RemoveSlapCooldown
Removes the slap cooldown and the wind-up delay before the hand connects. Configurable: set your own cooldown instead of none, or keep vanilla wind-up.Changelog
1.0.0
Initial release.
- Removes the slap cooldown across all four gates: local input, client rate limit, server rate limit, and the victim-side reaction throttle.
CooldownSecondssets a custom cooldown instead of removing it entirely.WindupSpeedMultipliershortens the swing animation, which is what delays the hit;AlsoSpeedUpRecoveryshrinks the recovery phases with it.EnabledandRemoveImpactCooldowntoggles, plus one-shotVerboselogging that confirms each gate was actually reached.
