ForestCreator
A super-cheat mod for Against the Storm. Master everything like the Forest Creator himself — even the hardest difficulty becomes trivially easy. Adds the Forest Creator Town Hall, where you recruit villagers for 2 amber each.ForestCreator
《风暴之城》(Against the Storm) 的超级作弊 Mod,让你像森林造物主一样掌控一切,高难度的游戏也会变得超级简单。
A super-cheat mod for Against the Storm. Master everything like the Forest Creator himself — even the hardest difficulty becomes trivially easy.
功能
Features
住房
Housing
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住房容量 ×10(GetHouseCapacity ×10)
Housing capacity ×10
开局
Embark
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起始点数 100,初始可选上限 27
100 starting points, up to 27 picks
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初始可选额外物品:植物纤维、香草、海洋精华、铜条、昆虫输送线、染料输送线、管道、肥料;另加可选组合「1 费 10 个管道」「1 费 10 个肥料」
Extra starting goods: plant fibre, herbs, sea essence, copper bars, insect conveyor, dye conveyor, pipes, fertilizer; plus two 1-point picks giving 10 pipes or 10 fertilizer
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开局可选项移除所有采集/种植建筑:采集营地(觅食/草药/设阱/渔屋/收割/石匠营地)与种植建筑(小农场/种植园/香草园/卤水作坊)的蓝图不再占用开局拾取
All gathering and farming buildings are removed from the starting offer, so they never take up a pick
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开局自动解锁采集/种植建筑:正式采集营地、高级集雨器、沃土(肥沃田地)、所有种植建筑开局直接可建造(加入基础建筑解锁池,无需蓝图或拾取)
Auto-unlock all gathering camps, the advanced rain collector, fertile soil, and every farming building — buildable from the start without blueprints or picks
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开局自动注入基石(不占可选槽,直接生效):搬运车、双重运输系统、过于勤劳的木工、伐木税、强劲之水、强化斧(+50)、迷失荒野
Seven cornerstones applied automatically at game start without taking a pick slot: Hauling Cart in All Warehouses, 2 Hauling Carts in Main Warehouse, Accidental Barrels, Amber for Wood, Woodcutting speed for water, Lumber Speed +50, Villager for glade
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开局主仓库物品补足到200:开局时仓库已有物品数量自动补到200(超过200的不动)
Every item already in the main warehouse is topped up to 200 at game start (items above 200 are left alone)
建筑
Buildings
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集雨器、高级集雨器连续放置
Rain collectors and advanced rain collectors can be placed continuously
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商栈可移动
Trading posts can be moved
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低级采集营地从建造列表移除:小型觅食者营地、小型草药医生营地、小型设阱捕兽者营地、小型捕鱼小屋不再出现在建造菜单(纯显示层拦截,不改动任何存档数据,老档照旧能开)
The four primitive camps (small forager / herbalist / trapper / fishing hut) are hidden from the build menu. Purely a display-layer filter — no save data is touched, so existing settlements still load
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建筑升级全部免费:矿山、间歇泉泵、住房、作坊等所有可升级建筑,升级不消耗任何材料,升级面板也不再显示材料需求,升级按钮始终可点
Every upgradable building — mines, geyser pumps, houses, workshops and the rest — upgrades for free: no materials are spent and the cost row is gone from the panel, so the upgrade button is always clickable
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住房同步升级:升级某一处住房后,同种族同型号的其他住房会同步升到相同等级,第二级同样可以继续升
Housing sync upgrade: upgrading one house also upgrades every house of the same race and model, and the next level stays available
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启用雨朋克免费:给建筑启用雨朋克引擎不再消耗管道,解锁按钮上也不再显示管道数量和图标
Enabling rainpunk on a building costs no pipes any more, and the unlock button no longer prints the pipe count or its icon
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沃土支持拖框批量建造:选中沃土后按住鼠标拖出一个方框,一次就能铺满一整片,不必一格一格点
Fertile Soil supports drag-box batch placement — hold the mouse and drag a rectangle to lay down a whole patch in one go
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解锁自耕农场:自耕农场出现在建造菜单的「食物生产」分类里。它只被注入到本局游戏内存中的已解锁建筑池,不写入元存档,因此既有定居点照常读取
Homestead is unlocked in the Food Production category of the build menu. It is injected into the in-game unlocked-building pool only — MetaSave is never written, so existing settlements keep loading normally
城镇大厅
Town Hall
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新增建筑「城镇大厅」:3×3 占地,造价 15 木材,开局即可建造。
A new Town Hall building: 3×3 footprint, 15 wood, buildable from the start.
