Physical walk-in-place locomotion for BONELAB.
Instead of gliding wherever you push the stick, Dynamic Walking splits moving into two intentions:
Both are required: stick centered, you stay put no matter how you bob; stick pushed but standing still, you stay put until you start stepping. It works with everything normal walking does, including climbing ledges, sprinting, and full Fusion multiplayer (other players just see you walking).
Steady vertical motion from slopes, elevators, teleports and crouches is filtered out, so only real stepping moves you, and your speed follows your pace.
Install with the Thunderstore Mod Manager / r2modman, or manually drop DynamicWalking.dll into your BONELAB/Mods folder. Requires MelonLoader and BoneLib.
Made by The Dynamic Team, mostly with AI (around 95%). Based on "Physical Walking" for Blade & Sorcery by ryansmith1129, the original walk-in-place mod that inspired this BONELAB port: https://www.nexusmods.com/bladeandsorcery/mods/13940