BepInEx/plugins/HFMS.dll

Decompiled 2 weeks ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Reptile;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.6.2", FrameworkDisplayName = ".NET Framework 4.6.2")]
[assembly: AssemblyCompany("HFMS")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("3.0.0.0")]
[assembly: AssemblyInformationalVersion("3.0.0")]
[assembly: AssemblyProduct("Haiders Freaky Movement Stuff")]
[assembly: AssemblyTitle("HFMS")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("3.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace HFMS
{
	[HarmonyPatch(typeof(Player))]
	public class PlayerPatch
	{
		public static Player pp;

		private static float lastx;

		private static float lastz;

		private static Quaternion movdir;

		[HarmonyPostfix]
		[HarmonyPatch("LateUpdatePlayer")]
		public static void Postfix(Player __instance)
		{
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0056: Unknown result type (might be due to invalid IL or missing references)
			//IL_005b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0074: Unknown result type (might be due to invalid IL or missing references)
			if (!__instance.isAI)
			{
				pp = __instance;
				if (pp.moveInput != Vector3.zero)
				{
					movdir = Quaternion.LookRotation(pp.moveInput);
				}
				if (Plugin.FreakMov2.Value && pp.moveInput != Vector3.zero)
				{
					pp.tf.rotation = movdir;
				}
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch("FixedUpdatePlayer")]
		public static void Postfix1(Player __instance)
		{
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bf: Unknown result type (might be due to invalid IL or missing references)
			//IL_006e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0087: Unknown result type (might be due to invalid IL or missing references)
			if (__instance.isAI)
			{
				return;
			}
			if (Input.GetKey(Plugin.CancelButton.Value))
			{
				__instance.StopCurrentAbility();
			}
			if (Input.GetKey(Plugin.LockUpButton.Value))
			{
				if (lastx == 0f && lastz == 0f)
				{
					lastx = pp.tf.position.x;
					lastz = pp.tf.position.z;
				}
				pp.tf.position = new Vector3(lastx, pp.tf.position.y, lastz);
			}
			else
			{
				lastx = 0f;
				lastz = 0f;
			}
		}
	}
	[BepInPlugin("HFMS", "Haiders Freaky Movement Stuff", "3.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		public static Harmony Harmony;

		public static Player p;

		public static ConfigEntry<KeyCode> CancelButton;

		public static ConfigEntry<KeyCode> LockUpButton;

		public static ConfigEntry<bool> FreakMov2;

		private void Awake()
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0010: Expected O, but got Unknown
			Harmony = new Harmony("HFMS.Harmony");
			Harmony.PatchAll();
			Debug.Log((object)"hello world");
			CancelButton = ((BaseUnityPlugin)this).Config.Bind<KeyCode>("bindings", "Cancel Button", (KeyCode)0, "button to cancel the current ability");
			LockUpButton = ((BaseUnityPlugin)this).Config.Bind<KeyCode>("bindings", "Stay in Place Button", (KeyCode)0, "button to stop moving forward");
			FreakMov2 = ((BaseUnityPlugin)this).Config.Bind<bool>("freaking", "FreakMov Two", false, "Characters rotation is the same as you movementinput rotation");
		}

		private void Update()
		{
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "HFMS";

		public const string PLUGIN_NAME = "Haiders Freaky Movement Stuff";

		public const string PLUGIN_VERSION = "3.0.0";
	}
}