Bomberman 64: Recompiled
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308KB
Dependency string
Litronom-EnemyRandomizer-2.0.1
Dependants

Categories

Enemy Randomizer

Randomizes enemy spawns and properties throughout Adventure Mode stages based on a seed value.

Features

How To Use

  • Configure the mod before starting the game
  • Enter your seed: Numbers (1-999+) or text ("Hello", "THE BOM", etc.)
  • Set seed to 0 to disable all randomization and restore original gameplay
  • Toggle individual randomization features on/off in the config menu

Randomization Features

  • Enemy Types - Replaces enemies with different types (Troopers, Snowmen, Penguins, UFOs, Jellyfish, unused enemies, and more)
  • Enemy Scale - Sizes range from 50% to 350% of original
  • Enemy Speed - Movement speed varies from 0% to 1000%
  • Enemy Health - Randomizes HP from 1 to 15 HP
  • Item Drops - Randomizes what items enemies drop when defeated
  • Various - Randomizes enemy patterns (e.g. flying, homing, spawn minions, etc.) and collision properties (e.g. bouncing, flattening, etc.)

All randomization is deterministic - the same seed always produces the same results.

Requirements

  • Bomberman 64: Recompiled version 0.8.6 or higher

Credits

Created by Litronom

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