Decompiled source of Error Handler v1.0.0

ErrorHandler.Plugin.dll

Decompiled 2 hours ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Reptile;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.6.2", FrameworkDisplayName = ".NET Framework 4.6.2")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: AssemblyCompany("ErrorHandler.Plugin")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("ErrorHandler.Plugin")]
[assembly: AssemblyTitle("ErrorHandler.Plugin")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace ErrorHandler.Plugin
{
	public static class ErrorHandlerSettings
	{
		public static bool IgnoreErrorOverride;

		private static ConfigEntry<bool> _ignoreErrors;

		private static ConfigEntry<float> _ignoreErrorAskInterval;

		private static ConfigEntry<int> _errorsInARowAskThresh;

		public static bool IgnoreErrors => _ignoreErrors.Value;

		public static float IgnoreErrorsOverrideAskInterval => _ignoreErrorAskInterval.Value;

		public static int IgnoreErrorsAskInARow => _errorsInARowAskThresh.Value;

		public static void Initialize(ConfigFile config)
		{
			_ignoreErrors = config.Bind<bool>("General", "Ignore Errors", false, "Whether to just write errors to the console when they happen and continue playing.");
			_ignoreErrorAskInterval = config.Bind<float>("General", "Interval To Ask To Ignore", 10f, "How close together, in seconds, errors have to be ignored in a row for the handler to ask if you want to ignore future ones. 0 to disable, -1 to always ask.");
			_errorsInARowAskThresh = config.Bind<int>("General", "Errors in a Row To Ask To Ignore", 10, "After how many errors in a row the handler will ask if you want to ignore future ones. 0 to disable.");
		}
	}
	[BepInPlugin("ErrorHandler.Plugin", "ErrorHandler.Plugin", "1.0.0")]
	internal class Plugin : BaseUnityPlugin
	{
		public static double LastExceptionTime = -500.0;

		public static double CurrentExceptionTime = 0.0;

		public static int CurrentErrorInARow = 0;

		public static Plugin Instance { get; private set; }

		private void Awake()
		{
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Expected O, but got Unknown
			Instance = this;
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Initializing ErrorHandler.Plugin 1.0.0");
			try
			{
				new Harmony("ErrorHandler.Plugin").PatchAll();
				ErrorHandlerSettings.Initialize(((BaseUnityPlugin)this).Config);
				StageManager.OnStagePostInitialization += new OnStageInitializedDelegate(StageManager_OnStagePostInitialization);
			}
			catch (Exception ex)
			{
				((BaseUnityPlugin)this).Logger.LogError((object)string.Format("Failed to initialize {0} {1}!{2}{3}", "ErrorHandler.Plugin", "1.0.0", Environment.NewLine, ex));
			}
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Initialized ErrorHandler.Plugin 1.0.0!");
		}

		private void StageManager_OnStagePostInitialization()
		{
			ErrorHandlerSettings.IgnoreErrorOverride = false;
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "ErrorHandler.Plugin";

		public const string PLUGIN_NAME = "ErrorHandler.Plugin";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}
namespace ErrorHandler.Plugin.Patches
{
	[HarmonyPatch(typeof(Core))]
	internal static class CorePatch
	{
		[Serializable]
		[CompilerGenerated]
		private sealed class <>c
		{
			public static readonly <>c <>9 = new <>c();

			public static OnPopupButtonCallback <>9__1_0;

			public static OnPopupButtonCallback <>9__3_0;

			public static OnPopupButtonCallback <>9__3_1;

			internal void <HandleExceptionInGame_Prefix>b__1_0()
			{
				Plugin.CurrentErrorInARow++;
				double num = Plugin.CurrentExceptionTime - Plugin.LastExceptionTime;
				Plugin.LastExceptionTime = Time.realtimeSinceStartupAsDouble;
				bool flag = false;
				if (ErrorHandlerSettings.IgnoreErrorsOverrideAskInterval == -1f)
				{
					flag = true;
				}
				else if (ErrorHandlerSettings.IgnoreErrorsOverrideAskInterval == 0f)
				{
					flag = false;
				}
				else if (num <= (double)ErrorHandlerSettings.IgnoreErrorsOverrideAskInterval)
				{
					flag = true;
				}
				if (ErrorHandlerSettings.IgnoreErrorsAskInARow > 0 && Plugin.CurrentErrorInARow >= ErrorHandlerSettings.IgnoreErrorsAskInARow)
				{
					flag = true;
				}
				if (flag)
				{
					((MonoBehaviour)Plugin.Instance).StartCoroutine(DisplayIgnoreQuestionDelayed());
				}
				else
				{
					_displayingError = false;
				}
			}

			internal void <DisplayIgnoreQuestion>b__3_0()
			{
				Plugin.LastExceptionTime = Time.realtimeSinceStartupAsDouble;
				_displayingError = false;
				ErrorHandlerSettings.IgnoreErrorOverride = true;
			}

			internal void <DisplayIgnoreQuestion>b__3_1()
			{
				Plugin.LastExceptionTime = Time.realtimeSinceStartupAsDouble;
				_displayingError = false;
			}
		}

