
FusionGuard Quest
QUEST STANDALONE version of FusionGuard (beta): anti-crash, anti-spawn spam, anti-kick and anti-cheat for Fusion, with an admin panel on your wrist. Problems? Discord dragonbird2720FusionGuard Quest (beta)
⚠️ I CAN'T TEST THE QUEST VERSION MYSELF
The Quest version can't be tested by me (the owner): it's tested only by Quest beta testers.
🐞 REPORT EVERY BUG ON MY DISCORD:
dragonbird2720Send your
Latest.logwith it. Without your reports, Quest bugs can't be fixed!
Make Fusion safe again, on Quest standalone. This is the Quest version of FusionGuard: anti-crash, anti-spawn-spam, anti-kick and anti-cheat for Fusion, with a full admin panel on your wrist. It works as host and as client.
💬 Discord: dragonbird2720
A problem, a bug, a false alarm, a cheater it missed, a question or an idea? Message me on Discord:
dragonbird2720. Even if everything works, feedback helps! Send yourLatest.logwith bug reports.
⚠️ Beta
The Quest version is in beta testing. It already works as host and as client, but some things can still bug. I need more Quest beta testers: message me on Discord dragonbird2720.
UI preview
| Home | Players |
|---|---|
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| Anti-Cheat > Aim | Server |
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Hand menu (VR). Previews rendered from the mod's UI code with example players, not in-game screenshots.
Features
Same protection as the PC version (all details on the PC page):
- Anti-crash & spawn spam: per-player spawn limit, mass spawns put on hold, ask before explosives, particle limiter (lower limits on Quest by default), PANIC button.
- Network & anti-kick: kicks need real permissions, fake kicks / ranks / teleports blocked, Epic / EOS exploit fixes, anti-flood.
- Anti-cheat: wallbang, bullets without shooting, invisible guns and "kill air" are blocked. Aimbot, silent aim, damage multiplier, fire rate, infinite ammo and god mode are detected. Combat cheats are never auto-banned: you decide (freeze, kick, ban).
- Admin panel (host): freeze, bring here / back, kick, ban, trust, lockdown, mute all, gather everyone, vanish, ban list, watchlist.
- Hand menu on your hand: left stick click + Y by default. The first time, a hint above your hand shows you how to open it.
Trusted players never trigger combat alerts. Built to avoid false positives: normal fights, grabs and flings between friends are never blocked.
Installation (Quest standalone)
- You need BONELAB modded on Quest (LemonLoader / MelonLoader for Android) and the Quest (Epic / EOS) version of Fusion.
- Put
FusionGuard.dll(from theModsfolder of this package) in the Mods folder of the game on your headset:/sdcard/MelonLoader/com.StressLevelZero.BONELAB/Mods/ - Start the game. The MelonLoader log must say "FusionGuard Quest 8.4.7 loaded" (or newer).
⚠️ Only ONE FusionGuard DLL in Mods. Don't put the PC version on the headset (and don't put this one on PC).
Updates
- From v8.4.7: in-game updater. When a new version is out here, you get a notification in game: Settings > Updates > Download & Install Update (2 taps), then restart the game. If the check fails on your headset, update by hand (below) and tell me on Discord.
- By hand (and for v8.4.5): download the new version here and replace
FusionGuard.dllon your headset.
Limits (honest)
- ESP, chams and other visual cheats can't be detected.
- As a client, you only see the hits that hit you. Despawn, freeze, vanish and gather need you to be host.
- FusionGuard never checks the player it runs on (your own mods are your business).
Files
On the headset, in /sdcard/MelonLoader/com.StressLevelZero.BONELAB/UserData/FusionGuard/: bans.txt, trusted.txt, security.log. Settings: UserData/MelonPreferences.cfg.
Privacy
FusionGuard sends nothing about you or your game. No webhooks, no telemetry, no online database. When you host, FusionGuard adds to your lobby info which players have FusionGuard and their version (can be turned off in Network).
💬 Support
Discord: dragonbird2720. Bugs, false alarms, missed cheaters, questions, ideas, or just "it works": message me! For bugs, send your Latest.log (in /sdcard/MelonLoader/com.StressLevelZero.BONELAB/).
🤖 AI disclosure
FusionGuard's code is written with the help of AI: Claude (Anthropic). I (DragonBird) decide what the mod does, test it in game and fix it from real logs and feedback. The DLL also says it in its metadata (AIGenerated).
Made by DragonBird.



