ThunderClap
Clap your hands together to create a physics shockwave. Faster clap = bigger explosion. Sends NPCs and objects flying.
By ClaudeChuds
| Last updated | a week ago |
| Total downloads | 1238 |
| Total rating | 0 |
| Categories | Code Mods |
| Dependency string | ClaudeChuds-ThunderClap-1.1.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
bonelib-BoneLib
A BONELAB mod for making life easier for other mod creators.
Preferred version: 3.2.0README
ThunderClap
Slam your palms together to create a physics shockwave that sends everything flying.
How It Works
- Tracks both hand positions and closing velocity every frame
- When your palms collide fast enough — BOOM
- Faster clap = bigger explosion (up to 5x force multiplier)
- NPCs take damage with distance falloff
- Expanding blue shockwave visual on impact
- Skips your own body so you don't ragdoll yourself
BoneMenu Settings
Open BoneMenu and navigate to Thunder Clap:
| Setting | Default | Range | Description |
|---|---|---|---|
| Enabled | Off | On/Off | Master toggle |
| Explosion Force | 30 | 5-200 | Base force applied to objects |
| Radius | 8m | 2-30m | Blast radius |
| NPC Damage | 200 | 0-5000 | Base damage to NPCs |
| Cooldown | 1s | 0.25-5s | Time between claps |
| Min Clap Speed | 2 m/s | 0.5-10 | Sensitivity threshold |
| Shockwave Visual | On | On/Off | Blue expanding sphere |
Installation
- Install MelonLoader for BONELAB
- Install BoneLib
- Drop
ThunderClap.dllinto yourModsfolder - Launch BONELAB
Tips
- Works in multiplayer — the explosion forces are local physics
- Point your palms at each other and slam for best detection
- Crank the force to 200 and radius to 30 for maximum chaos
- Set damage to 0 if you just want to fling stuff without killing
Changelog
1.0.0
- Initial release
1.1.0
Synced Shaders: Visual effects are now synchronized across multiplayer.
Proximity Audio: Added custom audio cues when clapping near other players.