CandyBuff
Candy-themed Balatro content: Jokers, consumables, enhancements, stickers, decks, food packs and a slot-machine Gambling Deck. Works with JokerDisplay, CardSleeves and Cryptid.Candy Buff
A candy-themed content mod for Balatro: new Jokers, enhancements, stickers, decks and a slot-machine Gambling Deck.
Content
- Jokers (11): The Licker, Fried Eggs, Menos, Thenik, Nol Had, Roundy, Mika 7s, Royal Balloon Crown, Pile of Rocks, Blue Glass Wave, Freespins in 20s
- Enhancements (3): Orange Juice, Blue Ice, Black Plastic
- Seal (1): Fancy Seal
- Consumables (4): Tolape, Broken Sword, Rock Pile, The Keeper
- Stickers (5): Critical Hit, Broken Sword, Spoiled, Glass, Sealed
- Voucher (1): Sweet Tooth
- Decks (4): Candy, Rock, Spade, Gambling (+ Candy Sleeve)
- Booster packs (6): Food Joker Pack and Food Consumable Pack, each in Normal / Jumbo / Mega
Compatibility
- Steamodded
>= 1.0.0~ALPHA-1424a(required) - JokerDisplay: shows The Licker, Fried Eggs and Menos values.
- CardSleeves: adds the Candy Sleeve. Without it, use the Candy Deck.
- Cryptid: Menos uses the Epic rarity.
Highlights
- Sealed sticker: nothing is lost. When a Joker's own Chips / Mult / X Mult / X Chips / Retriggers (including s_mult and s_chips) drop (a reset or a decay), the loss goes into a counter shown in the sticker description, and the counter scores with the Joker every hand. Enhancements, Editions and Seals kept by a Sealed card keep working and stack. Blue Joker and Banner, which work their value out from the game, also keep what they lose during the round. The Keeper applies it to 1, 2 or 3 random held cards or Jokers.
- Food packs: pick from Food Jokers and consumables across vanilla and other mods, plus this mod's own.
- Menos: an Epic Joker with a floating duck.
- Thenik: an Epic Joker. 1 in 2 chance each hand to debuff the Joker on its right and multiply the values of the Joker on its left by that Joker's sell value, until the end of the round. It does nothing without a Joker on both sides, never stacks, and skips Sealed Jokers. X values scale only the part above X1.
- Nol Had: an Epic Joker. +$1 sell value for each card held in hand (retriggers count too). When sold, 1 in 2 chance it is not destroyed: you are paid, then its sell value drops to $0.
- Roundy: a Rare Joker. Picks a number n (2-5) each round. Chips and Mult are each rounded up to a multiple of M = scoring cards x n (retriggers count), never below n x M. Example: 5 cards, n = 5: 130 x 7 becomes 150 x 125.
- Epic wave: the background of every Epic Joker (Menos, Thenik, Nol Had) ripples like a wave.
Gambling Deck
After each Boss Blind a slot machine opens before the cash-out screen. Stake Cash, the Interest cap, the deck's first-hand X Mult, or 10 / 25 / 50% of a Joker's values, then pull the lever. The reels pick a multiplier from the paytable (3 Crowns X10 down to 3 Sixes X0.25), and new value = value - stake + stake × multiplier. Choose "No Thanks" to skip.
Shop Slot: a cheaper, lower-payout slot behind the lever in the shop. $3 per pull, +$1 every 3 pulls, resets each ante. Max payout is X6 (about X0.83 average return, against about X1.03 for the Boss Blind slot).
Config (config.lua)
slot_fast = false: shorter spin animationshop_slot_enabled = true: show the Shop Slotshop_slot_style = 'icon':'icon', or'column'for a button next to Rerollshop_slot_cost = 3: starting price per pullshop_slot_all_decks = false: show the Shop Slot on every deckfried_eggs_boost = 4: extra pool copies of Fried Eggs once unlocked (0 = normal Uncommon chance)menos_duck = 'big':'big'or'small'duck sizelicker_start = true: start with a Negative The Licker (Candy Sleeve)licker_hunger = 3: blinds The Licker can go hungry before it spoils a Jokerdevour_chance = 50: chance (%) it devours a Spoiled Joker
Credits
Ideas: Z-Leon (Fried Eggs), Mika3.0 (Mika 7s), Alex (Royal Balloon Crown), Sun fall (Critical Hit, Broken Sword), 20 freespins na swit (Freespins in 20s), menos (Menos, Fancy Seal, Tolape).
Changelog
1.26.50
- Fixed technical bugs and added a little polish.
1.26.45
- Roundy is now Rare ($8). Chips and Mult round up to a multiple of M (scoring cards x n) and never end below n x M. Retriggers count.
1.26.44
- Roundy is now Uncommon (cost $6): its bonus is small once scores grow.
1.26.43
- Roundy rounds Chips and Mult up (each) to the next multiple. Cleaner animation frames: the outline never breaks. Thenik, Nol Had and Roundy now show up in JokerDisplay.
1.26.42
- New Rare Joker Roundy with an animated card.
1.26.41
- Freespins in 20s: new look based on the original drawing, with its intentional gaps kept, cleaner outlines, iron details (sheen, bolts, a little rust) and "FREE REROLL" written on the green box.
1.26.39
- Sealed now works on Blue Joker and Banner: chips lost as the deck or discards run down are kept.
1.26.38
- Sealed counter also keeps s_mult, s_chips, X Chips and retriggers.
1.26.37
- Sealed Jokers no longer lag: the per-frame value lock is replaced by a small counter written in the sticker description (Chips / Mult / X Mult), updated once after each Joker calculation. The Thenik's sticker is removed (the debuff is still shown by the game).
1.26.36
- New Epic Joker Nol Had.
1.26.35
- New Epic Joker Thenik and the "Thenik's" sticker; Epic Joker backgrounds now ripple like a wave. Shorter description.
1.26.32
- Fixed a second, static tongue on The Licker.
- Fixed the same card appearing twice in a Food pack; packs now open faster.
- Less lag with the Candy Deck and Sealed Jokers (per-frame work reduced).
- The Keeper now seals 1, 2 or 3 random cards or Jokers.
- Sealed: a kept Lucky enhancement now rolls its real 1 in 5 / 1 in 15 chances.
1.26.31
- The Licker has the JOKER lettering and a light three-layer animation: static background, floating chains and lock, and a tongue that swings from the keyhole.
- Fried Eggs appears more often than a Common Joker once unlocked (
fried_eggs_boost).
1.26.30
New mod icon, shorter description and README.
1.26.1
Initial release.
