ATLYSS
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Last Updated
First Uploaded
Downloads
11K
Likes
3
Size
250MB
Dependency string
Dipi11-Silvermoon-4.5.0
Dependants

Categories

4.5.0

  • Story updates. (The poor druid tree... ;~;)
  • Updated minimap.
  • Bugfixes, tweaks, and optimizations.

4.4.1

  • City shield added because economy

4.4.0

  • Story updates.

4.3.0

  • Completely redone skybox terrain geometry to be more optimized.
  • Added 3 more creep types.
  • Bugfixes and other optimizations.

4.2.2

  • Tweaks.

4.2.1

  • Bugfixes.

4.2.0

  • Story updates.
  • Added liminal temple.
  • Further adjusted creep AI behavior.

4.1.0

  • Story updates.
  • Added a new spawn teleporter.
  • Adjusted creep AI behavior.
  • Added 2 new mob types.

4.0.0

Welp, The Blood Sun has risen...

Don't worry, the zone changes are temporary. :P

-But I also:

  • Updated the icon/description/scene name.
  • Opened the city gate from The Bazaar to the Dead Scar section of the city.

3.2.0

  • Added Tor'Watha castle interior.
  • Adjusted creep AI behavior.
  • Finished adding functional water to Ghostlands border.
  • Added baked terrain shadows to the Ghostlands.
  • Hopefully fixed the broken creep spawns.
  • Fine tuned occlusion culling settings.
  • Added more missing Ghostlands props.
  • Story updates.
  • Bugfixes, tweaks, and optimizations.

3.1.1

  • Added a hot tub to a house in the city.
  • Added beds to druid outpost.
  • Bugfixes and tweaks.

3.1.0

  • Added Occlusion Culling for ~30% increased performance.
  • Added creep spawns.
  • Added standing city guards.
  • Added more Ghostlands doodads.
  • Added spawn teleporter to druid grove.
  • Updated minimap.
  • Visual updates.
  • Edits and tweaks.

3.0.0

  • Many tweaks and story updates across all 4 corners of the map.

2.0.0

  • Story updates.
  • Enabled some missing buildings and doodads.
  • Added teleporters at spawn, to far away areas of interest.
  • Updated Duskwither Spire.
  • Tweaks and bugfixes.

1.1.0

  • Materials fixes.
  • Updated Tor'Watha.
  • Added mini dungeon building to the Ghostlands.
  • Added invisible wall to edge of map.
  • Added teleporters to the floating building on the shore and to the top of the Sunstrider Isle tower.
  • Added missing dining chairs.
  • Bugfixes.

1.0.1

  • Recovered enough from staring at the unity project for 3 weeks straight to do basic bugfixes that shouldn't have made it into release in the first place.

    1.0.0

  • Initial release

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