		[CompilerGenerated]
		private sealed class <DisplayIgnoreQuestionDelayed>d__2 : IEnumerator<object>, IDisposable, IEnumerator
		{
			private int <>1__state;

			private object <>2__current;

			object IEnumerator<object>.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			object IEnumerator.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <DisplayIgnoreQuestionDelayed>d__2(int <>1__state)
			{
				this.<>1__state = <>1__state;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				//IL_002c: Unknown result type (might be due to invalid IL or missing references)
				//IL_0036: Expected O, but got Unknown
				//IL_0047: Unknown result type (might be due to invalid IL or missing references)
				//IL_0051: Expected O, but got Unknown
				switch (<>1__state)
				{
				default:
					return false;
				case 0:
					<>1__state = -1;
					<>2__current = (object)new WaitForSecondsRealtime(0.1f);
					<>1__state = 1;
					return true;
				case 1:
					<>1__state = -1;
					<>2__current = (object)new WaitForEndOfFrame();
					<>1__state = 2;
					return true;
				case 2:
					<>1__state = -1;
					<>2__current = null;
					<>1__state = 3;
					return true;
				case 3:
					<>1__state = -1;
					DisplayIgnoreQuestion();
					return false;
				}
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}
		}

		private static bool _displayingError;

		[HarmonyPrefix]
		[HarmonyPatch("HandleExceptionInGame")]
		private static bool HandleExceptionInGame_Prefix(Core __instance, Exception exception)
		{
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b4: Expected O, but got Unknown
			//IL_0093: Unknown result type (might be due to invalid IL or missing references)
			//IL_0098: Unknown result type (might be due to invalid IL or missing references)
			//IL_009e: Expected O, but got Unknown
			Debug.LogException(exception);
			if (!ErrorHandlerSettings.IgnoreErrors && !ErrorHandlerSettings.IgnoreErrorOverride && !_displayingError)
			{
				_displayingError = true;
				Plugin.CurrentExceptionTime = Time.realtimeSinceStartupAsDouble;
				__instance.BaseModule.EnableUIControllerMaps();
				Overlay overlay = __instance.UIManager.Overlay;
				string text = "An error happened during gameplay and has been logged to the console." + Environment.NewLine + "You can ignore this and continue to play, but the game might be in a bugged state.";
				object obj = <>c.<>9__1_0;
				if (obj == null)
				{
					OnPopupButtonCallback val = delegate
					{
						Plugin.CurrentErrorInARow++;
						double num = Plugin.CurrentExceptionTime - Plugin.LastExceptionTime;
						Plugin.LastExceptionTime = Time.realtimeSinceStartupAsDouble;
						bool flag = false;
						if (ErrorHandlerSettings.IgnoreErrorsOverrideAskInterval == -1f)
						{
							flag = true;
						}
						else if (ErrorHandlerSettings.IgnoreErrorsOverrideAskInterval == 0f)
						{
							flag = false;
						}
						else if (num <= (double)ErrorHandlerSettings.IgnoreErrorsOverrideAskInterval)
						{
							flag = true;
						}
						if (ErrorHandlerSettings.IgnoreErrorsAskInARow > 0 && Plugin.CurrentErrorInARow >= ErrorHandlerSettings.IgnoreErrorsAskInARow)
						{
							flag = true;
						}
						if (flag)
						{
							((MonoBehaviour)Plugin.Instance).StartCoroutine(DisplayIgnoreQuestionDelayed());
						}
						else
						{
							_displayingError = false;
						}
					};
					<>c.<>9__1_0 = val;
					obj = (object)val;
				}
				overlay.ShowPopup(text, "Ignore", "Restart", (OnPopupButtonCallback)obj, (OnPopupButtonCallback)delegate
				{
					_displayingError = false;
					__instance.BaseModule.GoBackToIntro();
				}, Array.Empty<string>());
			}
			return false;
		}

		[IteratorStateMachine(typeof(<DisplayIgnoreQuestionDelayed>d__2))]
		private static IEnumerator DisplayIgnoreQuestionDelayed()
		{
			//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
			return new <DisplayIgnoreQuestionDelayed>d__2(0);
		}

		private static void DisplayIgnoreQuestion()
		{
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Expected O, but got Unknown
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			//IL_0056: Unknown result type (might be due to invalid IL or missing references)
			//IL_005c: Expected O, but got Unknown
			Overlay overlay = Core.Instance.UIManager.Overlay;
			object obj = <>c.<>9__3_0;
			if (obj == null)
			{
				OnPopupButtonCallback val = delegate
				{
					Plugin.LastExceptionTime = Time.realtimeSinceStartupAsDouble;
					_displayingError = false;
					ErrorHandlerSettings.IgnoreErrorOverride = true;
				};
				<>c.<>9__3_0 = val;
				obj = (object)val;
			}
			object obj2 = <>c.<>9__3_1;
			if (obj2 == null)
			{
				OnPopupButtonCallback val2 = delegate
				{
					Plugin.LastExceptionTime = Time.realtimeSinceStartupAsDouble;
					_displayingError = false;
				};
				<>c.<>9__3_1 = val2;
				obj2 = (object)val2;
			}
			overlay.ShowPopup("Would you like to automatically ignore errors for the rest of the current level?", "Yes", "No", (OnPopupButtonCallback)obj, (OnPopupButtonCallback)obj2, Array.Empty<string>());
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}