Vanilla Music Boombox
Adds all vanilla music into usable sound effect items. Using Emarcee's Boombox and SFX Consumables.
| Last updated | 2 hours ago |
| Total downloads | 3 |
| Total rating | 1 |
| Categories | Audio Assets |
| Dependency string | ZeinaKC-Vanilla_Music_Boombox-1.0.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
Catman232-Homebrewery
v4.7.3 - Create new character parts - eyes, mouths, skins; create new items - gear, consumables, trade items; edit slider ranges and proportion limits, edit camera settings (+freecam), replace vanilla textures, edit jiggle bone settings, and more!
Preferred version: 4.7.3The_Queue_Of_Em-The_BOOMBOX
Adds a BOOMBOX (and a walkman) to Atlyss that plays music for everyone around you!
Preferred version: 1.8.0README
Vanilla Music Boombox
ATLYSS has a surprising amount of music assets, 39 in fact, thanks to Kiseff's collection from his past that he keeps reusing. And since I went through the effort of creating Vanilla Music Improved, I decided to put all of it into Homebrewery using Emarcee's The BOOMBOX and as consumables!
I downmixed all of the tracks from OGG Stereo to OGG Mono to reduce file size by -31% (pack is sub-50MB!), hopefully this doesn't cause issues, but if Homebrewery adds a way to reference assets from the game then I'll update this pack and switch to that. Do note that vanilla music plays at 75% volume and Homebrewery has a default volume of 40% for SFXs, you may configure this in Homebrewery.cfg, Homebrewery User Manual.
- If you need to contact me, you can use the ATLYSS Modding Central Discord server or my thread in there. I prefer pings than DMs, thanks
Tracks List
- Menu
- Zone
- mu_snatchsprings (Sanctum day)
- _mu_snatchNight (Sanctum night)
- _mu_cane (Outer Sanctum day)
- _mu_photo (Outer Sanctum night)
- _mu_discover01 (Effold Terrace)
- _mu_discover02 (Arcwood Pass day)
- _mu_discover03 (Arcwood Pass & Crescent Keep night)
- _mu_laid (Crescent Keep day)
- _mu_haven (Tuul Valley & Sanctum Arena)
- _ambClave (Tuul Enclave)
- _mu_encoderStrife (Bularr Fortress)
- _atlyssSet_track01 (Wall of the Stars)
- _mu_calp (Trial of the Stars day)
- _mu_botany (Trial of the Stars night)
- _mu_hell01 (Executioner's Tomb)
- Dungeon
- _atlyssSet_catacomb_amb3 (Sanctum Catacombs ambience)
- _atlyssSet_catacomb_action5 (Sanctum Catacombs action)
- _mu_ambCrispr (Crescent Grove ambient)
- _mu_wonton5 (Crescent Grove action)
- Boss
- _mu_cahoots (Slime Diva)
- _mu_wasp (Geistlords)
- _mu_ecka (Colossus)
- _mu_wonton (Valdur)
- _mu_hermit (Galius)
- music_whisper (Victory)
- Unused
Credits
Kiseff:Developer of ATLYSS. All assets used in this pack were extracted locally from the gameRootbeer:Provided me the coloured artwork of the ATLYSS banner drawn by Kiseff, alongside some choppy cropping/edits by meEmarcee:Creator of The BOOMBOX and inspiration (respective attributions on their page). Mod pageXesy:Inspiration, assistance, and tips. Mod pageMarioalexsan:Technical help. Helped me with the Downmixing script. Mod page