CHANGELOG
1.0.0
- initial release
1.1.0
- added a map option
1.1.1
- some small fixes because I was too lazy to playtest
1.2.0
- flamethrower knockback "removed", added a map option to enable/disable the healing from coins and hearts, hole leading to the poison maze will now become wider with the "Wide Doors" option
1.3.0
- fixed certain props not having colliders, added a new map option to have working elevators
1.3.1
- fixed the elevators because I didn't set them up correctly
1.3.2
- poles in the red coins area no longer have collision, and fixed the grind of one of the poison maze exits