EnemyRandomizer
Randomize enemy spawns in Adventure Mode. Supports custom seeds, enemy types, scale, speed, health, item drops, and more.
By Litronom
| Last updated | a day ago |
| Total downloads | 5 |
| Total rating | 0 |
| Categories | Mods |
| Dependency string | Litronom-EnemyRandomizer-2.0.1 |
| Dependants | 0 other packages depend on this package |
README
Enemy Randomizer
Randomizes enemy spawns and properties throughout Adventure Mode stages based on a seed value.
Features
How To Use
- Configure the mod before starting the game
- Enter your seed: Numbers (1-999+) or text ("Hello", "THE BOM", etc.)
- Set seed to 0 to disable all randomization and restore original gameplay
- Toggle individual randomization features on/off in the config menu
Randomization Features
- Enemy Types - Replaces enemies with different types (Troopers, Snowmen, Penguins, UFOs, Jellyfish, unused enemies, and more)
- Enemy Scale - Sizes range from 50% to 350% of original
- Enemy Speed - Movement speed varies from 0% to 1000%
- Enemy Health - Randomizes HP from 1 to 15 HP
- Item Drops - Randomizes what items enemies drop when defeated
- Various - Randomizes enemy patterns (e.g. flying, homing, spawn minions, etc.) and collision properties (e.g. bouncing, flattening, etc.)
All randomization is deterministic - the same seed always produces the same results.
Requirements
- Bomberman 64: Recompiled version 0.8.6 or higher
Credits
Created by Litronom