CartPort
Teleport any cart or sled (including bugged/floating ones) to a spot in front of your camera. Works in single-player, co-op, and dedicated servers.
CHANGELOG
Changelog
1.0.1
- Fixed server crash (IndexOutOfRangeException in NetworkStreamingManager) when clicking Summon on some dedicated servers — CartPort's network payload is now intercepted before the game's reliable-data parser sees it.
- Silenced per-frame "Fusion teleport skipped" log spam during Force Mode on dedicated servers.
- Safer default: Assembly-CSharp reliable-callback patching is now off by default to avoid IL2CPP startup hangs on some installs.
1.0.0
Initial release.
- List and summon carts/sleds via F9 menu
- Targeted Fusion state-authority routing so orphaned carts (floating over the ocean, host-owned) can be retrieved without holding authority
- Force Mode persistently re-applies the teleport to defeat Fusion sync snapback
- Dedicated-server co-op support (same DLL in the server's
BepInEx/plugins/) - Configurable forward distance, ground raycast, authority wait frames