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点击城镇大厅弹出招募菜单
Clicking the Town Hall opens a recruitment menu.
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每张卡片 = 一个种族 + 2 琥珀 + 招募按钮:花 2 琥珀立刻招募一名该种族居民,琥珀不足时按钮不可用
Each card is one race: 2 amber recruits one villager of that race on the spot. The button stays disabled when you cannot afford it.
自定义基石
Custom Cornerstones
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森林造物主的狂热崇拜(金色):持有期间,居民不会因为不满而离开定居点
Forest Creator's Fervent Worship (gold): while you hold it, villagers never leave your settlement out of low resolve
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森林造物主的神圣庇佑(金色):持有期间,居民不会因异常原因死亡
Forest Creator's Sacred Protection (gold): while you hold it, villagers never die from accidents
覆盖范围
Coverage
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火塘覆盖范围 ×2(hubRange 翻倍,服务范围更大)
Hearth coverage radius ×2, so a single hearth serves a much larger area
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伐木工营地采集范围 ×2(maxDistance 翻倍,一棵营地能覆盖更大林地)
Woodcutter camp gathering radius ×2
贸易
Trade
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贸易路线上限 10(原版 3)
Trade route limit raised to 10 (vanilla is 3)
机器人
Robots
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工人轮盘新增「机器人」槽:车间、服务建筑(酒馆/诊所/教堂等)、集雨器、矿井等支持机器人的建筑可直接放置机器人自动生产
A "Robot" slot is added to the worker radial menu, letting workshops, service buildings, rain collectors and mines take an automaton directly
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不支持的建筑不显示机器人槽
The robot slot is hidden on unsupported buildings
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机器人槽不显示「推荐工种」角标
No "recommended worker" badge on the robot slot
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机器人工作建筑的产出享受雨朋克发动机加成(自动化工种原本因「不能暴击」被跳过建筑级加成,已修复)
Buildings worked by an automaton now receive the rainpunk engine production bonus (automatons used to be skipped because they cannot crit)
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机器人产出倍率 ×5:机器人完成配方时,产出数量是原配方的 5 倍
Robot output ×5 — an automaton produces five times the recipe's base amount
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机器人生产时间减半:机器人的生产速度 ×2,做完一个配方只需原版一半时间
Robot production time halved — automaton production speed is ×2
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机器人部署消耗2个管道(计数器按仓库管道数量显示可部署次数)
Deploying a robot costs 2 pipes, and the counter shows how many you can still place
作弊增强
Cheats
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压制森林敌意:开局直接 -1337 敌意,森林几乎不主动攻击
Forest hostility -1337 at game start, so the forest almost never attacks
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降低女王急躁率:急躁成长速度 ×0.1337,极慢
Queen's impatience growth ×0.1337, extremely slow
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伐木工超快:走路速度 +13.37,工作速度 ×13.37,砍树飞快
Woodcutters walk at +13.37 speed and work at ×13.37 speed
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结算奖励倍率:每日跑/常规跑奖励 ×13.37
Rewards from daily and regular runs ×13.37
失败无记录
No Defeat Records
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局中放弃/失败不产生任何失败记录:不写游戏历史失败弹窗、不记 profile 统计、大地图底部不出现骷髅失败城镇、cycle 年数进度条不上涨(胜利正常结算)
Abandoning or losing a run writes no defeat record at all: no history popup, no profile stats, no skull town on the world map, and the cycle year progress bar does not advance (wins settle normally)
火塘腐蚀抗性
Hearth Corruption Resistance
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火塘每升一级抗性加成 +150 → +1500
Corruption resistance per hearth upgrade goes from +150 to +1500
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装饰建筑按占地提供额外抗性:绿色 +50/格,蓝色 +150/格,金色 +300/格
Decorations add resistance by footprint: green +50 per tile, blue +150 per tile, gold +300 per tile
火塘产出加成
Hearth Production Bonus
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古老火塘按等级提升采集与种植建筑(营地、渔屋、农场、集雨器)的产出数量:1 级 ×2、2 级 ×5、3 级 ×10
Gathering and farming buildings (camps, fishing huts, farms, rain collectors) produce ×2 / ×5 / ×10 while the Ancient Hearth is at level 1 / 2 / 3
装饰满意度
Decoration Resolve
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装饰建筑按占地格数与稀有度给所有种族加满意度:绿色 +1/格、蓝色 +2/格、金色 +3/格
Decorations grant extra resolve to every race by footprint and rarity: green +1, blue +2, gold +3 per tile
稳定性
Stability
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一系列崩溃护栏(Actor 任务栈空栈保护等)
A set of crash guards, including an empty actor task-stack fallback
配置文件 Config
所有可调数值已从代码抽到 BepInEx 配置文件,首次启动游戏后自动生成在:
Every tunable number now lives in a BepInEx config file, generated on first launch at:
BepInEx/config/ForestCreator.cfg
改完保存即可,多数数值下次触发对应逻辑时生效,无需重新编译。文件内每项都是「中文说明 + 英文说明」双行注释。
Save the file and the new values are picked up the next time the matching logic runs — no rebuild needed. Each entry carries a two-line comment: Chinese first, English after.
