BONELAB
Install

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Last Updated
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Size
17KB
Dependency string
Dr_House-SpawnLogger-2.3.1
Dependants

Changelog

2.3.1

  • Restored the complete changelog history.

2.3.0

  • Code cleanup: removed redundancies and simplified internal logic.

2.2.1

  • Corrected the SLZ option semantics: Log SLZ Content defaults to off, so SLZ/internal-pallet content is excluded unless the user explicitly enables it.
  • Magazines remain permanently excluded.

2.2.0

  • SLZ-authored and internal-pallet spawns are now included by default.
  • Replaced the inverse logging option with a saved Exclude SLZ Content toggle, disabled by default. Enable it to suppress SLZ barcodes, internal pallets, and SLZ-authored pallets.
  • Magazines remain permanently excluded regardless of the SLZ setting.

2.1.0

  • Added a saved Log SLZ Content toggle, disabled by default. When enabled, player-spawned SLZ/internal-pallet content is logged normally.
  • Magazines remain permanently excluded from every in-game and MelonLoader log.
  • Added a dedicated in-game Suspicious feed for high-confidence protocol anomalies.
  • Detects spawn responses delivered by a non-host client and records the transport identity separately from the payload's claimed owner.
  • Flags entity-ID collisions and includes the claimed owner, entity source, item, sender, and reason in alerts.
  • Scene source is no longer an unconditional escape hatch: legitimate scene activity stays quiet, while suspiciously delivered scene responses are surfaced.

2.0.0

  • Rebuilt the detection and attribution pipeline from scratch.
  • Snapshots the server-attested player identity as soon as a spawn response arrives, preventing asynchronous downloads and recycled session IDs from causing false attribution.
  • Correlates and deduplicates completed spawns using Fusion's server-allocated entity ID.
  • Excludes scene-source spawns without depending only on a timing heuristic.
  • Excludes magazines using both object components and crate metadata fallbacks.
  • Excludes SLZ content using barcode namespace, internal-pallet status, and pallet author metadata.
  • Reports unresolved identities explicitly instead of making proximity-based guesses.

1.2.1

  • Shipped build now targets MelonLoader 0.6.6 instead of 0.7.1, for broader compatibility across current MelonLoader installs (an older-built mod is more likely to keep working on a newer loader than the reverse). No functional/feature changes.

1.1.0

  • Added "Auto-Clear On Leave" toggle (on by default) that removes a disconnected player's log page and their entries from All Spawns. Saved via MelonPreferences, so it persists across servers and game restarts.

1.0.0

  • Initial release: per-player and merged ("All Spawns") logs viewable in BoneMenu.
  • Resolves spawned barcodes to their item title where possible.
  • Excludes magazines and base-game/SLZ-authored items.
  • Holds logging for 5 seconds after each level loads to skip catch-up/world-state spawns.
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