Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog,
and this project adheres to Semantic Versioning.
1.8.2 - 2026-06-03
1.8.1 - 2026-05-12
- Regenerated TowerModels for BTD6 v54.3, fixes Primary Village bug from 54.0
1.8.0 - 2026-04-09
- Added support for the new Powers Pro Hype Boost Monkey and Tech Bot Prime
1.7.5 - 2026-04-09
1.7.4 - 2026-02-12
1.7.3 - 2025-12-03
1.7.2 - 2025-10-15
1.7.1 - 2025-08-31
- Fixed the minimum value on the Max Tiers setting slider
1.7.0 - 2025-08-29
- Added support for Powers Pro: Banana Farmer Pro and Super Monkey Beacon
1.6.2 - 2025-08-27
1.6.1 - 2025-08-12
- Fixed issue with certain UI updates to the tower selection menu bypassing the check for Max Tiers if < 15
1.6.0 - 2025-06-18
- Added Ultimate Crosspathing for the new Desperado tower
1.5.6 - 2025-04-02
1.5.5 - 2025-02-21
- Fixed Bomb Shooters and Dartling Gunners for BTD6 v47.2
1.5.4 - 2025-02-04
1.5.3 - 2024-12-12
1.5.2 - 2024-10-11
- Fixed damage types not being merged correctly in the last version
- Fixed error that could happen with Ice Monkey 5X5 crosspath
1.5.1 - 2024-10-09
1.5.0 - 2024-08-01
- Updated for BTD6 v44.0
- Includes full crosspathing for the new Mermonkey!
1.4.9 - 2024-04-11
1.4.8 - 2024-04-08
1.4.7 - 2024-02-07
1.4.6 - 2023-12-06
1.4.5 - 2023-10-16
- Updated tower stats for BTD6 v39
- Fixed not all boat crosspaths with Crow's Nest having full camo detection
- It's now easier for other mods to override Ultimate Crosspathing behavior
1.4.4 - 2023-07-28
1.4.3 - 2023-07-26
- Updated towers for v38 changes
1.4.2 - 2023-06-07
1.4.1 - 2023-05-09
- Made some fixes for compatibility with Paths++
- Improved the Error popup to direct users to a common help page
1.4.0 - 2023-04-06
- Fixed for BTD6 v36
- Added crosspathing for the Beast Handler
- NOTE: Ninja Kiwi hardcoded a lot of stuff based on the Beast Handler only having up to two pets at once.
For now, Beast Handler crosspathing will consist of allowing you to get up to 5 upgrades in two paths, but not any additional in the third.
MelonLoader 0.6.1 Required
- Updating to MelonLoader 0.6.1 will fix all previous known crashes with villages, boats, etc
- Will also be visible in the standard MelonLoader installer
1.3.7 - 2023-02-17
- Fixed for BTD6 v35 (thx @GrahamKracker !)
- Removed the "Affect Modded Towers" option; now will simply always happen if the mod supports it
1.3.6 - 2022-12-26
- Now works with the official MelonLoader 0.6.0 alpha
KNOWN ISSUES:
- Crosspaths including Monkey Buccaneer 5xx Carrier Flagship will not work
- Crosspaths including Monkey Village 3xx Primary Training will not work
1.3.5 - 2022-12-24
1.3.4 - 2022-10-20
- Fixed for BTD6 v33.0
- Updated load tasks for ModHelper v3.0.4
1.3.3 - 2022-08-23
- Fixed Engineer Monkeys for BTD6 v32.2
- Towers should now fail/break individually rather than collectively
1.3.2 - 2022-08-10
NOTE: Requires Mod Helper v3.0, which is in still in alpha and hasn't been officially released. See here for more info.
- Made things even more clear when Mod Helper 3.0 is not being used
1.3.1 - 2022-08-07
NOTE: Requires Mod Helper v3.0, which is in still in alpha and hasn't been officially released. See here for more info.
- Fixed for v32.0
- Made things more clear when Mod Helper / the mod itself have failed
1.3.0 - 2022-07-24
NOTE: Requires Mod Helper v3.0, which is in still in alpha and hasn't been officially released. See here for more info.
- Update to Mod Helper 3.0
- Switch to slider from 7 to 15 for crosspathing instead of the execute order 66 toggle
- Using a new custom load step for smoother startup