AvatarInfection
An infection is spreading, turning people into a selected avatar...
| Last updated | a day ago |
| Total downloads | 1692 |
| Total rating | 2 |
| Categories | Code Mods |
| Dependency string | HAHOOS-AvatarInfection-2.0.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
Lakatrazz-Fusion
A multiplayer mod for BONELAB, taking advantage of its physical interaction.
Preferred version: 1.14.1bonelib-BoneLib
A BONELAB mod for making life easier for other mod creators.
Preferred version: 3.2.1LavaGang-MelonLoader
The World's First Universal Mod Loader for Unity Games compatible with both Il2Cpp and Mono
Preferred version: 0.7.2README
AvatarInfection
A Fusion gamemode where a virus is released, but it's rather special... It turns the infected people into a selected avatar! This gamemode offers a lot of customazibility compared to other gamemodes.
Features
- Ability to set any avatar of your choice to be the infected
- Fully customizable stats for both Infected and Survivors, and Infected Children if you decide to use them
- Ability to disable the usage of guns for teams
- Most of the things are handled server-side, making the gamemode less vulnerable to cheaters
- Two types of infection: TOUCH and DEATH
- and much, much more
Known Issues
- Settings save when exiting the game, even tho it's not meant to
FAQ
Q: What is Infected Children?
A: Infected Children is a team (cool, right, that's the only thing u need to know). The people assigned to the team are those who got infected by others, while the people randomly selected at the start of the gamemode are in the Infected team, not Infected Children. Infected Children can have separate stats and avatar from Infected. You can "disable" the team by enabling "Sync With Infected" in Infected Children Stats and disabling the option "Separate From Main" in the Infected Children Avatar section
Q: What does it mean that "Avatar is not public"?
A: For LabFusion to be able to download avatars of other players, the avatar must have a Mod ID assigned to it. That gets assigned only when installing the avatar through the in-game mod.io installer. Manually installing mods by dragging files does not associate the avatar with a Mod ID. To resolve the issue with the avatar not being public, simply download it through the in-game installer.
Credits
Lakatrazz - This gamemode is a heavily modified version of the included in Fusion gamemode Hide & Seek which was made by Lakatrazz. Also LabFusion, which the gamemode is for, was created by Lakatrazz!
MashedRam (or just Mash) - After the release of v1.0.0 of the mod, MashedRam provided me with tips on how to improve the code for my mods (for example not having ALL the code in one file, i think it was like 2200 lines in Infection.cs at the time). I'm really thankful that you told me that, all of my code now is much more maintainable!!!
Whaley - Provided me mathematical equations which fixed the issue with big avatars not working well with low upper strength. Thank you so much!!
Thank You To Testers
- Tλ²rek
- Breadskate
- MrRandom
- EXAnimated
- And to all of the other people that helped during testing or reported bugs!
Thank you for helping me test AvatarInfection to make it work as good as possible. Without your help this wouldn't be possible!