Decompiled source of RagdollFix Patch6 v1.2.2

Mods/RagdollFix_Patch6.dll

Decompiled 9 hours ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BoneLib;
using BoneLib.BoneMenu;
using MelonLoader;
using MelonLoader.Preferences;
using Microsoft.CodeAnalysis;
using RagdollFix_Patch6;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: MelonInfo(typeof(Core), "RagdollFix_Patch6", "1.2.0", "MajedCT", null)]
[assembly: MelonGame("Stress Level Zero", "BONELAB")]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyCompany("RagdollFix_Patch6")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+0d038c7287205e85231930fa4b284f362cc53b9a")]
[assembly: AssemblyProduct("RagdollFix_Patch6")]
[assembly: AssemblyTitle("RagdollFix_Patch6")]
[assembly: NeutralResourcesLanguage("en-US")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace RagdollFix_Patch6
{
	public class Core : MelonMod
	{
		public static Stopwatch RagdollTimer = new Stopwatch();

		private static bool CanRagdoll = true;

		private static bool TooFast = false;

		public static float SpeedLimit = Preferences.VelocityLimit;

		private bool _sceneLoaded;

		private bool _previousRagdollState;

		private bool _currentRagdollState;

		public override void OnInitializeMelon()
		{
			((MelonBase)this).LoggerInstance.Msg($"RAGDOLL FIX: initialized ragdollfix, mod toggle: {Preferences.ModIsEnabled}");
			Hooking.OnLevelLoaded += delegate
			{
				OnSceneAwake();
			};
			Preferences.BoneMenuCreator();
			Preferences.MelonPreferencesCreator();
		}

		private void OnSceneAwake()
		{
			_sceneLoaded = true;
			_previousRagdollState = Player.PhysicsRig._legsKinematic;
		}

		public static void RagdollCheck()
		{
			if (RagdollTimer.Elapsed.TotalSeconds < 0.5)
			{
				CanRagdoll = false;
			}
			if (RagdollTimer.Elapsed.TotalSeconds > 0.5)
			{
				CanRagdoll = true;
			}
		}

		public static void SpeedCheck()
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			Vector3 wholeBodyVelocity = Player.PhysicsRig.wholeBodyVelocity;
			if (((Vector3)(ref wholeBodyVelocity)).magnitude > SpeedLimit)
			{
				TooFast = true;
			}
			else if (((Vector3)(ref wholeBodyVelocity)).magnitude < SpeedLimit)
			{
				TooFast = false;
			}
		}

		public static void RagdollFix()
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			Vector3 val = Player.PhysicsRig.feet.transform.position + new Vector3(0f, 0.25f, 0f);
			Player.RigManager.Teleport(val, true);
		}

		public override void OnUpdate()
		{
			if (!_sceneLoaded || !Preferences.ModIsEnabled)
			{
				return;
			}
			SpeedCheck();
			_currentRagdollState = Player.PhysicsRig._legsKinematic;
			if (_previousRagdollState && !_currentRagdollState)
			{
				RagdollCheck();
				RagdollTimer.Start();
			}
			if (!_previousRagdollState && _currentRagdollState)
			{
				RagdollTimer.Stop();
				RagdollCheck();
				RagdollTimer.Reset();
				if (Preferences.FlyFixIsEnabled && Preferences.VelocityFixIsEnabled && CanRagdoll && !TooFast)
				{
					RagdollFix();
				}
				if (Preferences.VelocityFixIsEnabled && !Preferences.FlyFixIsEnabled && !TooFast)
				{
					RagdollFix();
				}
				if (Preferences.FlyFixIsEnabled && !Preferences.VelocityFixIsEnabled && CanRagdoll)
				{
					RagdollFix();
				}
				if (!Preferences.VelocityFixIsEnabled && !Preferences.FlyFixIsEnabled)
				{
					RagdollFix();
				}
			}
			_previousRagdollState = _currentRagdollState;
		}
	}
	internal class Preferences
	{
		private static MelonPreferences_Category MelonPrefCategory { get; set; }

		private static MelonPreferences_Entry<bool> ModMelonPref { get; set; }

		public static bool ModIsEnabled { get; private set; }

		private static MelonPreferences_Entry<bool> FlyFixMelonPref { get; set; }

		public static bool FlyFixIsEnabled { get; private set; }

		private static MelonPreferences_Entry<bool> VelocityFixMelonPref { get; set; }

		public static bool VelocityFixIsEnabled { get; private set; }

		private static MelonPreferences_Entry<float> VelocityLimitMelonPref { get; set; }

		public static float VelocityLimit { get; private set; } = 5f;


		public static void MelonPreferencesCreator()
		{
			MelonPrefCategory = MelonPreferences.CreateCategory("Ragdoll Fix Patch 6");
			ModMelonPref = MelonPrefCategory.CreateEntry<bool>("ModIsEnabled", true, (string)null, (string)null, false, false, (ValueValidator)null, (string)null);
			ModIsEnabled = ModMelonPref.Value;
			FlyFixMelonPref = MelonPrefCategory.CreateEntry<bool>("FlyFixIsEnabled", true, (string)null, (string)null, false, false, (ValueValidator)null, (string)null);
			FlyFixIsEnabled = FlyFixMelonPref.Value;
			VelocityFixMelonPref = MelonPrefCategory.CreateEntry<bool>("VelocityFixIsEnabled", true, (string)null, (string)null, false, false, (ValueValidator)null, (string)null);
			VelocityFixIsEnabled = VelocityFixMelonPref.Value;
			VelocityLimitMelonPref = MelonPrefCategory.CreateEntry<float>("VelocityLimit", 5f, (string)null, (string)null, false, false, (ValueValidator)null, (string)null);
			VelocityLimit = VelocityLimitMelonPref.Value;
		}

		public static void BoneMenuCreator()
		{
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			Page val = Page.Root.CreatePage("Ragdoll Fix", Color.yellow, 0, true);
			val.CreateBool("Mod Toggle", Color.white, true, (Action<bool>)OnModEnabled);
			val.CreateBool("Flight Fix (Recommended: ON)", Color.white, true, (Action<bool>)OnFlyFixEnabled);
			val.CreateBool("Velocity Fix (Recommended: ON)", Color.white, true, (Action<bool>)OnVelocityFixEnabled);
			val.CreateFloat("Velocity Limit", Color.yellow, VelocityLimit, 5f, 0f, 200f, (Action<float>)OnSpeedLimitChanged);
		}

		private static void OnSpeedLimitChanged(float value)
		{
			VelocityLimit = value;
			Core.SpeedLimit = VelocityLimit;
			VelocityLimitMelonPref.Value = value;
			MelonPrefCategory.SaveToFile(false);
		}

		private static void OnModEnabled(bool value)
		{
			ModIsEnabled = value;
			ModMelonPref.Value = value;
			MelonPrefCategory.SaveToFile(false);
		}

		private static void OnFlyFixEnabled(bool value)
		{
			FlyFixIsEnabled = value;
			FlyFixMelonPref.Value = value;
			MelonPrefCategory.SaveToFile(false);
		}

		private static void OnVelocityFixEnabled(bool value)
		{
			VelocityFixIsEnabled = value;
			VelocityFixMelonPref.Value = value;
			MelonPrefCategory.SaveToFile(false);
		}
	}
}