HL2H0-WideEye icon

WideEye

WideEye is a mod for BONELAB that enables users to adjust the spectator camera settings.

Last updated 2 months ago
Total downloads 3830
Total rating 6 
Categories Code Mods
Dependency string HL2H0-WideEye-2.1.0
Dependants 0 other packages depend on this package

This mod requires the following mods to function

gnonme-BoneLib-3.0.0 icon
gnonme-BoneLib

A BONELAB mod for making life easier for other mod creators.

Preferred version: 3.0.0

README

WideEye

Important Note: None of these modifications appear in headset, only on the spectator view

WideEye is a BONELAB mod that tweaks the spectator camera, allowing for FOV control, post-processing effects, and more! It enhances the spectator camera visuals and optimizes settings for content creation, giving users tools to customize details to their liking.

Features

  • FOV Control

  • Preferences Saving

  • Auto-Apply Settings

  • Auto-Save ( Experimental )

  • Notification Customizability

  • Offset :

    • Position
    • Rotation
  • Smoothing :

    • Position
    • Rotation
  • Camera Modes :

    • Head : Camera moves with the player's head
    • Pinned : Camera stays in place
  • Avatar Meshes Control (On | Off) :

    • Hair Meshes
    • Head Meshes
  • Post-Processing Control :

    • Auto Exposure
    • Chromatic Aberration
    • Lens Distortion

Requirements

Installation

  1. Download the latest WideEye release from Thunderstore.
  2. Extract the downloaded file.
  3. Move the extracted WideEye.dll to your Mods folder in your BONELAB installation directory.

Issues, Feedback, and Contributing

WideEye is open-source and invites contributions! If you have ideas for improvement, fork the GitHub repository, make your changes, and submit a pull request. Thank you for helping make WideEye better!

Use the WideEye GitHub issues page to report any issues you run into, or make any suggestions you have to improve it. All of these comments help make WideEye a better experience for everyone.

Thanks for using WideEye!

Contributions

This project has benefited from the following people:

  • WaveSmash (Smoothing, Rotation offset) [Suggestion]
  • xDraxxis (Position offset, Preferences) [Suggestions]
  • ThomasSteve83 (Notification Customizability) [Suggestion]

Thank you to all contributors for your valuable input!

Credits

Future Plans

  • Handheld Camera
  • Presets System
  • MKGlow Settings Support

ChangeLog

[2.1.0] Regular Update

Added

  • Notification Customizability
  • Auto Save ( Experimental )

Changed

  • Reduced the waiting time form 5 seconds to 3 seconds

Fixed

  • A few typos lol
  • When preferences is loaded, rotation smoothing loads as position smoothing

[2.0.0] Major Update

Added

  • Preferences Saving

  • Camera Auto-Finding

  • Position Offset

  • Post-Processing Control :

    • Auto Exposure
    • Chromatic Aberration
    • Lens Distortion
  • Camera Modes :

    • Pinned
    • Head
  • Avatar Meshes Control (On | Off) :

    • Hair Meshes
    • Head Meshes

Changed

  • UI Improvements

Fixed

  • Levels with scene chunks no longer un-finds the camera

[1.2.0] Regular Update

Added

  • Smoothing
  • Rotation Offset
  • Support Page
  • Reset All Button
  • Notifications

Known Issues

  • Position smoothing may cause the spectator camera to clip through head meshes.
  • Levels with scene chunks may un-find the camera, but it won't affect the modifications the mod made

[1.1.0] Regular Update

Added

  • Added ability to toggle post-processing.
  • Added Colors to the mod's menu

Changed

  • Changing values won't be accessible when the camera is not found, reducing confusion.

Known Issues

  • Levels with scene chunks may un-find the cam, but it won't affect the modifications the mod made

[1.0.0]

  • Initial Release