Plated food no longer hogs one inventory slot each. Cooked dishes now stack so your bags and chests stay tidy.
The mod detects ItemStackerFix automatically — no setup needed. Install both and food goes to 99; install this one alone and food goes to 10.
BepInEx/config/KinkoCraft.StackableFood.cfg
StandaloneMaxStack (default 10) — stack size used when ItemStackerFix is not installed. Ignored when it is (forced to 99).IncludeDrinks (default true) — make drinks (beer, juice, etc.) stackable too. Set to false to leave drinks unstacked.Works alongside other mods. Only changes the maxStack of food item data
(FoodSpoon / FoodFork, plus Drink if enabled), so it does not touch
recipes, cooking, or anything else.
Serving a stacked dish — onto a serving table, by hand to a customer, or via a waiter helper — only consumes one plate and keeps the rest of the stack (the base serving logic would otherwise delete the whole stack). Holding the serve key on a serving table fills every free tray it can from your stacks instead of just one.
Selling a food/drink stack at the shop pays for the whole stack (per-unit price × amount). The base price formula assumed food never stacks, so it would otherwise pay for roughly one item while taking the entire stack.
Filling a mug at a barrel/keg dispenser, or taking from an infinite world source, gives one drink per tap (which then stacks in your bag) instead of a full stack at once. These dispensers default the produced amount to the item's max stack size, which used to be 1 for drinks.
Requires BepInEx.
Drop KinkoCraft.StackableFood.dll into BepInEx/plugins, or install with a mod manager.