| Last updated | 3 hours ago |
| Total downloads | 48 |
| Total rating | 0 |
| Categories | Mods Misc |
| Dependency string | rvvnd-Afterimages-1.0.0 |
| Dependants | 0 other packages depend on this package |
README
[rw]Afterimages
A BepInEx plugin for Bomb Rush Cyberfunk that adds customizable afterimage effects for various player movement states.
Features
- Afterimage trails for different player abilities and states
- Highly configurable colors, gradients, fade speeds, and intervals
- Support for texture-based gradients
- Separate settings for:
- Boosting
- Ground tricks and boost tricks
- Air tricks and boost tricks
- Slide states (normal, slope, super)
- Air dash
- Grind states (normal, tricks, boost tricks, cornering)
Configuration
The mod creates a configuration file at BepInEx/config/rewind.rwafterimages.cfg and a corresponding folder with settings for each afterimage type.
It also automatically creates the default gradient textures in BepInEx/config/rewind.rwafterimages/
General Settings
- RegenerateGradientTextures: Set to
trueto recreate default gradient texture files - ReloadGradientTextures: Set to
trueto reload gradient textures from disk
Afterimage Settings
Each movement state has the following configurable options:
- Enabled: Enable/disable afterimages for this state
- Color: Primary color of the afterimages
- SecondaryColor: Secondary color for gradients
- GradientMode: Choose between Off, TwoColor, or TextureFile
- GradientTextureFile: Filename of gradient texture (in config folder)
- FadeCurveMode: Fade curve type (Linear, Smooth, FastStart, SlowStart, Custom)
- FadeSpeed: Custom fade speed (when FadeCurveMode is Custom)
- Interval: Time between spawning afterimages
- Lifetime: How long each afterimage lasts
- Priority: Higher priority styles override lower ones
Troubleshooting
No Afterimages Appearing
- Check that the desired state is enabled in the config
- Try regenerating gradient textures if using texture gradients
Performance Issues
- Increase the Interval values to spawn fewer afterimages
- Decrease Lifetime to make them disappear faster