using System;
using System.Diagnostics;
using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BBS_ForgetThemFeet;
using Il2Cpp;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using MelonLoader;
using MelonLoader.Preferences;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: MelonInfo(typeof(Core), "BBS_ForgetThemFeet", "1.1.2", "Caleb Orchard", null)]
[assembly: MelonGame("DefaultCompany", "BabySteps")]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyCompany("BBS_ForgetThemFeet")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+256cd9ef49b0a20102200d9a4c27bd3de8c1b8a8")]
[assembly: AssemblyProduct("BBS_ForgetThemFeet")]
[assembly: AssemblyTitle("BBS_ForgetThemFeet")]
[assembly: NeutralResourcesLanguage("en-US")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace BBS_ForgetThemFeet
{
public class Core : MelonMod
{
private PlayerMovement pm;
private bool hasHiddenFeet = false;
private float nextWarningTime = 0f;
private MelonPreferences_Category cfg;
private MelonPreferences_Entry<float> colorR;
private MelonPreferences_Entry<float> colorG;
private MelonPreferences_Entry<float> colorB;
private MelonPreferences_Entry<float> scaleMultiplier;
public override void OnInitializeMelon()
{
cfg = MelonPreferences.CreateCategory("ForgetThemFeet");
colorR = cfg.CreateEntry<float>("MudColor_R", 0.537f, (string)null, (string)null, false, false, (ValueValidator)null, (string)null);
colorG = cfg.CreateEntry<float>("MudColor_G", 0.318f, (string)null, (string)null, false, false, (ValueValidator)null, (string)null);
colorB = cfg.CreateEntry<float>("MudColor_B", 0.161f, (string)null, (string)null, false, false, (ValueValidator)null, (string)null);
scaleMultiplier = cfg.CreateEntry<float>("ScaleMultiplier", 1.05f, (string)null, (string)null, false, false, (ValueValidator)null, (string)null);
cfg.SaveToFile(true);
}
public override void OnUpdate()
{
//IL_0207: Unknown result type (might be due to invalid IL or missing references)
//IL_020d: Unknown result type (might be due to invalid IL or missing references)
//IL_01fd: Unknown result type (might be due to invalid IL or missing references)
if (hasHiddenFeet)
{
return;
}
try
{
if ((Object)(object)pm == (Object)null || (Object)(object)((Component)pm).gameObject == (Object)null)
{
GameObject val = GameObject.Find("Dudest");
if ((Object)(object)val == (Object)null)
{
return;
}
pm = val.GetComponent<PlayerMovement>();
}
if ((Object)(object)pm == (Object)null || (Object)(object)((Component)pm).gameObject == (Object)null || pm.feet == null || ((Il2CppArrayBase<FootData>)(object)pm.feet).Count == 0)
{
return;
}
Color color = default(Color);
((Color)(ref color))..ctor(colorR.Value, colorG.Value, colorB.Value);
float value = scaleMultiplier.Value;
bool flag = false;
for (int i = 0; i < ((Il2CppArrayBase<FootData>)(object)pm.feet).Count; i++)
{
FootData val2 = ((Il2CppArrayBase<FootData>)(object)pm.feet)[i];
if (val2 == null)
{
continue;
}
BoxCollider coll = val2.coll;
Transform val3 = ((coll != null) ? ((Component)coll).transform : null);
if ((Object)(object)val3 == (Object)null)
{
continue;
}
Transform parent = val3.parent;
if ((Object)(object)parent == (Object)null)
{
continue;
}
Transform val4 = null;
for (int j = 0; j < parent.childCount; j++)
{
Transform child = parent.GetChild(j);
if ((Object)(object)child != (Object)null && ((Object)child).name.Contains("_mudMesh"))
{
val4 = child;
break;
}
}
if (!((Object)(object)val4 == (Object)null))
{
((Component)val4).gameObject.layer = 0;
MeshRenderer component = ((Component)val4).GetComponent<MeshRenderer>();
if ((Object)(object)component != (Object)null)
{
((Renderer)component).material.color = color;
}
Transform obj = val4;
obj.localScale *= value;
flag = true;
}
}
if (flag)
{
hasHiddenFeet = true;
}
}
catch (Exception ex)
{
pm = null;
if (Time.unscaledTime >= nextWarningTime)
{
MelonLogger.Warning("ForgetThemFeet retrying after transient setup error: " + ex.Message);
nextWarningTime = Time.unscaledTime + 2f;
}
}
}
}
}