 低级采集营地从建造列表移除:小型觅食者营地、小型草药医生营地、小型设阱捕兽者营地、小型捕鱼小屋不再出现在建造菜单(纯显示层拦截,不改动任何存档数据,老档照旧能开)

    The four primitive camps (small forager / herbalist / trapper / fishing hut) are hidden from the build menu. Purely a display-layer filter — no save data is touched, so existing settlements still load

  • 建筑升级全部免费:矿山、间歇泉泵、住房、作坊等所有可升级建筑,升级不消耗任何材料,升级面板也不再显示材料需求,升级按钮始终可点

    Every upgradable building — mines, geyser pumps, houses, workshops and the rest — upgrades for free: no materials are spent and the cost row is gone from the panel, so the upgrade button is always clickable

  • 住房同步升级:升级某一处住房后,同种族同型号的其他住房会同步升到相同等级,第二级同样可以继续升

    Housing sync upgrade: upgrading one house also upgrades every house of the same race and model, and the next level stays available

  • 启用雨朋克免费:给建筑启用雨朋克引擎不再消耗管道,解锁按钮上也不再显示管道数量和图标

    Enabling rainpunk on a building costs no pipes any more, and the unlock button no longer prints the pipe count or its icon

  • 沃土支持拖框批量建造:选中沃土后按住鼠标拖出一个方框,一次就能铺满一整片,不必一格一格点

    Fertile Soil supports drag-box batch placement — hold the mouse and drag a rectangle to lay down a whole patch in one go

  • 解锁自耕农场:自耕农场出现在建造菜单的「食物生产」分类里。它只被注入到本局游戏内存中的已解锁建筑池,不写入元存档,因此既有定居点照常读取

    Homestead is unlocked in the Food Production category of the build menu. It is injected into the in-game unlocked-building pool only — MetaSave is never written, so existing settlements keep loading normally

城镇大厅

Town Hall

  • 新增建筑「城镇大厅」:3×3 占地,造价 15 木材,开局即可建造。

    A new Town Hall building: 3×3 footprint, 15 wood, buildable from the start.

  • 点击城镇大厅弹出招募菜单

    Clicking the Town Hall opens a recruitment menu.

  • 每张卡片 = 一个种族 + 2 琥珀 + 招募按钮:花 2 琥珀立刻招募一名该种族居民,琥珀不足时按钮不可用

    Each card is one race: 2 amber recruits one villager of that race on the spot. The button stays disabled when you cannot afford it.

自定义基石

Custom Cornerstones

  • 森林造物主的狂热崇拜(金色):持有期间,居民不会因为不满而离开定居点

    Forest Creator's Fervent Worship (gold): while you hold it, villagers never leave your settlement out of low resolve

  • 森林造物主的神圣庇佑(金色):持有期间,居民不会因异常原因死亡

    Forest Creator's Sacred Protection (gold): while you hold it, villagers never die from accidents

覆盖范围

Coverage

  • 火塘覆盖范围 ×2(hubRange 翻倍,服务范围更大)

    Hearth coverage radius ×2, so a single hearth serves a much larger area

  • 伐木工营地采集范围 ×2(maxDistance 翻倍,一棵营地能覆盖更大林地)

    Woodcutter camp gathering radius ×2

贸易

Trade

  • 贸易路线上限 10(原版 3)

    Trade route limit raised to 10 (vanilla is 3)

机器人

Robots

  • 工人轮盘新增「机器人」槽:车间、服务建筑(酒馆/诊所/教堂等)、集雨器、矿井等支持机器人的建筑可直接放置机器人自动生产

    A "Robot" slot is added to the worker radial menu, letting workshops, service buildings, rain collectors and mines take an automaton directly

  • 不支持的建筑不显示机器人槽

    The robot slot is hidden on unsupported buildings

  • 机器人槽不显示「推荐工种」角标

    No "recommended worker" badge on the robot slot

  • 机器人工作建筑的产出享受雨朋克发动机加成(自动化工种原本因「不能暴击」被跳过建筑级加成,已修复)

    Buildings worked by an automaton now receive the rainpunk engine production bonus (automatons used to be skipped because they cannot crit)

  • 机器人产出倍率 ×5:机器人完成配方时,产出数量是原配方的 5 倍

    Robot output ×5 — an automaton produces five times the recipe's base amount

  • 机器人生产时间减半:机器人的生产速度 ×2,做完一个配方只需原版一半时间

    Robot production time halved — automaton production speed is ×2

  • 机器人部署消耗2个管道(计数器按仓库管道数量显示可部署次数)

    Deploying a robot costs 2 pipes, and the counter shows how many you can still place

作弊增强

Cheats

  • 压制森林敌意:开局直接 -1337 敌意,森林几乎不主动攻击

    Forest hostility -1337 at game start, so the forest almost never attacks

  • 降低女王急躁率:急躁成长速度 ×0.1337,极慢

    Queen's impatience growth ×0.1337, extremely slow

  • 伐木工超快:走路速度 +13.37,工作速度 ×13.37,砍树飞快

    Woodcutters walk at +13.37 speed and work at ×13.37 speed

  • 结算奖励倍率:每日跑/常规跑奖励 ×13.37

    Rewards from daily and regular runs ×13.37

失败无记录

No Defeat Records

  • 局中放弃/失败不产生任何失败记录:不写游戏历史失败弹窗、不记 profile 统计、大地图底部不出现骷髅失败城镇、cycle 年数进度条不上涨(胜利正常结算)

