Abilities / Powerups
Updated a week agoAbilities
There are 3 abilities included in this mod.
- Coin Flip
Upon equipping a supported rifle, every time you take out a magazine, and put it back into the gun, you receive a small damage boost!
Pros
- Skele 1x's can be defeated by a few shots to the body and insta'd with 1 shot.
- No ammo is required
Cons
- Can be quite slow if you can't do it constantly.
- Up to 3 bullets in a magazine can have this damage boost before resetting.
a list of supported weapons
- MK18 variants
- PDRC
- M16 variants
- One Shot
Upon slowing down with the M590A1, Headshots are tripled in damage from base!
Pros
- Iron 1xs or walkspeed override C00lBodies can be killed in a matter of a few shots
- It's more than 1 shot
Cons
- With bullet travel and slowing down required, it makes gameplay a bit sluggish
a list of supported weapons
- 590A1
- Block
Upon hitting a successful block, You will be granted a single powerful punch!
Pros
- Punches can instakill most enemies, Stunning Zombie Doe's and Iron 1x's
- Successful Blocks are granted 40% more often when done from a projectile
- Blocks can be given from direct bashes, but are 60% less often to grant successfully
- Punches deal 35% more damage 2 seconds after a successful block is landed, called a parry
Cons
- Punches need to be landed in a certain manner for it to maximize damage
- Stored punches do not carry when a shield is let go of
- Successful blocks sometimes may not give correctly
a list of supported weapons
- Viking Shield
- Trashcan Lid