OrdinaryJoe-CartPort icon

CartPort

Teleport any cart or sled (including bugged/floating ones) to a spot in front of your camera. Works in single-player, co-op, and dedicated servers.

CHANGELOG

Changelog

1.0.1

  • Fixed server crash (IndexOutOfRangeException in NetworkStreamingManager) when clicking Summon on some dedicated servers — CartPort's network payload is now intercepted before the game's reliable-data parser sees it.
  • Silenced per-frame "Fusion teleport skipped" log spam during Force Mode on dedicated servers.
  • Safer default: Assembly-CSharp reliable-callback patching is now off by default to avoid IL2CPP startup hangs on some installs.

1.0.0

Initial release.

  • List and summon carts/sleds via F9 menu
  • Targeted Fusion state-authority routing so orphaned carts (floating over the ocean, host-owned) can be retrieved without holding authority
  • Force Mode persistently re-applies the teleport to defeat Fusion sync snapback
  • Dedicated-server co-op support (same DLL in the server's BepInEx/plugins/)
  • Configurable forward distance, ground raycast, authority wait frames