Decompiled source of VitalShift v2.0.0

Mods/VitalShift.dll

Decompiled a week ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BoneLib;
using BoneLib.BoneMenu;
using BoneLib.Notifications;
using Il2CppSLZ.Marrow;
using Il2CppSLZ.Marrow.Warehouse;
using Il2CppSystem;
using MelonLoader;
using MelonLoader.Preferences;
using Microsoft.CodeAnalysis;
using UnityEngine;
using VitalShift;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: MelonInfo(typeof(Core), "VitalShift", "2.0.0", "jorink", null)]
[assembly: MelonGame("Stress Level Zero", "BONELAB")]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyCompany("VitalShift")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+aaffe927d3198820cbcb46561f1b9c561592fd98")]
[assembly: AssemblyProduct("VitalShift")]
[assembly: AssemblyTitle("VitalShift")]
[assembly: NeutralResourcesLanguage("en-US")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace VitalShift
{
	public class Core : MelonMod
	{
		private MelonPreferences_Category category;

		private MelonPreferences_Entry<bool> EnableModEntry;

		private MelonPreferences_Entry<string> SavedAvatarHigh;

		private MelonPreferences_Entry<string> SavedAvatarMedium;

		private MelonPreferences_Entry<string> SavedAvatarLow;

		private Barcode AvatarHigh;

		private Barcode AvatarMedium;

		private Barcode AvatarLow;

		private Barcode CurrentAvatarSet;

		private float HighHealthThreshold;

		private float MediumHealthThreshold;

		public override void OnInitializeMelon()
		{
			SetupMelonPreferences();
			SetupBoneMenu();
			Hooking.OnLevelLoaded += OnLevelLoaded;
			Hooking.OnPlayerDamageReceived += OnPlayerDamageReceived;
			Hooking.OnPlayerResurrected += OnPlayerResurrected;
		}

		private void SetupBoneMenu()
		{
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			//IL_0072: Unknown result type (might be due to invalid IL or missing references)
			//IL_008f: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
			Page obj = Page.Root.CreatePage("Jorink", Color.red, 0, true).CreatePage("VitalShift", Color.red, 0, true);
			obj.CreateBool("Enable Mod", Color.blue, EnableModEntry.Value, (Action<bool>)delegate(bool a)
			{
				EnableModEntry.Value = a;
			});
			obj.CreateFunction("Set High HP Avatar", Color.green, (Action)delegate
			{
				SetAvatarHigh();
			});
			obj.CreateFunction("Set Medium HP Avatar", Color.yellow, (Action)delegate
			{
				SetAvatarMedium();
			});
			obj.CreateFunction("Set Low HP Avatar", Color.red, (Action)delegate
			{
				SetAvatarLow();
			});
			obj.CreateFunction("Save Settings", Color.cyan, (Action)delegate
			{
				MelonPreferences.Save();
			});
		}

		private void SetupMelonPreferences()
		{
			category = MelonPreferences.CreateCategory("VitalShift");
			EnableModEntry = category.CreateEntry<bool>("Enable Mod", true, (string)null, (string)null, false, false, (ValueValidator)null, (string)null);
			SavedAvatarHigh = category.CreateEntry<string>("Avatar High", "SLZ.BONELAB.Content.Avatar.FordBW", (string)null, (string)null, false, false, (ValueValidator)null, (string)null);
			SavedAvatarMedium = category.CreateEntry<string>("Avatar Medium", "SLZ.BONELAB.Content.Avatar.FordBW", (string)null, (string)null, false, false, (ValueValidator)null, (string)null);
			SavedAvatarLow = category.CreateEntry<string>("Avatar Low", "SLZ.BONELAB.Content.Avatar.FordBW", (string)null, (string)null, false, false, (ValueValidator)null, (string)null);
			MelonPreferences.Save();
			category.SaveToFile(true);
		}

		public override void OnDeinitializeMelon()
		{
			Hooking.OnLevelLoaded -= OnLevelLoaded;
			Hooking.OnPlayerDamageReceived -= OnPlayerDamageReceived;
			Hooking.OnPlayerResurrected -= OnPlayerResurrected;
		}

