Changelog
1.2.1
- Fixed hosts running the mod blocking every client-originated chat update.
- Worked around LabFusion 1.14.2 dropping the authenticated sender ID from custom
module messages during pre-relay validation.
- Added targeted host-local delivery using the authenticated outer message sender
while preserving normal relay to all other clients.
1.2.0
- Added a VR HUD Placement BoneMenu submenu.
- Added live horizontal, vertical, and headset-distance controls displayed in
centimeters and converted to Unity meters internally.
- Placement persists through MelonPreferences.
- Added a reset button for restoring the default HUD position.
1.1.4
- Fixed hosts not seeing head-chat updates sent by remote clients.
- Added explicit local delivery for validated client messages at Fusion's
server-side relay point while preserving normal relay to other clients.
1.1.3
- Fixed client-originated head-chat updates failing to reach other players in
lobbies with multiple users.
- Changed typing synchronization to Fusion's reliable all-client relay route.
- Local-owner filtering still prevents a sender from creating a redundant remote
bubble for themselves.
1.1.2
- Renamed the ambiguous Enabled option to Head Chat Enabled.
- Renamed the local preview option to Show VR HUD and clarified that it does
not disable typing or broadcasting.
- Updated the in-game help text to explain both controls.
1.1.1
- Replaced the desktop-only IMGUI preview with a world-space HUD anchored to the
local headset, allowing it to render inside VR.
- Refined the near-vision HUD size and placement for a less intrusive view.
- Added a default-on BoneMenu toggle that hides the local typing HUD without
disabling chat transmission.
1.1.0
- Added an always-visible, client-only lower-left HUD preview.
- The preview displays the exact text currently being broadcast above the local
player's head and shows a subtle prompt while empty.
1.0.0
- Initial release.
- Added enabled-by-default physical keyboard capture during Fusion sessions.
- Added real-time, avatar-attached overhead text for players running the mod.
- Added Backspace editing, Enter-to-clear, and automatic idle clearing.
- Added rate limiting, message length limits, input sanitization, and stale-text cleanup.
- Added persistent BoneMenu enable setting and manual clear control.
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