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Latest version
0.6.5
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Changelog

0.6.5

  • Fixes the 0.6.4 craftsmen fix, which only covered the first three items on a workshop's task list. Craftsmen now keep any item their station is set to make, so axes, hammers and the rest are no longer dropped at the Eye of Odin and crafted again.

0.6.4

  • Craftsmen no longer craft tools without end. A villager now keeps an item their own workstation has an active task to make, as in the unmodded game. Before, a craftsman whose tool storage was full dropped each finished tool at the Eye of Odin and went back to craft another. New setting: [Cleanup] KeepItemsOwnStationMakes.
  • Last-resort drops only happen at the Eye of Odin (or outpost). The game could drop the item wherever the villager was standing when cleanup started, such as an eating place or a workstation. The villager now has to walk to the drop point first. A villager who cannot get there keeps the item. New settings: [LastResort] OnlyDropAtDropPoint and DropRadius.

0.6.3

  • After a cleanup pass removes nothing, the mod stops automatically requesting another cleanup for that villager. The game may still request one on its own, and the manual button still works.
  • If a later game-triggered or manual pass removes an item, immediate continuation resumes while unneeded items remain.

0.6.2

  • The "Clean inventory now" button is on by default. F7 shows or hides it in game and saves your choice. Configure [UI] ShowCleanupButton and CleanupButtonToggleKey to change visibility or the hotkey.
  • Successful cleanup passes immediately request the next pass while unneeded items remain, instead of waiting for the 20-second inventory check. Partial stack deposits count as progress too. Normal quest priorities still apply.
  • Passes that remove nothing back off; interruptions and job changes do not trigger an immediate restart.

0.6.1

  • Important fix, please update. 0.6.0 broke the game's settlement-wide storage search for all villagers, haulers included, not just cleaning ones. 0.6.1 no longer touches that search.
  • Building storages now follow their workstation's tasks, not just warehouses. A cleaning villager only puts an item into a workshop's tool storage, a woodcutter's stick pile and so on if that building has a task for the item (within its quantity and priority), or the building itself needs it.

0.6.0

First public release (experimental).

  • Villagers put away tools and items their current job does not need, and keep at it until they are done.
  • Storage rules are respected. A cleaning villager never puts an item into a full container, and in a warehouse follows each slot's quantity limit and priority (None means not here).
  • Last resort: an item no storage will take is dropped in front of the Eye of Odin, or in front of the villager's outpost.
  • Fire and air altar keepers clean up too.
  • Karvi crews away on a voyage are left fully vanilla.
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