		private void OnLevelLoaded(LevelInfo levelInfo)
		{
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Expected O, but got Unknown
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Expected O, but got Unknown
			//IL_0046: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Expected O, but got Unknown
			if (EnableModEntry.Value)
			{
				AvatarHigh = new Barcode(SavedAvatarHigh.Value);
				AvatarMedium = new Barcode(SavedAvatarMedium.Value);
				AvatarLow = new Barcode(SavedAvatarLow.Value);
				Player.RigManager.SwapAvatarCrate(AvatarHigh, false, (Action<bool>)null);
				CurrentAvatarSet = AvatarHigh;
			}
		}

		private void OnPlayerDamageReceived(RigManager rigManager, float damage)
		{
			if (!EnableModEntry.Value || (Object)(object)Player.RigManager == (Object)null)
			{
				return;
			}
			HighHealthThreshold = Player.RigManager.health.max_Health * 0.7f;
			MediumHealthThreshold = Player.RigManager.health.max_Health * 0.3f;
			float curr_Health = Player.RigManager.health.curr_Health;
			if (curr_Health > HighHealthThreshold)
			{
				if (CurrentAvatarSet != AvatarHigh)
				{
					Player.RigManager.SwapAvatarCrate(AvatarHigh, false, (Action<bool>)null);
					CurrentAvatarSet = AvatarHigh;
				}
			}
			else if (curr_Health > MediumHealthThreshold)
			{
				if (CurrentAvatarSet != AvatarMedium)
				{
					Player.RigManager.SwapAvatarCrate(AvatarMedium, false, (Action<bool>)null);
					CurrentAvatarSet = AvatarMedium;
				}
			}
			else if (CurrentAvatarSet != AvatarLow)
			{
				Player.RigManager.SwapAvatarCrate(AvatarLow, false, (Action<bool>)null);
				CurrentAvatarSet = AvatarLow;
			}
		}

		private void OnPlayerResurrected(RigManager rigManager)
		{
			if (EnableModEntry.Value && !((Object)(object)Player.RigManager == (Object)null) && !(CurrentAvatarSet == AvatarHigh))
			{
				Player.RigManager.SwapAvatarCrate(AvatarHigh, false, (Action<bool>)null);
				CurrentAvatarSet = AvatarHigh;
			}
		}

		private void SetAvatarHigh()
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			//IL_0060: Unknown result type (might be due to invalid IL or missing references)
			//IL_006c: Expected O, but got Unknown
			if (!((Object)(object)Player.RigManager == (Object)null))
			{
				AvatarHigh = ((ScannableReference)Player.RigManager.AvatarCrate).Barcode;
				Notifier.Send(new Notification
				{
					Title = NotificationText.op_Implicit("High avatar set to:"),
					Message = NotificationText.op_Implicit(AvatarHigh.ID),
					Type = (NotificationType)3,
					PopupLength = 1.25f,
					ShowTitleOnPopup = true
				});
				SavedAvatarHigh.Value = ((Object)AvatarHigh).ToString();
			}
		}

		private void SetAvatarMedium()
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			//IL_0060: Unknown result type (might be due to invalid IL or missing references)
			//IL_006c: Expected O, but got Unknown
			if (!((Object)(object)Player.RigManager == (Object)null))
			{
				AvatarMedium = ((ScannableReference)Player.RigManager.AvatarCrate).Barcode;
				Notifier.Send(new Notification
				{
					Title = NotificationText.op_Implicit("Medium avatar set to:"),
					Message = NotificationText.op_Implicit(AvatarMedium.ID),
					Type = (NotificationType)3,
					PopupLength = 1.25f,
					ShowTitleOnPopup = true
				});
				SavedAvatarMedium.Value = ((Object)AvatarMedium).ToString();
			}
		}

		private void SetAvatarLow()
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			//IL_0060: Unknown result type (might be due to invalid IL or missing references)
			//IL_006c: Expected O, but got Unknown
			if (!((Object)(object)Player.RigManager == (Object)null))
			{
				AvatarLow = ((ScannableReference)Player.RigManager.AvatarCrate).Barcode;
				Notifier.Send(new Notification
				{
					Title = NotificationText.op_Implicit("Low avatar set to:"),
					Message = NotificationText.op_Implicit(AvatarLow.ID),
					Type = (NotificationType)3,
					PopupLength = 1.25f,
					ShowTitleOnPopup = true
				});
				SavedAvatarLow.Value = ((Object)AvatarLow).ToString();
			}
		}
	}
}