
You are viewing a potentially older version of this package. View Latest Version
BigWalk Public Lobbies
Browse and join every public room in Big Walk with one click. Burst multi-round search (30 rounds, ~1s), live player counts, full-room filter, CN-only toggle, 15-language UI that follows your game.Big Walk Public Lobbies
Browse every public room in Big Walk and join it with one click — no room code needed.
The game ships without a public lobby browser; this mod adds one. It lists all public rooms (Lobby + Session sources), lets you filter them, and joins through the original in-game flow (NetworkMinder.SetTransportAndConnect), so everything behaves exactly as in the vanilla "Join" screen.
Features
- Burst multi-round search: each refresh fires 100 concurrent search rounds (~3 seconds) and deduplicates results by room code — far more rooms than a single EOS search (200) allows; rate-limit safety net ends a round early if EOS throttles.
- Live player counts: each card shows current/max players (e.g.
3/8); full rooms are hidden automatically. - Card layout: world name, host name, players and 6-digit join code in a clear three-line layout.
- Search & filter: search box matches world name / host name; a "CN-only" toggle keeps only rooms whose name or host contains Chinese.
- 15-language UI: automatically follows the game's own language (Chinese S/T, Japanese, Korean, English, French, German, Spanish, Portuguese, Russian, Polish, Turkish, Czech, Italian, Latin Spanish), switching live with zero lag.
- Join via the original game flow: no custom networking — the exact same
NetworkMinder.SetTransportAndConnectused by the vanilla join screen. - Smart caching: manual refresh never clears the list (same-minute refresh only adds); cache auto-cleans on a configurable interval.
- Auto-scan on first open only: re-entering keeps your existing list; hit Refresh when you want a fresh scan.
Requirements
- BepInExPack IL2CPP (installed automatically)
Installation
- Install BepInExPack IL2CPP (via Thunderstore Mod Manager / r2modman, or manually).
- Install this mod (the mod manager handles everything).
- Launch the game. A "Public Lobbies" button appears on the main menu.
Usage
- On the main menu, click Public Lobbies.
- It scans automatically on first open (a live "Searching…" indicator shows progress); click Refresh to re-scan.
- Click a room card to select it, then Join Room — the original connection flow takes over.
- Optional: search box (world / host), CN-only toggle.
Configuration
Edit BepInEx/config/BigWalkPublicLobbies.cfg:
| Key | Default | Description |
|---|---|---|
Debug > Verbose |
false |
Detailed diagnostic logging |
Search > SearchRounds |
30 |
Search rounds per refresh (more rounds = more rooms; beyond 30 EOS rate-limits and returns nothing new) |
Search > CacheClearSeconds |
60 |
Seconds before the cache auto-cleans (within that window, refresh only adds rooms) |
Compatibility
- Game: Big Walk (Unity 6000, IL2CPP)
- Loader: BepInEx 6 (IL2CPP)
- Languages: all 15 game languages (full translations for zh/ja/ko/en; others follow the game locale)