    Abandoning or losing a run writes no defeat record at all: no history popup, no profile stats, no skull town on the world map, and the cycle year progress bar does not advance (wins settle normally)

火塘腐蚀抗性

Hearth Corruption Resistance

  • 火塘每升一级抗性加成 +150 → +1500

    Corruption resistance per hearth upgrade goes from +150 to +1500

  • 装饰建筑按占地提供额外抗性:绿色 +50/格,蓝色 +150/格,金色 +300/格

    Decorations add resistance by footprint: green +50 per tile, blue +150 per tile, gold +300 per tile

火塘产出加成

Hearth Production Bonus

  • 古老火塘按等级提升采集与种植建筑(营地、渔屋、农场、集雨器)的产出数量:1 级 ×2、2 级 ×5、3 级 ×10

    Gathering and farming buildings (camps, fishing huts, farms, rain collectors) produce ×2 / ×5 / ×10 while the Ancient Hearth is at level 1 / 2 / 3

装饰满意度

Decoration Resolve

  • 装饰建筑按占地格数与稀有度给所有种族加满意度:绿色 +1/格、蓝色 +2/格、金色 +3/格

    Decorations grant extra resolve to every race by footprint and rarity: green +1, blue +2, gold +3 per tile

稳定性

Stability

  • 一系列崩溃护栏(Actor 任务栈空栈保护等)

    A set of crash guards, including an empty actor task-stack fallback


配置文件 Config

所有可调数值已从代码抽到 BepInEx 配置文件,首次启动游戏后自动生成在:

Every tunable number now lives in a BepInEx config file, generated on first launch at:

BepInEx/config/ForestCreator.cfg

改完保存即可,多数数值下次触发对应逻辑时生效,无需重新编译。文件内每项都是「中文说明 + 英文说明」双行注释。

Save the file and the new values are picked up the next time the matching logic runs — no rebuild needed. Each entry carries a two-line comment: Chinese first, English after.

节 Section 可调项 Options
Hostility 敌意 开局敌意值(默认 -1337)
Start hostility (default -1337)
Impatience 急躁 女王急躁成长倍率(默认 0.1337)
Impatience rate multiplier (default 0.1337)
Woodcutter 伐木工 行走速度加成、工作速度倍率(默认 13.37 / 13.37)
Walk speed bonus and work rate multiplier (default 13.37 / 13.37)
Rewards 结算奖励 每日局、常规局奖励倍率(默认 13.37)
Daily and regular run reward multipliers (default 13.37)
Housing 住房 住房容量倍率(默认 10)
House capacity multiplier (default 10)
Hearth 火塘 升级抗性倍率、装饰抗性开关、绿/蓝/金装饰每格抗性、1/2/3 级产出倍率(默认 10 / true / 50 / 150 / 300 / 2 / 5 / 10)
Upgrade bonus multiplier, decoration resistance toggle, per-tile resistance for green/blue/gold decorations, and production multipliers per hearth level
Decoration 装饰 绿/蓝/金装饰每格满意度(默认 1 / 2 / 3)
Resolve per tile for green/blue/gold decorations (default 1 / 2 / 3)
Coverage 覆盖范围 火塘范围倍率、伐木工营地范围倍率(默认 2 / 2)
Hearth and woodcutter camp range multipliers (default 2 / 2)
Robot 机器人 产出倍率、生产速度倍率、部署耗材数量(默认 5 / 2 / 2)
Output multiplier, production rate multiplier and deployment cost (default 5 / 2 / 2)
TradeRoutes 贸易路线 贸易路线上限(默认 10)
Trade route limit (default 10)
Embark 开局准备 准备点数、开局奖励上限(默认 100 / 27)
Preparation points and pick limit (default 100 / 27)
Warehouse 仓库 开局补足数量(默认 200)
Warehouse top-up target (default 200)

数值填 1 或 0 即等于关闭对应加成,可以自己调强度。

Setting a value to 1 or 0 effectively disables that bonus, so you can tune the difficulty to your own taste.


安装 Installation

  1. 使用 r2modman 或手动安装 BepInEx(需 BepInExPack 5.4.2100)。

    Install BepInEx with r2modman or manually (BepInExPack 5.4.2100 required).

  2. 把整个 TuHua_Technology-ForestCreator 文件夹放进 BepInEx/plugins/,保留里面的 Assets 子目录——城镇大厅的窗口皮肤、卡片底纹、种族头像圆环和两个基石图标都从这里读取,删掉会退回纯色占位外观。

    Drop the whole TuHua_Technology-ForestCreator folder into BepInEx/plugins/, keeping its Assets subfolder — the Town Hall window skin, card face, avatar ring and both cornerstone icons are read from there, and the menu falls back to flat placeholder colours without them.

  3. 启动游戏。

    Launch the game.

依赖 Dependencies

  • BepInEx-BepInExPack-5.4.2100

源码 Source

GitHub: https://github.com/wenquan888/ForestCreator

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