BONELAB
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WigglesBW (Timeline Add On)

WigglesBW (Timeline Add On): every Wiggles code mod in one DLL. One Wiggles BW button on your BoneMenu opens all of them. Works on Quest and PC. Synced over Fusion and recorded by Timeline when you have them installed.

Install

  1. Install MelonLoader and BoneLib (3.2.2 or newer).
  2. Put Mods/WigglesBW.dll in your BONELAB/Mods folder.
  3. If you used the old separate mods, delete AC130.dll, FpvDrones.dll, Grapple.dll, Sling.dll, TimelineClones.dll, QuestGraphics.dll, MenuManager.dll and GunJam.dll (otherwise everything runs twice).

Optional: LabFusion (multiplayer sync) and Timeline (recording + clones). Optional: Misc Explosive Devices (BaBaCorp): used for explosions when installed, built-in ones otherwise. In a Fusion lobby, everyone needs the same version of WigglesBW.dll.


AC-130

Spawn an AC-130 gunship that circles the map. You're teleported inside and can walk around while it flies.

  • Spawn / Teleport Into / Despawn from the menu. Change orbit distance, altitude and speed any time.
  • Jump out the open rear ramp, then pull your parachute: hand on your chest + trigger (or grip). You glide where you look; look down to dive. The chute disappears when you land.
  • Gunner station: touch the green console screen (front left) or use the menu.
    • Aim with your right controller, right trigger fires, left trigger switches weapon, B leaves.
    • Right stick up/down zooms, right stick click switches white-hot / black-hot thermal.
Weapon Fire rate
25 mm cannon Rapid fire, infinite
Mini missiles 2 every 15 seconds
Big missile 1 every 2 minutes

Missile cooldowns are shared by everyone on the guns. Hits damage players, NPCs and Timeline clones.

  • Lock-On RPG (menu → Equip Lock-On RPG): point at an AC-130, wait for the steady tone (locked), right trigger. A hit sets the plane on fire; it spirals down with the alert sounding, explodes and disappears.

FPV Drones

  • FPV Drone, War Drone (explodes on impact) and Kamikaze Wing (delta wing, 300 mph, adjustable).
  • Drones: Angle / Acro modes, full stick setup in the menu. Right trigger = detonate, left trigger = disconnect, hold both grips 1 s = emergency exit.
  • Kamikaze Wing: left stick up/down = nose up/down, right stick left/right = bank and turn.

Timeline Clones

Clones played back by Timeline get real bodies:

  • Hitboxes, blood, knives that stick in.
  • Health like players: head = 1 shot, body = 3 shots, arms/legs = 6 shots. Then they drop as a ragdoll right where they stand, and Timeline records the fall. Explosions, drones and the AC-130 hurt them too.
  • Dead clones drop their weapons and their guns stop shooting, even if the recording had them firing later.
  • Fist & Melee Combat (setting, off by default): turn it on and choose how many punches and how many melee hits (knives, bats, swords... anything you hold that isn't a gun) it takes to ragdoll a clone.
  • Grab and drag ragdolled clones (recorded by Timeline).
  • Ragdoll Stiffness: sliders for the whole body, head, spine, and each arm and leg (0% floppy, 100% rigid).

Also inside

  • Grapple: grappling rope you can swing on and climb (and others can climb yours online).
  • Sling: carry guns on a sling.
  • Gun Jamming: visible gun jams.
  • Quest Graphics+: graphics tweaks for Quest.
  • Menu Manager: hide other mods' buttons from your main BoneMenu. Hidden ones all go on one Hidden Mods screen, where you can still open them or show them again. The mods keep running.

Settings

Everything is on the Wiggles BW page of the BoneMenu and is saved in UserData/MelonPreferences.cfg.

Troubleshooting

  • Game won't start, or the menu is missing: make sure BoneLib is 3.2.2 or newer and delete the old separate mod DLLs (see Install). Wiggles BW now detects old DLLs, skips its own copy of those mods and tells you.
  • Things happen twice / doubled menus: remove the old separate mod DLLs (see Install).
  • Fusion features don't sync: everyone needs the same WigglesBW.dll.
  • Something not working: check MelonLoader/Latest.log. Every message is tagged [Wiggles BW] [module name].

Changelog

1.2.0

  • Dead clones drop their weapons, and their guns stop shooting.
  • Clones shot dead drop in place instead of flying back.
  • Fist & Melee Combat setting: choose how many punches / melee hits ragdoll a clone.
  • Safer startup: old separate mod DLLs are detected (no clashes), and the menu always shows up.

1.1.0

  • One Wiggles BW button on the BoneMenu holds all the mods.
  • Custom sounds (drone, AC-130 engines, alert) now play.

1.0.0

  • All mods merged into one pack.
  • AC-130: lock-on RPG, plane crash and explosion, textured thermal view.
  • Timeline clones: health, deaths and ragdolls; damage from explosions, drones and the AC-130.
  • Menu Manager: hidden mods all on one screen.
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