
BuffsInShop
Adds many tower buffs to the in game shop that can be directly purchased for towers. See the home page Readme for full details.Buffs In Shop
Adds many tower buffs to the in game shop that can be directly purchased for towers
Adds 50+ of the game's buffs as entries into the shop that can be purchased to permanently apply them to a tower.
Most buffs get a 50% discount for subsequent purchases.
By default, buffs will only show up in the shop if the tower/upgrade they originate from is allowed to be used in the current match. This can be configured in the Mod Settings (globally or on a per-buff basis), along with the costs of the buffs. (To make a buff stop appearing in the shop at all, set the cost to -1)
There is also a setting that allows placing buffs on any tower regardless of the Tower Set or Tower Type restrictions.
There is also a special "God Boost" buff at the end of the shop that applies all valid buffs to a tower for a set cost. There are settings for if you want specific buffs to be excluded from that.
Tip: The Useful Utilities setting "Three Column Shop" is helpful to use due to how many buffs are added.
Buffs
| Icon | Name | Description | Cost | Discount |
|---|---|---|---|---|
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Acidic Mixture Dip | Makes a tower able to pop Lead Bloons and deal extra damage to Ceramic and MOAB-class Bloons. | $3500 | Yes |
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Berserker Brew | Gives a tower a brew that increases damage, pierce, range and attack speed. | $7000 | Yes |
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Stronger Stimulant | Gives a tower with Berserker Brew further increased pierce, range and attack speed. | $14250 | Yes |
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Take Aim | Gives a tower improved range, accuracy, and Camo detection. | $1500 | No |
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Take Better Aim | Improves the Take Aim buff on a tower to further improve range and accuracy, and allow damaging Black/White/Purple Bloons. | $1625 | No |
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Overclock | Supercharges a tower's attack speed, or other effects if it doesn't attack. | $13500 | No |
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Ultraboost | Gives a tower a stacking Overclock buff that increases in power each round, up to 10 times. | $72000 | Yes |
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Monkey Villager | Gives a tower 10% increased range. | $600 | Yes |
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Jungle Drums | Gives a tower 18% increased attack speed. | $750 | Yes |
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Primary Training | Gives a Primary monkey more range, pierce and projectile speed. | $400 | Yes |
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Primary Mentoring | Gives a tower with Primary Training increased range, tier 1 upgrades for free, and reduced ability cooldowns. | $1250 | Yes |
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Primary Expertise | Gives a tower with Primary Mentoring more popping power, tier 2 upgrades for free, and further reduced ability cooldowns. | $5000 | Yes |
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Radar Scanner | Makes a tower able to attack Camo Bloons. | $1000 | Yes |
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Monkey Intelligence Bureau | Grants special Bloon popping knowledge to a Tower, allowing it to pop all Bloon types. | $3750 | Yes |
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Call To Arms | Gives a tower +50% attack speed and pops. | $20000 | Yes |
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Homeland Defense | Gives a tower with Call to Arms now +100% attack speed and pops. | $40000 | Yes |
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Monkey Town | Makes a monkey get 50% extra cash per Bloon pop. | $5000 | Yes |
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Monkey City | Gives a tower 20% increased cash generation. | $5000 | Yes |
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Absolute Zero | Gives an Ice Monkey 50% increased attack speed. | $9500 | Yes |
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Elite Sniping | Gives a Sniper Monkey Elite targeting prio and 33% more attack speed. | $2000 | Yes |
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Energized | Gives a tower 20% reduced ability cooldowns. | $4000 | Yes |
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Energized Fully | Makes an Energized tower have 40% reduced cooldowns if its in water, and/or earn XP 50% faster if its a Hero. | $10000 | Yes |
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Sub Commanded | Gives a Monkey Sub extra pierce and damage. | $10000 | Yes |
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Flagship Carried | Gives a water based monkey or Monkey Ace 18% increased attack speed. | $750 | Yes |
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Shinobi Tactics | Gives a Ninja Monkey 8% increased pierce and 8% reduced attack cooldown. Stackable up to 20 times. | $1200 | No |
