2.3.2
- Firearm Auto Catch now explicitly selects
Gun.triggerGrip.
- Foregrips and other entries in a firearm's
otherGrips are no longer selected for Auto Catch.
- Added a trigger-grip fallback for modded firearms whose native force-pull helper is missing or mismatched.
2.3.1
- Fixed the web joint remaining active during Auto Catch and fighting the hand joint.
- Auto Catch now waits two frames after web cleanup before starting the native force-pull routine.
- Replaced the direct
Grip.Snatch call with ForcePullGrip.Pull so guns use the same primary-grip and hand-pose path as built-in telekinesis.
2.3.0
- Changed new-profile target-pull defaults to strength
4 and minimum hand speed 3.
- Added Auto Catch for force-pullable props and guns.
- Auto Catch uses the item's native grip/snatch path, preserving gun hand poses and trigger input.
- Added Auto Catch enable and catch-distance settings.
- Increased the synchronized target-pull clamp to support the stronger setting.
2.2.0
- Added yank-to-player pulling for movable props, NPC bodies, and player rigidbodies.
- Added configurable target-pull enable, strength, and minimum hand-speed settings.
- Added clamped Fusion target-pull synchronization.
- Fixed snapped joints not sending web-destroy cleanup to remote clients.
- Fixed null access when a webbed collider despawns.
- Hid managed-only WebShooter events from Il2Cpp registration.
2.1.0
- Added
DOUBLE_GRIP webline input.
- Added
DOUBLE_TRIGGER_OR_GRIP as the default for new configurations.
- Added
DISABLED so webline firing can be turned off independently.
- Trigger and grip double-clicks now use separate 0.3-second timers.
2.0.1
- Fixed Oculus Touch/Quest webline activation under OpenXR by falling back to thumbstick touch.
- Added automatic initialization retries when the player rig or hands appear after the level-loaded event.
- Added clearer runtime logging when WebShooters attach or cannot initialize.
2.0.0
- Rebuilt SpiderLab for BONELAB Patch 6, MelonLoader 0.7.3, and BoneLib 3.1.4.
- Rebuilt SpiderLabFusionSync for Fusion 1.14.2.
- Preserved SpiderLab's embedded web assets and movement features.
- Added stable, explicit integration events between SpiderLab and its Fusion module.
- Added current Fusion serialization and remote web endpoint tracking.
- Updated web targeting for Fusion 1.14 networked player rigs.
- Removed legacy Unhollower and Fusion 1.3 API dependencies.
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