Bloons TD 6
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445KB
Dependency string
doombubbles-AscendedUpgrades-1.2.3
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Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

Unreleased

1.2.3 - 2026-08-06

  • Fixed for BTD6 v56

1.2.2 - 2025-12-03

  • Recompiled for v52

1.2.1 - 2025-08-31

  • Fixed an issue with Ascended Upgrades sometimes costing too much money
  • Fixed an issue with Ascended Upgrades not always appearing visually purchasable when they should be

1.2.0 - 2025-08-30

  • Internal rework for the upgrade checking to be more compatible with other mods that affect upgrading like Paths++ and Ultimate Crosspathing with <15 upgrades allowed
    • As a byproduct, Tier 4 towers can receive Ascended Upgrades if you have the Tier 5 for their highest path already
    • This also involved removing the Shared Tower Scaling setting, but I don't think anyone was actually using that lol
  • Ascended Upgrades now work with Useful Utilities' Copy/Paste Towers, though for the Tier 5s you will need Unlimited 5th Tiers+

1.1.6 - 2025-08-27

  • Fixed for v50

1.1.5 - 2025-06-19

  • Fixed for v49

1.1.4 - 2025-03-02

  • Fixed for v47

1.1.3 - 2024-12-14

  • Fixed for v46

1.1.2 - 2024-10-09

  • Fixed for v45.0
  • Switched the Show Upgrade Pips checkbox setting to a Max Upgrade Pips slider setting

1.1.1 - 2024-04-08

  • Fixed for v42.0

1.1.0 - 2023-12-06

  • Fixed for v40.0
  • Reworked the way Ascended Upgrades internally stack, which means:
    • No more lag from purchasing upgrades / selecting towers
    • Upgrade effects now stack additively instead of multiplicatively by default
      • I made this change because otherwise the power scaling far outpaces the cost and can trivialize freeplay
      • The old behavior can be restored by enabling the "Op Multiplicative Scaling" mod option
      • Changed the default Upgrade Cost Increase setting from $1000 to $500 now that it scales less
  • Upgrades now have additional effects for the non damaging effects of towers
    • Ascended Strength also increases the value of cash generation effects and improves damage buffs given by the tower
    • Ascended Speed also increases production speed (bananas/crates per turn) and improves attack speed buffs given by the tower
    • Ascended Force also increases capacity of banks/traps and improves range/pierce buffs given by the tower

1.0.6 - 2023-10-14

  • Fixed for BTD6 v39.0

1.0.5 - 2023-08-06

  • Fixed for BTD6 v38.1

1.0.4 - 2023-06-07

  • Fixed for BTD6 v37.0

1.0.3 - 2023-05-11

  • Compatibility improvements with Paths++

1.0.2 - 2023-03-02

  • Fixed issue with upgrades not applying properly when you were low on cash (capitalism moment)
  • Made the custom upgrade button texture more consistent
    • Now just uses the standard grayed out texture when you don't have enough money

1.0.1 - 2023-01-24

  • Fixed crash with placing Heroes

1.0.0 - 2022-12-30

  • Initial Release
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