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Poplust | Gives a Druid 15% increased attack speed and pierce. Stackable up to 5 times. | $2350 | No |
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Abyss Dwelling | Gives a tower 10% increased pierce. | $800 | Yes |
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Echosense | Gives a Mermonkey 6% increased range. Stackable up to 10 times. | $380 | No |
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Finally Harmonizing | Gives a Magic monkey +3 pierce, or a Hero 15% improved range and cooldowns. | $1250 | Yes |
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Sun Temple's Blessing | Gives a tower the support of the Sun Temple. | $50000 | Yes |
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True Sun God's Blessing | Gives a tower with the the Sun Temple's Blessing the support of the True Sun God. | $50000 | Yes |
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Paragon Overclock | Overclocks a tower and other towers near it. Can be used on Paragons. | $325000 | No |
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Paragon Sub Commanded | Gives a Hero x6 damage, x3 pierce, -23% attack speed, and 5x XP. Gives a Monkey Sub x7 damage and x3 pierce. Gives a Paragon 10% reduced ability cooldowns. | $100000 | Yes |
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Bomb Expert | Gives a tower +5% range and 25% pierce. A Bomb Shooter gets 24% increased attack speed, and a Mortar Monkey gets that as well as 10% increased blast radius. | $2000 | Yes |
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Artillery Command | Gives a Bomb Shooter or Mortary Monkey double damage and pierce. | $40000 | Yes |
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Sacrificial Totem | Gives a tower +1 pierce, +20% range, +18% attack speed, +25 projectile speed, and Camo Detection. Wizard Monkeys gain an additional +1 pierce and 6% attack speed. | $3500 | Yes |
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Heated Up | Gives a tower +1 Pierce and allows it to pop Lead and Frozen Bloons. | $1000 | Yes |
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Super Heated Up | Gives a tower with Heated Up +1 damage and +2 damage to Lead Bloons. | $6000 | Yes |
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Pyrotechnics Expert | Gives a Ring of Fire Tack Shooter, Signal Flare Mortar, or Dragon's Breath Wizard 20% increased projectile size and 25% increased attack speed. | $1300 | Yes |
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Bank Hack | Gives a Monkey Bank 12% increased income generation. | $2500 | Yes |
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Rallying Roar | Gives a tower +3 damage. | $15000 | Yes |
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Nature's Clarity | Give a Magic monkey +5 range and +2 pierce. | $900 | Yes |
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Natures Wrath | Gives a Druid increased pierce, range, income, attack speed, tornado size, and Camo Detection. | $5000 | Yes |
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Blood Sacrifice | Gives Adora or a Sun Avatar/Temple/God 10% increased range and 10% reduced reload time, but puts you $500 in debt. Can be purchased up to 5 times per tower, doubling the debt each time. | $1000 | No |
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Naval Tactics | Gives a water based monkey double attack speed, +1 Pierce, Normal damage type, and Camo detection. | $25000 | Yes |
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Etienne Range | Give a tower 20% increased range. | $900 | Yes |
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Bottle of 'Gerry's Fire' Hot Sauce | 2.8 million Bloonville units. Whoever tastes this special sauce will be spewing fire permanently! | $3250 | No |
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Fertilizer | Does that farm of yours have bananas? Want even more bananas? Sprinkle this extra-strength magical fertilizer directly on that farm and get more banana now! | $5000 | No |
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Jar of Pickles | Try these pickles on one of your Monkey Towers and it will hit harder, but shoot slower, permanently. | $750 | No |
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See Invisibility Potion | Whatever Monkey you gift with this extremely efficacious elixir will be able to see Camo Bloons with ease! Effects will not wear off. | $2000 | No |
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Sharpening Stone | Sharpen those darts, friend! Apply this to your darts and blades and they'll be sharper than ever before. Does not run out. | $1000 | No |
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Ice Age | Gives a tower that can Freeze Bloons +150% Freeze duration. Ice Monkeys also get +5 range. | $4000 | Yes |
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God Boost | Applies many other Buffs from the Shop at once. | $500000 | Yes |





















































