Vanilla Music Boombox
Adds all vanilla music into usable sound effect items. Using Emarcee's Boombox and SFX Consumables.
| Last updated | 3 days ago |
| Total downloads | 75 |
| Total rating | 5 |
| Categories | Audio Assets |
| Dependency string | ZeinaKC-Vanilla_Music_Boombox-1.0.1 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
Catman232-Homebrewery
v4.7.13 - Create new character parts - eyes, mouths, skins; create new items - gear, consumables, trade items; edit slider ranges and proportion limits, edit camera settings (+freecam), replace vanilla textures, edit jiggle bone settings, and more!
Preferred version: 4.7.13The_Queue_Of_Em-The_BOOMBOX
Adds a BOOMBOX (and a walkman) to Atlyss that plays music for everyone around you!
Preferred version: 1.8.0README
Vanilla Music Boombox
ATLYSS has a surprising amount of music assets, 39 in fact, thanks to Kiseff's collection from his past that he keeps reusing. And since I went through the effort of creating Vanilla Music Improved, I decided to put all of it into Homebrewery using Emarcee's The BOOMBOX and as consumables!
I downmixed all of the tracks from OGG Stereo to OGG Mono to reduce file size by -37% (pack is sub-50MB!), hopefully this doesn't cause issues, but if Homebrewery adds a way to reference assets from the game then I'll update this pack and switch to that. Do note that vanilla music plays at 75% volume and Homebrewery has a default volume of 40% for SFXs, you may configure this in Homebrewery.cfg, Homebrewery User Manual.
- If you need to contact me, you can use the ATLYSS Modding Central Discord server or my thread in there. I prefer pings than DMs, thanks
Tracks List
Due to the lack of official uploads but an accurate wiki page, I redirect you to Music.
- Menu
_mu_flyby(Main Menu)_mu_selee(Character Selector)option(Character Creator)
- Zone
mu_snatchsprings(Sanctum Day)_mu_snatchNight(Sanctum Night)_mu_cane(Outer Sanctum Day)_mu_photo(Outer Sanctum Night)_mu_discover01(Effold Terrace)_mu_discover02(Arcwood Pass Day)_mu_discover03(Arcwood Pass & Crescent Keep Night)_mu_laid(Crescent Keep Day)_mu_haven(Tuul Valley & Sanctum Arena)_ambClave(Tuul Enclave)_mu_encoderStrife(Bularr Fortress)_atlyssSet_track01(Wall of the Stars)_mu_calp(Trial of the Stars Day)_mu_botany(Trial of the Stars Night)_mu_hell01(Executioner's Tomb)
- Dungeon
_atlyssSet_catacomb_amb3(Sanctum Catacombs Ambience)_atlyssSet_catacomb_action5(Sanctum Catacombs Action)_mu_ambCrispr(Crescent Grove Ambience)_mu_wonton5(Crescent Grove Action)
- Boss
_mu_cahoots(Slime Diva)_mu_wasp(Geistlords)_mu_ecka(Colossus)_mu_wonton(Valdur)_mu_hermit(Galius)music_whisper(Victory)
- Unused
_mu_beaver_mu_discover04_mu_discover05_mu_hell02_mu_lethargy_mu_sailex_mu_tex01_mu_tiredmu_nouCovemu_select1
Credits
Kiseff:Developer of ATLYSS. All assets used in this pack were extracted locally from the gameRootbeer:Provided me the coloured artwork of the ATLYSS banner drawn by Kiseff, alongside some choppy cropping/edits by meEmarcee:Creator of The BOOMBOX and inspiration (respective attributions on their page). Mod pageXesy:Inspiration, assistance, and tips. Mod pageMarioalexsan:Technical help. Helped me with the Downmixing script. Mod page