Goofy playground helicopters flown with collective, pedals and mouse cyclic: the new 6-seat Little Bird or the original Classic. Shared with everyone in the lobby. Everyone needs the mod.
Fixed players on the Little Bird's bench spots turning invisible for everyone else when their choppa
ended abruptly.
3.0.1
The F8 choppa chooser got a toy-box makeover: chunky outlined cards that perk up when you point at them, big
bouncy buttons and a little choppa to explain Call In and Spawn. Same choices, same keys.
3.0.0
Meet the Little Bird: a brand new toy MH-6 choppa with room for six, see-through windows and saddlebag pockets
on the tail boom. Pilot and co-pilot get in with G; the four outside bench spots work like the chairlift seats
(aim and use), even when nobody's flying.
F8 now opens a choppa chooser: pick the Little Bird or the original Classic choppa, then Call In (it flies
in and lands near you) or Spawn (it appears right in front of you). Each choppa is built the way its owner
picked, so mixed lobbies work.
[Controls] FlyIn is gone: choose Call In or Spawn in the chooser instead.
Quieter choppa: [Audio] Volume changed from 0.8 to 0.4 (updated automatically unless you had changed it
yourself); set it back to 0.8 for the old loudness.
Everyone in the lobby needs 3.0.0 or newer; older versions won't see your choppas.
2.0.0
Much smoother ride as a passenger (or watching someone else fly), especially at speed and in turns.
You folks can definitely report these issues on GitHub, I
didn't know this problem was occurring!
Everyone in the lobby needs 2.0.0 or newer; older versions won't see your choppas.
1.2.1
The choppa is smaller by default, which suits the world much better. [Model] Scale changed from 1.0 to 0.6
(updated automatically unless you had changed it yourself); set it back to 1.0 for the old size.
In the chase camera you can now see your own head and body in the seat.
1.2.0
Calling a choppa (F8) now has it fly in from the distance and land near you, if there's a flat, open spot
nearby. Don't like it? Set [Controls] FlyIn to false and it appears right in front of you like before.
1.1.4
Items left in choppa pockets now count as held when the game saves, so they turn up in the lost & found
instead of disappearing.
1.1.3
Free look (hold Left Alt) was far too twitchy. It now has its own setting, [Controls] FreelookMouseSensitivity,
defaulting to 0.4 (it was effectively 2.0 before; set it back to 2.0 for the old feel).
1.1.2
Fixed: the choppa's bump sounds never played (the game's build strips the part of Unity they relied on). Hard
landings now go bonk.
1.1.1
Pilot's Logbook now also notes how many items are in the choppa pockets when a flight ends, the most people
aboard at once, and what gets put into or taken out of the pockets. The full list is in the README, and
[Pilot Logbook] Enabled = false still turns it all off.
1.1.0
Choppa pockets: three on each side, holding anything a backpack can.
Items in choppa pockets are not "held" when the game saves. Take them out before you quit, or they won't be kept.
1.0.3
Night flying: navigation lights, flashing beacons and strobes while someone's at the controls, a long-reaching
headlight, and a faint cabin glow so you can find a parked choppa in the dark. Tune them under [Lights].
The choppa now pitches and rolls around its middle instead of near the skids.
Config: [Flight] CenterOfMassHeight default changed from 1.4 to 1.8. If you never changed it, it updates
automatically; set it back to 1.4 for the old feel.
1.0.2
Live Pilot's Logbook card at the top of the page: everyone's flight totals added together.
1.0.1
Pilot's Logbook: anonymous flight stats, on by default and easy to turn off (see README).
1.0.0
First release: a flyable playground helicopter with collective, pedals and mouse cyclic.
Three seats, synced for everyone in the lobby.
Synthesised rotor and flutter sounds.
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