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Mens Fashion

Homebrewery content, contains various relatively mundane clothes with an emphasis on men's fashion.

CHANGELOG

2.1.0: Added a couple backpacks, a fancier pair of jeans, some glasses, an aesthetic cigarette, and both in one item. Changed mesh references to use #local#. Made some improvements to the denim jackets, especially the collars. Slacks now use legcuffs_00. New items from here on shouldn't have my name in the folder name, that was just a sorting method from before when HB had any. I'd change them all, but I don't want to mess things up for anyone.

2.0.0: Hiding hair now hides the whole head so obviously I'm not going to let that happen.

  • fixed what meshes I could so some things will at least display property. ...Still really missing those leg cuffs so a pair of pants doesn't have to hug the calves. Cleaned up any ankle sections that were previously covered by those.
  • Yeah I think I'm going to either need to wait for or somehow devise a means to get custom chest renders in before I can make a convincing plate carrier. But hey, at least I got the shoulder straps a lot less janky.
  • Cleaned up more of these textures. How was I ever okay with some of these things.
  • Added a hat that matches the suit. And a couple more shirts and jackets.

1.4.0: Added influencer jacket and swim trunks with pattern, improved lines on original swim trunks, overalls are now dyable (looks best in green).

1.3.0: Added cargo shorts, overalls, and went back over those multicam outfits with higher resolution textures (didn't know you could do that).

1.2.0: Added those two weird tactical outfits, and the layered shirts.

1.1.0: Added pinstripe suit, vest with shirt, and dark pants items.