WideEye
WideEye is a mod for BONELAB that enables users to adjust the spectator camera settings.
Last updated | 2 months ago |
Total downloads | 3830 |
Total rating | 6 |
Categories | Code Mods |
Dependency string | HL2H0-WideEye-2.1.0 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
gnonme-BoneLib
A BONELAB mod for making life easier for other mod creators.
Preferred version: 3.0.0README
WideEye
Important Note: None of these modifications appear in headset, only on the spectator view
WideEye is a BONELAB mod that tweaks the spectator camera, allowing for FOV control, post-processing effects, and more! It enhances the spectator camera visuals and optimizes settings for content creation, giving users tools to customize details to their liking.
Features
-
FOV Control
-
Preferences Saving
-
Auto-Apply Settings
-
Auto-Save ( Experimental )
-
Notification Customizability
-
Offset :
- Position
- Rotation
-
Smoothing :
- Position
- Rotation
-
Camera Modes :
- Head : Camera moves with the player's head
- Pinned : Camera stays in place
-
Avatar Meshes Control (On | Off) :
- Hair Meshes
- Head Meshes
-
Post-Processing Control :
- Auto Exposure
- Chromatic Aberration
- Lens Distortion
Requirements
- PC
- BONELAB Patch 5/6
- MelonLoader 0.6
- BoneLib-3.1.1
Installation
- Download the latest WideEye release from Thunderstore.
- Extract the downloaded file.
- Move the extracted
WideEye.dll
to yourMods
folder in your BONELAB installation directory.
Issues, Feedback, and Contributing
WideEye is open-source and invites contributions! If you have ideas for improvement, fork the GitHub repository, make your changes, and submit a pull request. Thank you for helping make WideEye better!
Use the WideEye GitHub issues page to report any issues you run into, or make any suggestions you have to improve it. All of these comments help make WideEye a better experience for everyone.
Thanks for using WideEye!
Contributions
This project has benefited from the following people:
- WaveSmash (Smoothing, Rotation offset) [Suggestion]
- xDraxxis (Position offset, Preferences) [Suggestions]
- ThomasSteve83 (Notification Customizability) [Suggestion]
Thank you to all contributors for your valuable input!
Credits
- Aiden - BONELAB Icon Template
- TrevTV - MelonLoader Mod Template
Future Plans
- Handheld Camera
- Presets System
- MKGlow Settings Support
ChangeLog
[2.1.0] Regular Update
Added
- Notification Customizability
- Auto Save ( Experimental )
Changed
- Reduced the waiting time form 5 seconds to 3 seconds
Fixed
- A few typos lol
- When preferences is loaded, rotation smoothing loads as position smoothing
[2.0.0] Major Update
Added
-
Preferences Saving
-
Camera Auto-Finding
-
Position Offset
-
Post-Processing Control :
- Auto Exposure
- Chromatic Aberration
- Lens Distortion
-
Camera Modes :
- Pinned
- Head
-
Avatar Meshes Control (On | Off) :
- Hair Meshes
- Head Meshes
Changed
- UI Improvements
Fixed
- Levels with scene chunks no longer un-finds the camera
[1.2.0] Regular Update
Added
- Smoothing
- Rotation Offset
- Support Page
- Reset All Button
- Notifications
Known Issues
- Position smoothing may cause the spectator camera to clip through head meshes.
- Levels with scene chunks may un-find the camera, but it won't affect the modifications the mod made
[1.1.0] Regular Update
Added
- Added ability to toggle post-processing.
- Added Colors to the mod's menu
Changed
- Changing values won't be accessible when the camera is not found, reducing confusion.
Known Issues
- Levels with scene chunks may un-find the cam, but it won't affect the modifications the mod made
[1.0.0]
- Initial Release