ZeinaKC-Vanilla_Music_Boombox icon

Vanilla Music Boombox

Adds all vanilla music into usable sound effect items. Using Emarcee's Boombox and SFX Consumables.

Last updated 3 days ago
Total downloads 75
Total rating 5 
Categories Audio Assets
Dependency string ZeinaKC-Vanilla_Music_Boombox-1.0.1
Dependants 0 other packages depend on this package

This mod requires the following mods to function

Catman232-Homebrewery-4.7.13 icon
Catman232-Homebrewery

v4.7.13 - Create new character parts - eyes, mouths, skins; create new items - gear, consumables, trade items; edit slider ranges and proportion limits, edit camera settings (+freecam), replace vanilla textures, edit jiggle bone settings, and more!

Preferred version: 4.7.13
The_Queue_Of_Em-The_BOOMBOX-1.8.0 icon
The_Queue_Of_Em-The_BOOMBOX

Adds a BOOMBOX (and a walkman) to Atlyss that plays music for everyone around you!

Preferred version: 1.8.0

README

Vanilla Music Boombox

ATLYSS has a surprising amount of music assets, 39 in fact, thanks to Kiseff's collection from his past that he keeps reusing. And since I went through the effort of creating Vanilla Music Improved, I decided to put all of it into Homebrewery using Emarcee's The BOOMBOX and as consumables!

I downmixed all of the tracks from OGG Stereo to OGG Mono to reduce file size by -37% (pack is sub-50MB!), hopefully this doesn't cause issues, but if Homebrewery adds a way to reference assets from the game then I'll update this pack and switch to that. Do note that vanilla music plays at 75% volume and Homebrewery has a default volume of 40% for SFXs, you may configure this in Homebrewery.cfg, Homebrewery User Manual.

Tracks List

Due to the lack of official uploads but an accurate wiki page, I redirect you to Music.

  • Menu
    • _mu_flyby (Main Menu)
    • _mu_selee (Character Selector)
    • option (Character Creator)
  • Zone
    • mu_snatchsprings (Sanctum Day)
    • _mu_snatchNight (Sanctum Night)
    • _mu_cane (Outer Sanctum Day)
    • _mu_photo (Outer Sanctum Night)
    • _mu_discover01 (Effold Terrace)
    • _mu_discover02 (Arcwood Pass Day)
    • _mu_discover03 (Arcwood Pass & Crescent Keep Night)
    • _mu_laid (Crescent Keep Day)
    • _mu_haven (Tuul Valley & Sanctum Arena)
    • _ambClave (Tuul Enclave)
    • _mu_encoderStrife (Bularr Fortress)
    • _atlyssSet_track01 (Wall of the Stars)
    • _mu_calp (Trial of the Stars Day)
    • _mu_botany (Trial of the Stars Night)
    • _mu_hell01 (Executioner's Tomb)
  • Dungeon
    • _atlyssSet_catacomb_amb3 (Sanctum Catacombs Ambience)
    • _atlyssSet_catacomb_action5 (Sanctum Catacombs Action)
    • _mu_ambCrispr (Crescent Grove Ambience)
    • _mu_wonton5 (Crescent Grove Action)
  • Boss
    • _mu_cahoots (Slime Diva)
    • _mu_wasp (Geistlords)
    • _mu_ecka (Colossus)
    • _mu_wonton (Valdur)
    • _mu_hermit (Galius)
    • music_whisper (Victory)
  • Unused
    • _mu_beaver
    • _mu_discover04
    • _mu_discover05
    • _mu_hell02
    • _mu_lethargy
    • _mu_sailex
    • _mu_tex01
    • _mu_tired
    • mu_nouCove
    • mu_select1

Credits

  • Kiseff: Developer of ATLYSS. All assets used in this pack were extracted locally from the game
  • Rootbeer: Provided me the coloured artwork of the ATLYSS banner drawn by Kiseff, alongside some choppy cropping/edits by me
  • Emarcee: Creator of The BOOMBOX and inspiration (respective attributions on their page). Mod page
  • Xesy: Inspiration, assistance, and tips. Mod page
  • Marioalexsan: Technical help. Helped me with the Downmixing script. Mod page
    • Pipeargill: Downmixing was redone in Aixom (-6% more than 1.0.0) on their suggestion. Mod page