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Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Changelog
3.1.3
Added
New map regions in Celeste Terrace: Abbey of Resolute and Oak Tower.
New Threat Music in Oak Fields and PoonVille. Lumoxination 1R and Lumoxination by ReyingRexer.
Changed
Opalie Diva has had her HP slightly nerfed while also buffed in crit chance to around 40%. We going back to the old days of Slime Diva.
3.1.1
Added
Added Licensing
Updated
Updated README to provide OST Soundcloud and extra information.
3.1.0 (The Celestial Diva Update)
Added
Opalie The Diva boss fight (Scriptable).
Added Resource Fishing Node to Celeste Terrace.
Added MiniMap to Celeste Terrace.
Updated
Redesigned the arena (after multiple weird issues with creep spawners).
Added Baggie and the Mad Statue near the arena.
Updated Celeste Terrace with torches.
Updated MiniMap in PoonVille.
Updated README for better formatting.
Updated icon.
Previous Legacy Map Updates
3.0.0 (Magical Mayhem Update)
Added
Celestial Terrace Realm
Fixed
Fixed some issues with collision.
Removed
Removed most teleporters around the map to incentivize exploration. Sorry people!
Removed a path leading to Crescent Path as it was deemed unnecessary.
Changed
Treasure Chests respawning has been increased.
Some treasure chests has been removed.
The amount of crown bags you received has been lowered.
Changes to the chests loot table.
Updated README.
Note
Not everything in this update is completely finished. Expect small fixes and another big update.
2.1.2
Updated
Updated Sauna near Bahi Side.
Updated Terrace Mountain with Override Visuals.
Updated MapAmbience to a better spread effect.
Updated some MapAmbience with NULL time.
2.1.1 (The Relaxation Update)
Added
Added ambient sounds to Oak Fields
Added a sauna to Oak Fields (By Jimtomav)
Updated
Updated shaders of certain materials
2.1.0 (Recreational Update)
Added
Added more gameobjects to Oak Fields.
Added Baggie and Sakura nearby Crescent Path (Homebrewery Items).
Added Chest Treasures. (Can find them all? They can also respawn!)
Note
More to come!!
2.0.2
Added
Oak Fields now has a map.
Updated
PoonVille has an updated map to show the Oak Fields Portal Island.
2.0.0
Added
Oak Fields is now accessible in PoonVille.
Baggie now has a wife Crownie who is right next to them.
Fixed
Fixed an issue with one of the lilypads not having a mesh collider.
Removed
Removed KingdomKey Item Display mesh collider.
Updated
Updated README to include the linked maps
One of the houses have a Valdur Blade
Known issues
Maps are not up to date. Awaiting Xesy.
There is no environment ambience. Only Rain. Next patch.
Note
Portals in Oak Fields go to Crescent Cove and Cafe Bahi. This mod does not depend on those maps but the portals WILL NOT function correctly without those maps installed. Be very careful when going into these portals without the required mods.
IGNORE ALL RELATED TERRAIN WARNINGS. Unity just likes to complain. Sorry about that. This only happens when going from PoonVille to Cafe Bahi. THIS IS NOT A BUG.
1.1.0
Added
Added Portal to Oak Fields (WIP. Will just lead you to sanctum instead. Sorry!)
Updated
Updated some houses. One of them have a box and a key! Key to where? Idk.
Fixed
Fixed Lilypad collision (I hope)
1.0.3
Updated
Updated Foliage Shaders to include warping. Credit to Dipi11 for the Shader.
Updated Day theme to Heavenly which was used on the Starlight Chapel back on Fray Fields Poon Town. (Letting you guys know now since PoonVilleKHMusicMod uses the _mu_cane which would affect areas it shouldn't. This gives more time to update. I've updated this so its specifically for PoonVille. Np RockOn!)
1.0.2
Updated
Poon Town Houses has lights in them (I could not give lights to the other buildings. Too much time.