| 节 Section | 可调项 Options |
|---|---|
| Hostility 敌意 | 开局敌意值(默认 -1337) Start hostility (default -1337) |
| Impatience 急躁 | 女王急躁成长倍率(默认 0.1337) Impatience rate multiplier (default 0.1337) |
| Woodcutter 伐木工 | 行走速度加成、工作速度倍率(默认 13.37 / 13.37) Walk speed bonus and work rate multiplier (default 13.37 / 13.37) |
| Rewards 结算奖励 | 每日局、常规局奖励倍率(默认 13.37) Daily and regular run reward multipliers (default 13.37) |
| Housing 住房 | 住房容量倍率(默认 10) House capacity multiplier (default 10) |
| Hearth 火塘 | 升级抗性倍率、装饰抗性开关、绿/蓝/金装饰每格抗性、1/2/3 级产出倍率(默认 10 / true / 50 / 150 / 300 / 2 / 5 / 10) Upgrade bonus multiplier, decoration resistance toggle, per-tile resistance for green/blue/gold decorations, and production multipliers per hearth level |
| Decoration 装饰 | 绿/蓝/金装饰每格满意度(默认 1 / 2 / 3) Resolve per tile for green/blue/gold decorations (default 1 / 2 / 3) |
| Coverage 覆盖范围 | 火塘范围倍率、伐木工营地范围倍率(默认 2 / 2) Hearth and woodcutter camp range multipliers (default 2 / 2) |
| Robot 机器人 | 产出倍率、生产速度倍率、部署耗材数量(默认 5 / 2 / 2) Output multiplier, production rate multiplier and deployment cost (default 5 / 2 / 2) |
| TradeRoutes 贸易路线 | 贸易路线上限(默认 10) Trade route limit (default 10) |
| Embark 开局准备 | 准备点数、开局奖励上限(默认 100 / 27) Preparation points and pick limit (default 100 / 27) |
| Warehouse 仓库 | 开局补足数量(默认 200) Warehouse top-up target (default 200) |
数值填 1 或 0 即等于关闭对应加成,可以自己调强度。
Setting a value to 1 or 0 effectively disables that bonus, so you can tune the difficulty to your own taste.
安装 Installation
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使用 r2modman 或手动安装 BepInEx(需 BepInExPack 5.4.2100)。
Install BepInEx with r2modman or manually (BepInExPack 5.4.2100 required).
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把整个
TuHua_Technology-ForestCreator文件夹放进BepInEx/plugins/,保留里面的Assets子目录——城镇大厅的窗口皮肤、卡片底纹、种族头像圆环和两个基石图标都从这里读取,删掉会退回纯色占位外观。Drop the whole
TuHua_Technology-ForestCreatorfolder intoBepInEx/plugins/, keeping itsAssetssubfolder — the Town Hall window skin, card face, avatar ring and both cornerstone icons are read from there, and the menu falls back to flat placeholder colours without them. -
启动游戏。
Launch the game.
依赖 Dependencies
BepInEx-BepInExPack-5.4.2100
