UltimateTelekinesis2
BONELAB telekinesis with a galaxy-themed VR control panel opened from BoneMenu.Ultimate Telekinesis 2
Standalone BONELAB telekinesis with an in-headset galaxy-themed control panel opened from BoneMenu. BoneLib is required for the BoneMenu option.
Controls
- Aim with the selected hand and squeeze its trigger to grab a movable Rigidbody.
- Squeeze trigger again to release, or enable hold-trigger mode to release by letting go.
- Squeeze grip while holding an object to throw it.
- Open BoneMenu > ULTIMATE TELEKINESIS > Open Control Panel to show the in-headset menu. Opening BoneMenu alone will not open the panel.
- The Controls page lets you choose which controller points at and selects menu controls.
Menu
The world-space menu includes Core, Controls, Physics, and live Status pages. Aim the configured menu hand at a control and squeeze trigger to select it. Grab input is paused while the menu is open.
The panel includes Core, Controls, Physics, and live Status pages. Grab input is paused while the panel is open. Held objects temporarily ignore collisions with the player rig when BoneLib is present.
Installation
Install a compatible BONELAB LemonLoader/MelonLoader setup and BoneLib, then place Mods/UltimateTelekinesis2.dll in the active BONELAB Mods folder.
Install either Ultimate Telekinesis or Ultimate Telekinesis 2, not both. They share the same controller grab inputs and are alternative packages.
Troubleshooting
- If the menu does not appear, confirm the DLL is in the active loader profile's
Modsfolder and check the loader log for assembly errors. - If the BoneMenu option is missing, confirm BoneLib is installed and check the loader log for BoneMenu registration errors.
- If controller input is unavailable, use the menu's Status page to inspect tracking, pose, trigger, grip, and the last action.
- Static scenery and objects with a kinematic Rigidbody cannot be grabbed.
