Adds voxel based fluid dynamics to BONELAB, such as water buoyancy and drag.
For splash effects, ambience, and more to work in the base game levels, you NEED to download the Fluid Effects resource off of mod.io!
This is a regular SDK mod, meaning you can download it to your SDK mods folder or by subscribing to it and clicking Download All in-game, but it cannot be downloaded to your MelonLoader/LemonLoader mods folder!
Ever wished that the waters of Tuscany had accurate water physics instead of just killing you? This mod provides those, and more!
While in a liquid, the player can control their buoyancy by tilting up or down on the virtual crouch thumbstick. This will allow you to move up or down in the water without having to swim.
Modders can implement their own fluid physics in their maps using the Fluid SDK.
This is available on the GitHub.

All objects have a certain buoyancy based on their mass and volume.

Simulated drag allows for you to create motors to propel your creations forward.

While in the water, you can swim quickly by moving your hands, or holding up/down on the thumbstick to ascend/descend.